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* mesa: It is not possible to have GLSL < 1.20Ian Romanick2013-12-202-3/+0
| | | | | | | This hasn't been possible for a long time. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Clean up bad code formatting left from previous commitIan Romanick2013-12-204-20/+18
| | | | | | | Also s/_EXT// on enums that are now part of core. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: GL_EXT_packed_depth_stencil is not optionalIan Romanick2013-12-2012-40/+11
| | | | | | | | Every driver supports it. All current and future Gallium drivers always support it, and all existing classic drivers support it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* radeon: Sort list of enabled extensionsIan Romanick2013-12-201-6/+5
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* r200: Sort list of enabled extensionsIan Romanick2013-12-201-16/+10
| | | | | | | Note that ARB_occlusion_query was previously enabled twice. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: Simplify __glxGetMscRate, it only needs the screen, not a drawableLauri Kasanen2013-12-203-6/+4
| | | | | | | | | | Useful in its own right, but also needed for adaptive vsync. No regressions in the piglit glx-oml-sync-control-getmscrate test. Signed-off-by: Lauri Kasanen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Tested-by: Ian Romanick <[email protected]>
* dri3: Rename DRI3_MAX_BACK to DRI3_NUM_BACKKeith Packard2013-12-202-7/+7
| | | | | | | | | It is the maximum number of back buffers, but the name is confusing and is easily read as the maximum back buffer index. Chage to DRI3_NUM_BACK to make the intended usage a bit clearer. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Set fast color clear mcs_state on newly allocated image miptreesKeith Packard2013-12-201-3/+7
| | | | | | | | | | Just copying code from the dri2 path to set up the fast color clear state. This also removes a couple of bogus intel_region_reference calls. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Correct check for re-bound buffer in intel_update_image_bufferKeith Packard2013-12-201-4/+15
| | | | | | | | | | | The buffer-object is the persistent thing passed through the loader, so when updating an image buffer, check to see if it is already bound to the provided bo. The region, on the other hand, is allocated separately for the miptree, and so will never be the same as that passed back from the loader. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri3: Clean up struct dri3_drawableKeith Packard2013-12-201-5/+1
| | | | | | | | | Move the depth field up with width and height. Remove unused previous_time and frames fields. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri3: Free resources when drawable is destroyed.Keith Packard2013-12-202-2/+20
| | | | | | | Always nice to clean up after ourselves. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri3: Switch to libxshmfence version 1.1Keith Packard2013-12-202-3/+3
| | | | | | | | | | | libxshmfence v1.0 foolishly used 'int32_t *' for the fence type, which works when the fence is a linux futex. However, version 1.1 changes the exported datatype to 'struct xshmfence *' Require libxshmfence version 1.1 and switch the API around. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Use RED for depth texture formats rather than INTENSITY.Kenneth Graunke2013-12-201-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | While looking through the documentation, I found this in the Sandybridge PRM (Volume 4, Part 1, Page 140): "Use of sample_c with SURFTYPE_CUBE surfaces is undefined with the following surface formats: I24X8_UNORM, L24X8_UNORM, A24X8_UNORM, I32_FLOAT, L32_FLOAT, A32_FLOAT." I haven't observed this to be true, but it suggests that we may want to use other formats. We already perform DEPTH_TEXTURE_MODE swizzling in the shaders, and don't rely on the surface format to splat things appropriately. So using RED should work just as well as INTENSITY. A few notes about the formats: - R24_UNORM_X8_TYPELESS has the exact same properties as I24X8_UNORM. - R16_UNORM and R32_FLOAT are additionally supported as a render target, while the old I16_UNORM/I32_FLOAT formats are not. - R32_FLOAT_X8X24_TYPELESS is not supported as a render target, while the old format (R32G32_FLOAT) was. However, it shares the same properties as the formats we use for Z24, so it should suffice. This makes translate_tex_format and brw_blorp_surface_info::set a bit more similar. No Piglit changes on Sandybridge or Ivybridge. No oglconform changes on Sandybridge. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965/gen6: Fix HiZ hang in WebGL Google MapsChad Versace2013-12-201-0/+15
| | | | | | | | | | | | | | | | | | | | | Emitting flushes before depth and hiz resolves at the top of blorp's state emission fixes the hang. Marchesin and I found the fix experimentally, as opposed to adhering to a documented hardware workaround. A more minimal fix likely exists, but this gets the job done. Fixes HiZ hangs in the new WebGL Google maps on Sandybridge Chrome OS. Tested by zooming in and out continuously for 2 hours. This patch is based on https://chromium.googlesource.com/chromiumos/overlays/chromiumos-overlay/+/8bc07bb70163c3706fb4ba5f980e57dc942f56dd CC: [email protected] Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70740 Signed-off-by: Stéphane Marchesin <[email protected]> Signed-off-by: Chad Versace <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Store QPitch in intel_mipmap_tree.Kenneth Graunke2013-12-202-6/+10
| | | | | | | | | | | | | | | Broadwell allows us to specify an arbitrary value for QPitch, rather than baking a specific formula into the hardware and requiring software to lay things out to match. The only restriction is that the software provided QPitch needs to be large enough so successive array slices do not overlap. In order to support this flexibility, software needs to specify QPitch in a bunch of packets. Storing QPitch makes that easy, and allows us to adjust it in a single place should we wish to change it in the future. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
* i965: Add support for Broadwell's new register types.Kenneth Graunke2013-12-203-1/+19
| | | | | | | | | | | | Broadwell introduces support for Q, UQ, and HF types. It also extends DF support to allow immediate values. Irritatingly, although HF and DF both support immediates, they're represented by a different value depending on the register file. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Add BRW_REGISTER_TYPE_DF.Kenneth Graunke2013-12-203-0/+6
| | | | | | | | | Ivybridge, Baytrail, and Haswell support double float register types, but do not support them as immediate values. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Abstract BRW_REGISTER_TYPE_* into an enum with unique values.Kenneth Graunke2013-12-204-22/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | On released hardware, values 4-6 are overloaded. For normal registers, they mean UB/B/DF. But for immediates, they mean UV/VF/V. Previously, we just created #defines for each name, reusing the same value. This meant we could directly splat the brw_reg::type field into the assembly encoding, which was fairly nice, and worked well. Unfortunately, Broadwell makes this infeasible: the HF and DF types are represented as different numeric values depending on whether the source register is an immediate or not. To preserve sanity, I decided to simply convert BRW_REGISTER_TYPE_* to an abstract enum that has a unique value for each register type, and write translation functions. One nice benefit is that we can add assertions about register files and generations. I've chosen not to convert brw_reg::type to the enum, since converting it caused a lot of trouble due to C++ enum rules (even though it's defined in an extern "C" block...). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Decode three-source register types directly.Kenneth Graunke2013-12-201-25/+14
| | | | | | | | | | | | | | Three-source instructions use a different encoding for register types (and have a much more limited set to choose from). Previously, we translated those into BRW_REGISTER_TYPE_* values, then reused the existing reg_encoding mapping. Doing it directly is more straightforward and actually less code. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Disassemble UV types, not UB types.Kenneth Graunke2013-12-201-2/+2
| | | | | | | | | UB types have never been supported as immediates. On Gen4-5, register encoding 4 is "Reserved." On Gen6+, it means UV. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Add missing BRW_REGISTER_TYPE_UV.Kenneth Graunke2013-12-201-0/+1
| | | | | | | | Sandybridge added support for packed unsigned vectors. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.Kenneth Graunke2013-12-201-1/+1
| | | | | | | | | When adding geometry shader support, we accidentally reversed the size and offset parameters. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]> Cc: "10.0" <[email protected]>
* i965: Use {point_sprite,flat}_enable variable names instead of dw*.Kenneth Graunke2013-12-202-10/+14
| | | | | | | | | | | Calling the local variables flat_enable and point_sprite_enable is clearer than dw16 and such. It also matches the names used in calculate_attr_overrides, which computes them. v2: Add /* dw16 */ and /* dw10 */ comments, requested by Jordan. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Zero out {point_sprite,flat}_enables in calculate_attr_overrides.Kenneth Graunke2013-12-202-6/+3
| | | | | | | | | | | | | | | calculate_attr_overrides is responsible for computing the point sprite and flat-shading enable bitfields. It does so by OR'ing in a bunch of bits. However, it relied on the caller to set the initial value to zero. This is pretty fragile - if the caller neglects to zero out those variables, then the enable bitfields end up full of garbage, which shows up as random things being flat-shaded. This patch moves the zero-initialization into calculate_attr_overrides, so that the computation is completely in one place. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Delete bogus BRW_REGISTER_TYPE_HF define.Kenneth Graunke2013-12-202-2/+0
| | | | | | | | | | git blame ascribes this to the initial commit of the driver. No released hardware has ever supported half float, according to the documentation for SrcType in the ISA reference. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* Report that no function found if signature lookup is emptyKevin Rogovin2013-12-201-9/+16
| | | | | | | If no function signature is found for a function name, report that the function is not found instead of printing an empty list of candidates. Reviewed-by: Ian Romanick <[email protected]>
* Use line number information from entire function expressionKevin Rogovin2013-12-201-1/+1
| | | | | | | | | | | | This patch changes the error reporting behavior for incorrect function invocation (triggered by match_function_by_name() unable to find a matching function call) from using the line number information associated to the function name term to using the line number information of the entire function expression. Fixes bug #72264. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72264 Reviewed-by: Ian Romanick <[email protected]> Cc: "10.0" <[email protected]>
* radeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFSMichel Dänzer2013-12-201-4/+7
| | | | | | It's not relevant for other shader types. Reviewed-by: Marek Olšák <[email protected]>
* r600g: Fix spelling errorAaron Watry2013-12-191-1/+1
| | | | Trivial change, testing commit access
* egl: break instead of looping after driver is foundQuanxian Wang2013-12-192-2/+6
| | | | | | | | Stop searching for a driver after success. Signed-off-by: Quanxian Wang <[email protected]> Reviewed-By: Gong, Zhigang <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Assert variable coming from get_variable() in get_current_attribJuha-Pekka Heikkila2013-12-191-0/+1
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add asserts into emit_fog_instructionsJuha-Pekka Heikkila2013-12-191-0/+3
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: Fix two identical null check errors in driSet/GetIntervalJuha-Pekka Heikkila2013-12-191-8/+12
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st_glsl_to_tgsi: add support for prim id fragment shader inputDave Airlie2013-12-181-0/+5
| | | | | | | | For GLSL 1.50 we can get frag shaders with primitive id as an input, add support to the translator for this. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: add asserts in load_texunit_bumpmapJuha-Pekka Heikkila2013-12-181-0/+2
| | | | | | | | | In load_texunit_bumpmap tc_array is asserted so lets assert rot_mat_0 and rot_mat_1 also which are coming from same path. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glx: add missing null check in dri2_bind_tex_imageJuha-Pekka Heikkila2013-12-181-2/+6
| | | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: minor simplification in _mesa_es3_error_check_format_and_type()Brian Paul2013-12-181-3/+1
| | | | The type_valid local was set to true and never changed.
* glx: Add missing null check in dri2CreateDrawableJuha-Pekka Heikkila2013-12-181-2/+4
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Verify memory allocations success in _mesa_PushAttribJuha-Pekka Heikkila2013-12-181-84/+154
| | | | | | | | Check for malloc() returning null to fix Klocwork warnings. Minor clean-ups by BrianP. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Verify memory allocations success in _mesa_PushClientAttribJuha-Pekka Heikkila2013-12-181-11/+59
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Change save_attrib_data() to return booleanJuha-Pekka Heikkila2013-12-181-1/+3
| | | | | | | Change save_attrib_data() to return true/false depending on success. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: add API/extension checks for 3-component texture buffer formatsBrian Paul2013-12-181-7/+14
| | | | | | | | | | The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32 extension is supported. Note that the texture buffer extensions require a core profile. This patch adds those checks. Fixes the soon-to-be-added arb_clear_buffer_object-negative-bad-internalformat piglit test.
* mesa: 78-column wrapping in extensions.cBrian Paul2013-12-181-6/+8
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* mesa: Cleanup mesa/main/bufferobj.hPi Tabred2013-12-181-14/+45
| | | | | | Column wrapping and space between lines. Reviewed-by: Brian Paul <[email protected]>
* Add ARB_clear_buffer_object to list of supported extensionsPi Tabred2013-12-181-0/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/mesa: plug in default buffer object driver functionsBrian Paul2013-12-181-0/+3
| | | | | In particular, this plugs in the new ClearBufferSubData() fallback driver function.
* mesa: Implement functions for clear_buffer_object extensionsPi Tabred2013-12-182-0/+283
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Modify get_buffer() to allow for a variable error codePi Tabred2013-12-181-16/+28
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Add bufferobj_range_mapped functionPi Tabred2013-12-181-32/+59
| | | | | | | | | | | Add function to test if the buffer is already mapped and if so, if the mapped range overlaps the given range. Modify the _mesa_InvalidateBufferSubData function to use the new function. Enable buffer_object_subdata_range_good() to use bufferobj_range_mapped Reviewed-by: Brian Paul <[email protected]>
* mesa: get_texbuffer_format(): differentiate between core and compat contextPi Tabred2013-12-181-80/+87
| | | | | | | | alpha, lumincance and intensity formats are illegal in a core context. Add a check to return MESA_FORMAT_NONE if one of those is requested within a core context. Reviewed-by: Brian Paul <[email protected]>