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* optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbufferBrian Paul2005-11-171-67/+99
* s/MEMCPY/_mesa_memcpy/ and fix typoBrian Paul2005-11-171-5/+5
* optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render...Brian Paul2005-11-171-28/+61
* improved error checking in error_check_format_type()Brian Paul2005-11-171-6/+6
* Fixes for x86_64 Unichrome.Thomas Hellström2005-11-165-19/+26
* Bring in last minute 6_4 branch changes to the unichrome driverThomas Hellström2005-11-1611-256/+95
* additional comments about GL_DEPTH_STENCIL buffersBrian Paul2005-11-161-2/+9
* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-1610-44/+32
* added depthstencil.cBrian Paul2005-11-162-0/+4
* Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul2005-11-167-23/+740
* added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul2005-11-162-8/+59
* Added error checking in _tnl_Begin to detect incomplete framebuffer.Brian Paul2005-11-162-5/+37
* change an assertionBrian Paul2005-11-161-1/+1
* Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_ENDBrian Paul2005-11-163-10/+13
* add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()Brian Paul2005-11-161-0/+3
* fix color interpolation problem reported on VMSBrian Paul2005-11-151-64/+38
* check for ctx==NULL, bug 4087Brian Paul2005-11-151-1/+2
* Fix problem in stencil_and_ztest_span() when using h/w stencil buffer.Brian Paul2005-11-151-4/+6
* remove unneeded RasterPosValid checkBrian Paul2005-11-141-4/+0
* Improve _mesa_print_program().Brian Paul2005-11-121-31/+354
* fix comment for TexSrcTargetBrian Paul2005-11-121-2/+1
* Added _mesa_light() helper function so we can avoid transforming thenBrian Paul2005-11-124-96/+150
* Added OSMesaColorClamp(), bug 4917Brian Paul2005-11-128-13/+44
* update an assertionBrian Paul2005-11-121-1/+1
* update some assertionsBrian Paul2005-11-122-2/+2
* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-1228-311/+316
* Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul2005-11-114-82/+39
* s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul2005-11-102-18/+26
* fix popping of GL_SPOT_DIRECTION (bug 5005)Brian Paul2005-11-101-1/+1
* Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).Brian Paul2005-11-103-16/+14
* fix popping of GL_EYE_PLANE state (bug 4996)Brian Paul2005-11-091-10/+20
* Bug 4996.Brian Paul2005-11-095-42/+40
* use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992)Brian Paul2005-11-091-8/+9
* Move COPY_FLOAT() macro down into glide driver.Brian Paul2005-11-093-16/+16
* At keithw's request, remove all traces of the "fragment program to C" andIan Romanick2005-11-086-992/+0
* This patch adds the missing NV_vertex_program2 and NV_vertex_program3Ian Romanick2005-11-084-45/+58
* s/_mesa_debug_fp_inst/_mesa_print_program/Brian Paul2005-11-081-1/+1
* remove _mesa_debug_fp_inst()Brian Paul2005-11-081-6/+2
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-086-26/+201
* minor work in _mesa_print_program()Brian Paul2005-11-081-1/+10
* remove unneeded #includesBrian Paul2005-11-081-8/+2
* remove unneeded #includesBrian Paul2005-11-072-17/+6
* s/_mesa_debug_fp_inst/_mesa_print_program/Brian Paul2005-11-071-3/+3
* s/_mesa_debug_vp_inst/_mesa_print_program/Brian Paul2005-11-051-1/+1
* consolidate vertex/fragment program printing into _mesa_print_program()Brian Paul2005-11-056-182/+131
* use _mesa_program_file_string() and _mesa_opcode_string()Brian Paul2005-11-052-135/+50
* added _mesa_program_file_string()Brian Paul2005-11-052-0/+34
* Use _mesa_opcode_string()Brian Paul2005-11-051-32/+9
* use _mesa_num_inst_src_regs() and _mesa_opcode_string()Brian Paul2005-11-051-89/+60
* use _mesa_num_inst_src_regs() instead of nr_args()Brian Paul2005-11-051-48/+3