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Author
Age
Files
Lines
*
svga/winsys: Make sure a flush always inserts and returns a fence if requested
Thomas Hellstrom
2011-10-14
1
-1
/
+1
*
st/dri: Implement the new dri2 throttling extension
Thomas Hellstrom
2011-10-14
2
-2
/
+136
*
dri2: Implement a throttle dri extension.
Thomas Hellstrom
2011-10-14
1
-3
/
+50
*
swrast: be a bit smarter in clip_span()
Brian Paul
2011-10-13
1
-1
/
+4
*
mesa: remove unused gl_sampler_object::_CompleteTexture field
Brian Paul
2011-10-13
1
-3
/
+0
*
meta: fix redBits size test in get_temp_image_type()
Brian Paul
2011-10-13
1
-1
/
+1
*
st/wgl: Release stw_framebuffer::mutex after pbuffer creation.
Mathias Froehlich
2011-10-13
1
-0
/
+2
*
st/xorg: fix build without LLVM
Marcin Slusarz
2011-10-13
1
-0
/
+2
*
i965 Gen6+: De-compact clip plane constants for old VS backend.
Paul Berry
2011-10-13
1
-8
/
+7
*
st/mesa: kill instruction if writemask=0 in eliminate_dead_code_advanced()
Brian Paul
2011-10-13
1
-1
/
+1
*
s/format/baseFormat/ to be more explicit
Brian Paul
2011-10-13
1
-5
/
+5
*
mesa: remove redundant buffer checks in copytexsubimage_error_check2()
Brian Paul
2011-10-13
1
-17
/
+0
*
mesa: remove redundant buffer checks in copytexture_error_check()
Brian Paul
2011-10-13
1
-16
/
+0
*
mesa: check attachment Type field in renderbuffer_exists()
Brian Paul
2011-10-13
1
-10
/
+4
*
mesa: consolidate _mesa_source/dest_buffer_exists()
Brian Paul
2011-10-13
1
-87
/
+43
*
d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
Christoph Bumiller
2011-10-13
2
-3
/
+1
*
softpipe: fix regression with tex tile cache since integer support.
Dave Airlie
2011-10-12
1
-2
/
+3
*
mesa: make _mesa_update_depth/stencil_buffer() static
Brian Paul
2011-10-11
2
-32
/
+10
*
intel: Assert that no batch is emitted if a region is mapped
Chad Versace
2011-10-11
3
-1
/
+32
*
i965: Fix computation of abs(-x) in FS
Paul Berry
2011-10-11
2
-1
/
+5
*
nv50: don't crash on TXD opcode
Marcin Slusarz
2011-10-11
1
-0
/
+2
*
i965: Replace incorrect use of GLboolean with enum brw_compression.
Kenneth Graunke
2011-10-11
3
-5
/
+9
*
mesa: Only allow queries of window system FBO on desktop GL w/ARB_fbo
Ian Romanick
2011-10-11
1
-0
/
+15
*
mesa: Accept GL_DEPTH and GL_STENCIL for window system FBO only
Ian Romanick
2011-10-11
1
-12
/
+27
*
svga: remove old, unused sincos code for SM2.0
Brian Paul
2011-10-11
2
-51
/
+0
*
svga: remove support for shader model 2.0
Brian Paul
2011-10-11
9
-374
/
+25
*
softpipe: add integer support
Dave Airlie
2011-10-11
5
-44
/
+146
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
61
-339
/
+340
*
llvmpipe: don't support rendering to sRGB surfaces
Brian Paul
2011-10-11
1
-1
/
+2
*
draw/llvm: set draw->pt.user.planes field in draw_set_clip_state()
Brian Paul
2011-10-11
1
-1
/
+2
*
draw/llvm: fix hard-coded number of total clip planes
Brian Paul
2011-10-11
5
-14
/
+23
*
i915g: fix warning about void pointer arithmetic
Brian Paul
2011-10-11
1
-1
/
+1
*
i915g: Remove duplicated comment.
Stéphane Marchesin
2011-10-10
1
-1
/
+0
*
i915g: Update TODO once more.
Stéphane Marchesin
2011-10-10
1
-4
/
+1
*
i965: Change type of brw_context.primitive from GLenum to hardware primitive
Chad Versace
2011-10-10
4
-43
/
+41
*
i965: Split brw_set_prim into brw/gen6 variants
Chad Versace
2011-10-10
2
-2
/
+19
*
r600g: drop force int type workaround
Dave Airlie
2011-10-10
4
-28
/
+5
*
r600g: add integer texture/render integer formats for r600/700.
Dave Airlie
2011-10-10
1
-2
/
+60
*
mesa: Prevent repeated glDeleteProgram() from blowing away our refcounts.
Eric Anholt
2011-10-10
1
-3
/
+5
*
i965: Fix timer query on gen6+
Zou Nan hai
2011-10-10
1
-5
/
+12
*
linker: Fix a slightly incorrect comment
Ian Romanick
2011-10-10
1
-1
/
+4
*
hash_table: Make string_to_uint_map make a copy of the name
Ian Romanick
2011-10-10
1
-1
/
+17
*
u_blitter: clean up velem setup
Dave Airlie
2011-10-10
1
-16
/
+8
*
i915g: Update the TODO with another idea.
Stéphane Marchesin
2011-10-10
1
-0
/
+2
*
i915g: Enable instanced drawing.
Stéphane Marchesin
2011-10-10
1
-1
/
+1
*
mesa/st: Check for a NULL _LinkedShader[i] before using it.
Stéphane Marchesin
2011-10-10
1
-1
/
+2
*
u_blitter: query vertex shader caps instead of geometry for int vertices
Marek Olšák
2011-10-09
1
-1
/
+1
*
r600g: uarl fixes.
Dave Airlie
2011-10-09
2
-18
/
+43
*
r600g: enable integer shader cap for evergreen.
Dave Airlie
2011-10-09
1
-0
/
+3
*
u_blitter: don't create integer vertex elements unless shader supports them
Dave Airlie
2011-10-09
1
-20
/
+29
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