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* i965/fs: Rename "sampler" to "texunit" in texturing code.Kenneth Graunke2012-08-251-14/+14
* i965/fs: Remove unused 'sampler' parameter in emit_texture_genX().Kenneth Graunke2012-08-252-15/+9
* i965: Set SWIZZLE_NOOP for unused texture units in the program keys.Kenneth Graunke2012-08-251-3/+2
* i965: Remove four and a half year old TODO comments about samplers.Kenneth Graunke2012-08-252-8/+0
* i965: Fix brw_link_shader to return false rather than NULL.Kenneth Graunke2012-08-251-1/+1
* mesa/es: Validate glGetBufferParameteriv pname in Mesa code rather than the E...Ian Romanick2012-08-242-10/+6
* mesa/es: Validate glMapBuffer access in Mesa code rather than the ES wrapperIan Romanick2012-08-242-4/+9
* mesa/es: Validate glBufferData usage in Mesa code rather than the ES wrapperIan Romanick2012-08-242-11/+18
* mesa/es: Validate buffer object targets in Mesa code rather than the ES wrapperIan Romanick2012-08-242-36/+8
* mesa/es: Validate VertexPointer types in Mesa code rather than the ES wrapperIan Romanick2012-08-242-15/+6
* mesa/es: Remove redundant vertex pointer size validationIan Romanick2012-08-241-6/+0
* mesa/es: Validate TexCoordPointer size in Mesa code rather than the ES wrapperIan Romanick2012-08-242-7/+2
* mesa/es: Validate TexCoordPointer types in Mesa code rather than the ES wrapperIan Romanick2012-08-242-16/+6
* mesa/es: Validate NormalPointer types in Mesa code rather than the ES wrapperIan Romanick2012-08-242-13/+6
* mesa/es: Validate ColorPointer size in Mesa code rather than the ES wrapperIan Romanick2012-08-242-5/+2
* mesa/es: Validate ColorPointer types in Mesa code rather than the ES wrapperIan Romanick2012-08-242-14/+8
* mesa/es: Remove redundant vertex attrib pointer type validationIan Romanick2012-08-241-22/+0
* mesa/es: Remove redundant vertex attrib pointer size validationIan Romanick2012-08-241-7/+0
* mesa/es: Disallow BGRA vertex arrays in ES or ES2 contextsIan Romanick2012-08-241-0/+5
* mesa: Rearrange array type checking, filter more types in ESIan Romanick2012-08-241-9/+25
* mesa: Refactor element type checking into its own functionIan Romanick2012-08-241-23/+25
* wgl: update some commentsBrian Paul2012-08-242-2/+2
* st/mesa: don't do (generic) compression of 1D or 1D_ARRAY texturesBrian Paul2012-08-241-1/+11
* mesa: add generic compressed -> uncompressed format helperBrian Paul2012-08-242-0/+42
* mesa: don't try (generic) compression of 1D and 1D_ARRAY texturesBrian Paul2012-08-241-12/+26
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-2413-18/+29
* xlib: remove texture compression hackeryBrian Paul2012-08-243-29/+0
* st/mesa: clean up use of 'target' variable in st_context_teximage()Brian Paul2012-08-241-3/+3
* automake: convert vgapiMatt Turner2012-08-244-100/+69
* Move _mesa_dl* functions into dlopen.h and inline themMatt Turner2012-08-244-122/+75
* mesa/dlopen: use HAVE_DLOPEN instead of _GNU_SOURCETapani Pälli2012-08-241-4/+4
* build: Only add links to .so files if we're building themMatt Turner2012-08-242-0/+4
* build: Add libOSMesa.so.$(VERSION) link to libdirMatt Turner2012-08-241-0/+1
* build: Replace OSMESA_VERSION with generic VERSION_NUMBERMatt Turner2012-08-241-1/+1
* build: Only build libmesa.la when neededMatt Turner2012-08-241-4/+8
* build: Remove duplicate DRI automake conditionalsMatt Turner2012-08-241-1/+1
* build: Remove GLU_DIRSMatt Turner2012-08-241-1/+1
* build: Only generate dispatch assembly code that will be builtMatt Turner2012-08-241-4/+12
* i965: don't clear resolve map when doing fast depth clears.Paul Berry2012-08-241-4/+2
* i965/HiZ: remove assertion from intel_resolve_map_set().Paul Berry2012-08-241-3/+3
* radeonsi: remove old tilling handlingChristian König2012-08-243-279/+31
* mesa/es: Validate glCreateShader targets in Mesa code rather than the ES wrapperIan Romanick2012-08-242-6/+1
* mesa/es: Validate glGetProgramiv pnames in Mesa code rather than the ES wrapperIan Romanick2012-08-242-23/+31
* mesa: Filter glGetProgramiv pnames based on available extensionsIan Romanick2012-08-241-30/+37
* swrast: implement cubical depth texture samplingBrian Paul2012-08-241-41/+74
* clover: Accept CL_MEM_READ_WRITE flagBlaž Tomažič2012-08-241-4/+4
* radeon/llvm: Cleanup R600Instructions.tdTom Stellard2012-08-242-93/+28
* main: fix ES compile breakageBrian Paul2012-08-241-1/+1
* mesa/swrast: fix GL_TEXTURE_2D_ARRAY texture fetches for dxt formatsBrian Paul2012-08-244-72/+76
* mesa/swrast: fix GL_TEXTURE_2D_ARRAY texture fetches for latc/rgtc formatsBrian Paul2012-08-244-88/+108