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* mesa: Remove unnecessary headers from texcompress.c.Vinson Lee2010-01-181-3/+0
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* st/dri: Add comment for intentional fallthrough in case statement.Vinson Lee2010-01-181-0/+1
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* st/mesa: change instruction count assertion to > 0Brian Paul2010-01-181-1/+1
| | | | Shaders should at least have an END instruction.
* st/dri: fix optionCache memory leaksMarcin Slusarz2010-01-182-0/+16
| | | | Signed-off-by: Brian Paul <[email protected]>
* st/xorg: If dri2 version is 2 support version 1 as wellJakob Bornecrantz2010-01-151-4/+36
| | | | | | Thanks to X server commit 2e2c5b216cc1c7a9bc26bd2c68226aaed5fc52ca it is possible to be ABI compatible in version 2 with version 1 of the DRI2 interface.
* st/xorg: Set enforce version to 1 if not definedJakob Bornecrantz2010-01-151-6/+1
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* ws/vmware: Check DRM version also when bootstrapping in dri2 mode.Thomas Hellstrom2010-01-181-0/+17
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* st/dri: Don't request a fake front if the server adds one automatically.Thomas Hellstrom2010-01-183-5/+13
| | | | | | | We use the presence of the getBuffersWithFormat extension function to detect whether the server automatically adds a front. Signed-off-by: Thomas Hellstrom <[email protected]>
* mesa: Remove unnecessary headers from texformat.c.Vinson Lee2010-01-181-2/+0
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* mesa: Remove unnecessary headers from texgetimage.c.Vinson Lee2010-01-181-2/+0
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* mesa: Remove unnecessary header from teximage.c.Vinson Lee2010-01-171-1/+0
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* mesa: Remove unnecessary header from texobj.c.Vinson Lee2010-01-171-1/+0
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* mesa: Remove unnecessary header from texparam.c.Vinson Lee2010-01-171-1/+0
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* mesa: Remove unnecessary headers from texstate.c.Vinson Lee2010-01-171-2/+0
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* mesa: Use preprocessor to comment out code.Vinson Lee2010-01-171-2/+2
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* mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee2010-01-171-2/+0
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* mesa: Remove unnecessary headers from arbprogparse.c.Vinson Lee2010-01-161-3/+0
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* mesa: Remove unnecessary header from nvvertparse.c.Vinson Lee2010-01-161-1/+0
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* glsl: Remove unnecessary header from prog_execute.c.Vinson Lee2010-01-161-1/+0
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* glsl: Remove unnecessary header from prog_statevars.c.Vinson Lee2010-01-161-1/+0
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* glsl: Remove unnecessary headers from shader_api.c.Vinson Lee2010-01-161-2/+0
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* glsl: Remove unnecessary header from slang_emit.c.Vinson Lee2010-01-161-1/+0
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* st/mesa: Remove unnecessary header from st_cb_drawpixels.c.Vinson Lee2010-01-161-1/+0
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* glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee2010-01-161-1/+0
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* glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee2010-01-161-3/+0
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* glsl: Remove unnecessary header from slang_link.c.Vinson Lee2010-01-161-1/+0
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* glsl: Remove unnecessary header from slang_log.c.Vinson Lee2010-01-161-1/+0
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* st/mesa: Remove unnecessary header from st_atom_framebuffer.c.Vinson Lee2010-01-161-1/+0
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* st/mesa: Remove unnecessary header from st_atom_pixeltransfer.c.Vinson Lee2010-01-161-1/+0
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* st/mesa: Remove unnecessary header from st_atom_sampler.c.Vinson Lee2010-01-161-1/+0
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* st/mesa: Remove unnecessary header from st_atom_shader.c.Vinson Lee2010-01-161-1/+0
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* st/mesa: Remove unnecessary headers from st_cb_accum.c.Vinson Lee2010-01-161-2/+0
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* st/mesa: Remove unnecessary headers from st_cb_bitmap.c.Vinson Lee2010-01-161-5/+0
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* st/mesa: Remove unnecessary headers from st_cb_blit.c.Vinson Lee2010-01-151-4/+0
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* st/mesa: Remove unnecessary headers from st_cb_clear.c.Vinson Lee2010-01-151-3/+0
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* st/mesa: Remove unnecessary headers from st_cb_drawpixels.c.Vinson Lee2010-01-151-5/+0
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* r600: fill in some missing XRGB tex formatsAlex Deucher2010-01-151-0/+26
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* r600: set tiling correctly for texturing from depth bufferAlex Deucher2010-01-151-0/+10
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* r600: fix typo in SQ setupAlex Deucher2010-01-151-3/+3
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* st/mesa: Remove unnecessary header from st_cb_fbo.c.Vinson Lee2010-01-151-1/+0
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* st/mesa: Remove unnecessary headers from st_cb_feedback.c.Vinson Lee2010-01-151-3/+0
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* st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee2010-01-151-1/+0
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* st/mesa: Remove unnecessary header from st_cb_queryobj.c.Vinson Lee2010-01-151-1/+0
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* tgsi: fix detection of front-facing attributeBrian Paul2010-01-151-6/+4
| | | | This code was not updated when we added TGSI_SEMANTIC_FACE a while ago.
* swrast: add missing call to _swrast_depth_bounds_test()Brian Paul2010-01-151-0/+7
| | | | | | | | We were calling this from the CI span function, but not the RGBA span function. I don't know of a test program for the GL_EXT_depth_bounds_test extension...
* swrast: fix broken _swrast_depth_clamp_span()Brian Paul2010-01-151-14/+27
| | | | | | | | | | The integer Z clamping range depends on the number of bits in the Z buffer because that's the scale factor used when we transform NDC coords by the viewport/depth range. Fixes fd.o bug #25972 but only for Z buffers up to a depth of 30 bits. Beyond that we get into messy integer overflow issues and things fall apart.
* st/mesa: Remove unnecessary header from st_cb_rasterpos.c.Vinson Lee2010-01-141-1/+0
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* st/mesa: Remove unnecessary headers from st_cb_readpixels.c.Vinson Lee2010-01-141-2/+0
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* st/mesa: Remove unnecessary header from st_cb_strings.c.Vinson Lee2010-01-141-1/+0
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* st/mesa: Remove unnecessary headers from st_cb_texture.c.Vinson Lee2010-01-141-2/+0
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