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Author
Age
Files
Lines
*
glu: fix two Clang warnings
Lukas Rössler
2012-05-21
2
-2
/
+2
*
radeon/llvm: Handle selectcc DAG node
Tom Stellard
2012-05-20
7
-54
/
+350
*
st/mesa: use pipe_sampler_view_release() in st_destroy_context_priv()
Brian Paul
2012-05-19
1
-1
/
+1
*
mesa: use F_TO_I() instead of IROUND()
Brian Paul
2012-05-19
4
-130
/
+130
*
mesa: reimplement IROUND(), add F_TO_I()
Brian Paul
2012-05-19
1
-21
/
+36
*
mesa: fix Z32_FLOAT -> uint conversion functions
Brian Paul
2012-05-19
1
-2
/
+2
*
st/mesa: remove unused pipe variable
Brian Paul
2012-05-19
1
-1
/
+0
*
svga: whitespace, comments, formatting clean-ups
Brian Paul
2012-05-19
1
-38
/
+31
*
st/mesa: added st_print_current_vertex_program(), for debugging
Brian Paul
2012-05-19
2
-0
/
+27
*
svga: return PIPE_OK instead of 0
Brian Paul
2012-05-19
5
-11
/
+11
*
svga: fix zero-stride vertex array bug
Brian Paul
2012-05-19
1
-2
/
+6
*
mesa: add GLSL_REPORT_ERRORS debug flag
Brian Paul
2012-05-19
2
-0
/
+15
*
mesa: add some comments on shaderapi.c functions
Brian Paul
2012-05-19
1
-1
/
+14
*
mesa: Remove undefinition of _P symbol.
Vinson Lee
2012-05-18
1
-6
/
+0
*
darwin: Address a build failure on Leopard and earlier OS versions
Jeremy Huddleston
2012-05-18
1
-0
/
+10
*
radeonsi: Only honour point related rasterizer state when rendering points.
Michel Dänzer
2012-05-18
1
-2
/
+3
*
radeonsi: Fix parameter cache offsets for fragment shader inputs.
Michel Dänzer
2012-05-18
3
-2
/
+4
*
gallium/tgsi/text: Ensure ret is initialized in parse_immediate_data.
Vinson Lee
2012-05-17
1
-0
/
+4
*
radeon/llvm: Fix segfault while lowering lrp intrinsic
Tom Stellard
2012-05-17
1
-2
/
+3
*
radeon/llvm: Add DAG nodes for MIN instructions
Tom Stellard
2012-05-17
6
-14
/
+38
*
llvmpipe: Avoid adding floating point zero to flat inputs.
José Fonseca
2012-05-18
1
-1
/
+4
*
Fix fetching integer inputs.
José Fonseca
2012-05-18
1
-0
/
+8
*
llvmpipe: Implement TXQ.
Olivier Galibert
2012-05-18
7
-6
/
+227
*
llvmpipe: Don't mess with the provoking vertex when inverting a triangle.
Olivier Galibert
2012-05-18
1
-5
/
+40
*
radeon/llvm: Lower lrp intrinsic during ISel
Tom Stellard
2012-05-17
3
-7
/
+19
*
radeon/llvm: Remove AMDIL MAD instruction defs
Tom Stellard
2012-05-17
6
-7
/
+14
*
radeon/llvm: Remove AMDIL MUL_IEEE* instructions
Tom Stellard
2012-05-17
3
-7
/
+3
*
r600g: Handle MUL_IEEE in r600_bytecode_get_num_operands
Tom Stellard
2012-05-17
1
-0
/
+2
*
radeon/llvm: Expand fsub during ISel
Tom Stellard
2012-05-17
2
-11
/
+2
*
radeon/llvm: Remove AMDIL floating-point ADD instruction defs
Tom Stellard
2012-05-17
5
-8
/
+9
*
radeon/llvm: Remove AMDIL CMOVLOG* instruction defs
Tom Stellard
2012-05-17
4
-26
/
+6
*
radeon/llvm: Move lowering of ABS_i32 to ISel
Tom Stellard
2012-05-17
4
-17
/
+16
*
radeon/llvm: Remove sub patterns from AMDILInstrPatterns.td
Tom Stellard
2012-05-17
2
-21
/
+1
*
radeon/llvm: Add custom SDNodes for MAX
Tom Stellard
2012-05-17
10
-10
/
+108
*
state_tracker: remove sw_primitive_restart from st_context
Jordan Justen
2012-05-17
2
-2
/
+0
*
state_tracker: remove software handling of primitive restart
Jordan Justen
2012-05-17
1
-178
/
+2
*
state_tracker: set PrimitiveRestartInSoftware if needed
Jordan Justen
2012-05-17
1
-0
/
+1
*
vbo: use software primitive restart in the VBO module
Jordan Justen
2012-05-17
1
-6
/
+37
*
mesa: add PrimitiveRestartInSoftware to gl_context.Const
Jordan Justen
2012-05-17
2
-0
/
+8
*
vbo: add software primitive restart support
Jordan Justen
2012-05-17
4
-0
/
+241
*
mesa: Check for framebuffer completeness before looking at the rb.
Eric Anholt
2012-05-17
1
-6
/
+6
*
mesa: Fix assertion failure when a cube face is not present.
Eric Anholt
2012-05-17
1
-1
/
+2
*
glsl: Drop the extra NULL specifiction on ir_assignment constructors.
Eric Anholt
2012-05-17
1
-21
/
+14
*
glsl: Fix assertion failure on handling switch on uint expressions.
Eric Anholt
2012-05-17
1
-1
/
+1
*
glsl: Reject non-scalar switch expressions.
Eric Anholt
2012-05-17
1
-4
/
+2
*
glsl: Let the constructor figure out the types of switch-related expressions.
Eric Anholt
2012-05-17
1
-4
/
+1
*
glsl: Fix indentation of switch code.
Eric Anholt
2012-05-17
1
-282
/
+263
*
i965/vs: Fix up swizzle for dereference_array of matrices.
Eric Anholt
2012-05-17
1
-2
/
+2
*
mesa: Throw error on glGetActiveUniform inside Begin/End.
Eric Anholt
2012-05-17
1
-0
/
+2
*
glsl: Improve the local dead code optimization to eliminate unused channels.
Eric Anholt
2012-05-17
1
-23
/
+126
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