Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nv50: add nv50_tgsi_insn to handle swizzles safely | Christoph Bumiller | 2009-09-15 | 1 | -19/+128 |
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* | nv50: add functions for swizzle resolution | Christoph Bumiller | 2009-09-15 | 1 | -30/+118 |
| | | | | | | We're going to try to reorder the scalar ops of a vector instr to accomodate swizzles that would otherwise require us to emit to an additional TEMP first (like MOV R0.xy, R0.zx). | ||||
* | nv50: extend insn src mask function | Christoph Bumiller | 2009-09-15 | 1 | -46/+72 |
| | | | | | Extend its usage to avoiding e.g. emission of negation instructions in tx_insn for sources we don't need. | ||||
* | st/g3dvl: pass color values to softpipe clear function | Cooper Yuan | 2009-09-15 | 2 | -2/+9 |
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* | xvmc: Generate new resource ID in _XIDHandler, otherwise it's invalid. | Cooper Yuan | 2009-09-15 | 3 | -1/+10 |
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* | st/xorg: add some debugging helpers | Zack Rusin | 2009-09-14 | 2 | -14/+33 |
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* | r600: add span support for 1D tiles | Alex Deucher | 2009-09-14 | 3 | -1/+223 |
| | | | | | | | | | | | 1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z* | ||||
* | r600: fix warning | Alex Deucher | 2009-09-14 | 1 | -0/+1 |
| | | | | Noticed by rnoland on IRC. | ||||
* | st/mesa: minor whitespace, comment clean-ups | Brian Paul | 2009-09-14 | 1 | -21/+9 |
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* | st/xorg: fix ureg_DECL_constant() parameters | Brian Paul | 2009-09-14 | 1 | -5/+5 |
| | | | | | | This fixes the compilation errors reported in bug 23945 but someone more familiar with the code should review for correctness and close the bug report. | ||||
* | gallium: Add pipe_transfer_map/unmap inlines. | José Fonseca | 2009-09-14 | 1 | -0/+13 |
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* | util: Add _BitScanForward intrinsic's declaration. | José Fonseca | 2009-09-14 | 1 | -1/+3 |
| | | | | It is missing in some Microsoft DDKs. | ||||
* | intel: minor code clean-ups | Brian Paul | 2009-09-14 | 1 | -11/+8 |
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* | intel: fix renderbuffer map/unmap regression | Brian Paul | 2009-09-14 | 1 | -14/+14 |
| | | | | | | Commit 36dd53a3cded9d003ec418732b7fc93c1476aa9b caused a few regressions because the glReadBuffer() buffer wasn't getting mapped when GL_READ_BUFFER != GL_DRAW_BUFFER. | ||||
* | intel: remove unneeded driver function assignments | Brian Paul | 2009-09-14 | 1 | -5/+0 |
| | | | | | These default swrast functions are already installed by _mesa_init_driver_functions(). | ||||
* | mesa/st: remove dead comment | Keith Whitwell | 2009-09-14 | 1 | -7/+0 |
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* | st/mesa: convert to new tgsi_ureg mechanism for shader emit | Keith Whitwell | 2009-09-14 | 3 | -983/+625 |
| | | | | | | | | | Should be easier to read and work with than the older ways of emitting TGSI tokens. Also, emit simpler TGSI than previously: - translate away source and dest extended modifiers - translate away the SWZ opcode | ||||
* | nv50: Fix m2mf positions. | Marcin Kościelnicki | 2009-09-14 | 1 | -2/+2 |
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* | llvmpipe: Make lp_type a regular union. | José Fonseca | 2009-09-14 | 36 | -272/+270 |
| | | | | | Union not worth the hassle of violating C99 or adding a name to the structure. | ||||
* | util: Fix a1r5g5b5's format description. | José Fonseca | 2009-09-14 | 1 | -1/+1 |
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* | g3dvl: update tgsi_opcode in order to build g3dvl library | Cooper Yuan | 2009-09-14 | 2 | -8/+8 |
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* | tgsi: handle some src/dst aliasing in tgsi_sse2.c | Keith Whitwell | 2009-09-13 | 1 | -8/+23 |
| | | | | | | | | | | | | Src/Dst aliasing (aka SOA dependencies) requires some care to ensure intermediate results do not overwrite yet-to-be read source registers. This change ensures that MOV/SWZ handle this correctly, which is poor but no worse than the current tgsi_exec.c path. Remove the fallback as there is nothing to be gained correctness-wise between the two implementations now. Fixing this properly looks like a bit of work in this code, but might be easily achieved by sending destination writes to temporary storage. | ||||
* | llvmpipe: Compute derivatives. | José Fonseca | 2009-09-13 | 1 | -4/+87 |
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* | llvmpipe: Remove dead references to pipe_winsys. | José Fonseca | 2009-09-13 | 1 | -4/+1 |
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* | llvmpipe: Use const keyword for input array arguments. | José Fonseca | 2009-09-13 | 4 | -11/+12 |
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* | llvmpipe: Delay storing into the dst register to prevent clobbering the src ↵ | José Fonseca | 2009-09-13 | 1 | -134/+103 |
| | | | | | | | registers. How I'm thankful for regular expressions -- just a couple of them were all that was needed to do this otherwise tiresome and bug prone change. | ||||
* | llvmpipe: Translate more TGSI opcodes. | José Fonseca | 2009-09-13 | 1 | -23/+116 |
| | | | | | Basically cover all low hanging fruit, and mark the still missing opcodes as "fixme" or deprecated. | ||||
* | llvmpipe: Add a few more common arithmetic functions. | José Fonseca | 2009-09-13 | 2 | -0/+111 |
| | | | | | We are relying on SSE4.1 for round/trunc/ceil/floor. We'll need to eventually find alternatives for the rest of the world. | ||||
* | llvmpipe: Rename function to free up lp_build_trunc to the usual arithmetic ↵ | José Fonseca | 2009-09-13 | 1 | -7/+7 |
| | | | | meaning. | ||||
* | tgsi: implement saturation | Keith Whitwell | 2009-09-12 | 1 | -17/+26 |
| | | | | Fix recent performance regression. | ||||
* | tgsi: add missing implementation of constant decl change | Keith Whitwell | 2009-09-12 | 1 | -8/+61 |
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* | r300g: delete unused flag due to commit: 09b566e1610 | Cooper Yuan | 2009-09-13 | 1 | -1/+0 |
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* | ureg: add a mechanism to get the built tokens rather than a full shader | Keith Whitwell | 2009-09-12 | 2 | -0/+30 |
| | | | | | | Previously ureg would always call the driver's create-shader function. This allows the caller the opportunity to hold onto the tokens if it needs to reuse them, eg. to create an internal draw shader. | ||||
* | ureg: add generic emitters for tex and branch instructions | Keith Whitwell | 2009-09-12 | 2 | -11/+80 |
| | | | | Couldn't previously emit these except by calling the opcode-specific helper. | ||||
* | tgsi/ureg: give ureg_DECL_constant an explicit index parameter | Keith Whitwell | 2009-09-12 | 3 | -4/+8 |
| | | | | | Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier. | ||||
* | mesa: remove unused SATURATE_PLUS_MINUS_ONE flag | Keith Whitwell | 2009-09-12 | 2 | -3/+0 |
| | | | | Never set in mesa. Remove from tgsi translation as well. | ||||
* | tgsi/ureg: VS inputs don't have any semantic tags, just an index | Keith Whitwell | 2009-09-12 | 4 | -50/+44 |
| | | | | Fix ureg_DECL_vs_input to reflect this and fix up all callers. | ||||
* | tgsi: free tokens on error | Keith Whitwell | 2009-09-12 | 1 | -0/+3 |
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* | tgsi: sanity check ureg programs | Keith Whitwell | 2009-09-12 | 1 | -0/+10 |
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* | tgsi: add const qualifier | Keith Whitwell | 2009-09-12 | 2 | -2/+2 |
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* | r300g: There is no such thing as "texture stride" | Nicolai Hähnle | 2009-09-12 | 6 | -24/+47 |
| | | | | | | | | | Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <[email protected]> | ||||
* | i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work. | Eric Anholt | 2009-09-11 | 5 | -102/+126 |
| | | | | | | | Previously, it was trying to mess around with the varying's WM setup data to produce a result. Along with not actually working when passed a varying, this wouldn't work if you did dFd[xy]() on a temporary. Instead, just calculate the derivative using the neighbors in the subspan. | ||||
* | r600: fix texcoords from constants | Andre Maasikas | 2009-09-11 | 1 | -40/+52 |
| | | | | with some minor updates from Richard. | ||||
* | Revert "r600: support tex coords from constants" | Alex Deucher | 2009-09-11 | 1 | -17/+45 |
| | | | | | | This reverts commit 4099bb76148007f9ccb6c86838b2bf37ea42de56. Tex coord src has to be a GPR. | ||||
* | r300g: only allocate one BO for vertex buffers, default size is 64*1024 | Cooper Yuan | 2009-09-11 | 1 | -35/+33 |
| | | | | it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on | ||||
* | r600: support tex coords from constants | Alex Deucher | 2009-09-11 | 1 | -45/+17 |
| | | | | Fixes neverball among other things. | ||||
* | r600: enable caching of vertex programs | Andre Maasikas | 2009-09-11 | 6 | -62/+110 |
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* | llvmpipe: set dirty_render_cache in llvmpipe_clear() | José Fonseca | 2009-09-11 | 1 | -0/+1 |
| | | | | | | Based on Brian's softpipe change on commit 988db641195819c948249a1bb2d59f13577a482f. We don't use the tile cache for zsbuf though, only for color buffers. | ||||
* | llvmpipe: Update status in README and TODO/FIXME comments throughout the code. | José Fonseca | 2009-09-11 | 9 | -36/+36 |
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* | i965: Enable loops in the VS. | Eric Anholt | 2009-09-10 | 1 | -15/+38 |
| | | | | | | Passes piglit glsl-vs-loop testcase. Bug #20171 |