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* st/vdpau: implement BitmapSurfaceQueryCapabilitiesChristian König2012-03-021-1/+35
* st/vdpau: implement OutputSurfaceRenderBitmapSurfaceChristian König2012-03-021-1/+40
* st/vdpau: implement BitmapSurfaceGetParametersChristian König2012-03-021-1/+14
* st/vdpau: implement BitmapSurfacePutBitsNativeChristian König2012-03-021-2/+31
* st/vdpau: implement BitmapSurfaceCreate/DestroyChristian König2012-03-022-3/+81
* st/vdpau: avoid an unnessasary copyChristian König2012-03-025-21/+112
* vl/csc: simplify matrix handlingChristian König2012-03-028-85/+82
* vl/compositor: add support for per layer dst areasChristian König2012-03-025-44/+51
* vl/compositor: add per vertex color suportChristian König2012-03-026-35/+88
* vl/compositor: replace pipe_video_rect with u_rectChristian König2012-03-0210-62/+55
* vl/compositor: split shaders and stateChristian König2012-03-0210-204/+311
* Revert "gallivm: Change getExtent and readByte to non-const with llvm-3.1."Vinson Lee2012-03-011-8/+0
* Revert "st/mesa: don't unreference user attribs up front."Brian Paul2012-03-011-6/+3
* vl: move dirty area handling into winsys abstractionChristian König2012-03-017-10/+56
* vl: hide X latency by using asynchronous requestsChristian König2012-03-011-11/+37
* vl: use SwapBuffers instead of CopyBuffersChristian König2012-03-013-42/+11
* st/xvmc: remove dst buffer texture workaroundChristian König2012-03-013-23/+11
* vl: rewrite vl DRI backend using XCBChristian König2012-03-016-858/+147
* egl: Don't include strings.h on Windows.José Fonseca2012-03-012-1/+1
* mesa: let GL3 buf obj queries not depend on opengl major versionYuanhan Liu2012-03-011-6/+6
* gallivm: Update comments and prototype of vector-selects.José Fonseca2012-03-011-20/+31
* st/mesa: remove old assertionBrian Paul2012-02-291-3/+0
* r300g: init chan=0 to silence warningBrian Paul2012-02-291-1/+1
* i965: Disable PrimitiveID upload.Kenneth Graunke2012-02-291-1/+1
* i965: Enable the GL_ARB_draw_instanced extension.Kenneth Graunke2012-02-292-2/+3
* i965: Fix swizzles for system values such as gl_InstanceID.Kenneth Graunke2012-02-291-0/+4
* glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extensionIan Romanick2012-02-291-1/+13
* mesa: Add missing error check for first < 0 in glDrawArraysInstanced().Eric Anholt2012-02-291-0/+6
* mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.Eric Anholt2012-02-291-2/+16
* mesa: Fix display list handling for GL_ARB_draw_instanced.Eric Anholt2012-02-292-6/+28
* mesa: Fix typo in comment.Eric Anholt2012-02-291-1/+1
* i965: Fix Gen6+ dynamic state upper bound on older kernels.Kenneth Graunke2012-02-291-2/+1
* egl/drivers: Convert to automake.Eric Anholt2012-02-296-105/+97
* egl/main: Convert to automake.Eric Anholt2012-02-299-224/+185
* egl: Drop the non-builtin-drivers support.Eric Anholt2012-02-292-30/+2
* egl: Drop _EGL_MAIN entrypoint obfuscation.Eric Anholt2012-02-295-5/+2
* glx: Convert to automake.Eric Anholt2012-02-294-121/+127
* mesa: Push the shine table into the tnl module.Mathias Fröhlich2012-02-2910-179/+183
* mesa: Do not invalidate shine tables in compute light positions.Mathias Fröhlich2012-02-291-3/+0
* mesa: Avoid revalidating shine tables in _tnl_RasterPos.Mathias Fröhlich2012-02-291-2/+0
* mesa: Avoid using the shine table for _tnl_RasterPosMathias Fröhlich2012-02-291-1/+5
* mesa: Avoid explicit invalidation of shine tables.Mathias Fröhlich2012-02-291-27/+0
* mesa: Remove gl_light_attrib::_Flags.Mathias Fröhlich2012-02-293-6/+4
* mesa: Remove _CosCutoffNeg from light state.Mathias Fröhlich2012-02-292-6/+2
* util: replace format equality test with compatibility test in blit codeBrian Paul2012-02-291-1/+21
* util: better comment for util_is_format_compatible()Brian Paul2012-02-291-2/+3
* mesa: use arrayObj var in more places in client_state()Brian Paul2012-02-291-3/+3
* mesa: asst. fixes for texture arrays and bordersBrian Paul2012-02-291-12/+20
* mesa: check for no state change in VertexAttribDivisor()Brian Paul2012-02-291-2/+8
* util: fix assertions in u_blitter.c codeBrian Paul2012-02-291-11/+11