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*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
8
-33
/
+69
*
r600g: remove redundant variable r600_pipe_context::blit
Marek Olšák
2011-10-27
3
-4
/
+2
*
mesa: initialize ARB_transform_feedback2 dispatch
Marek Olšák
2011-10-27
2
-1
/
+10
*
mesa: improve EXT_transform_feedback display list support
Marek Olšák
2011-10-27
1
-10
/
+9
*
mesa: fix GL error checking in TransformFeedbackVaryings
Marek Olšák
2011-10-27
1
-1
/
+3
*
st/glx: fix mixed declarations and code, remove unused var
Brian Paul
2011-10-26
1
-7
/
+7
*
st/mesa: tell VBO module to always unmap buffers before drawing
Brian Paul
2011-10-26
1
-0
/
+4
*
glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.
Eric Anholt
2011-10-26
3
-12
/
+12
*
intel: Drop texture border support code.
Eric Anholt
2011-10-26
5
-93
/
+29
*
intel: Enable stripping of texture borders.
Eric Anholt
2011-10-26
1
-0
/
+2
*
mesa: Apply StripTextureBorder to CopyTexImage as well.
Eric Anholt
2011-10-26
1
-0
/
+10
*
mesa: Fold gallium's texture border stripping into a core Mesa option.
Eric Anholt
2011-10-26
4
-58
/
+73
*
mesa: Skip texstore for 0-sized texture data.
Eric Anholt
2011-10-26
1
-0
/
+9
*
r600g: remove redundant assignment of pipe_draw_info in draw_vbo
Marek Olšák
2011-10-26
1
-2
/
+0
*
llvmpipe: llvmpipe doesn't support pure integers yet.
Dave Airlie
2011-10-26
2
-0
/
+8
*
r600g: cleanup draw_vbo and add comments
Marek Olšák
2011-10-26
4
-93
/
+71
*
ralloc: Move declaration before code.
Vinson Lee
2011-10-25
1
-1
/
+2
*
scons: Add link_uniforms.cpp to SConscript.
Vinson Lee
2011-10-25
1
-0
/
+1
*
ir_to_mesa: Use uniform_field_visitor to add all struct fields to parameter list
Ian Romanick
2011-10-25
1
-12
/
+38
*
linker: Add uniform_field_visitor class to process leaf fields of a uniform
Ian Romanick
2011-10-25
3
-0
/
+129
*
ralloc: Add new [v]asprintf_rewrite_tail functions.
Kenneth Graunke
2011-10-25
2
-4
/
+80
*
linker: Eliminate more dead code after demoting shader inputs and outputs
Ian Romanick
2011-10-25
1
-4
/
+22
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
10
-17
/
+49
*
i965: Add more #defines for Gen6+ 3DSTATE_GS fields.
Kenneth Graunke
2011-10-25
1
-0
/
+8
*
i965: Add new brw_context::max_gs_threads constant.
Kenneth Graunke
2011-10-25
2
-0
/
+8
*
i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.
Kenneth Graunke
2011-10-25
10
-24
/
+29
*
i965: Remove "single threaded" INTEL_DEBUG mode.
Kenneth Graunke
2011-10-25
5
-18
/
+4
*
mesa: Remove unnecessary and incorrect TexEnv parameter validation.
Kenneth Graunke
2011-10-25
1
-6
/
+0
*
st/glx: Implement texture_from_pixmap without DRI.
Stéphane Marchesin
2011-10-25
3
-9
/
+136
*
i915g: Cleanup the vertex sampler interface a bit.
Stéphane Marchesin
2011-10-25
3
-9
/
+5
*
i915g: Flesh out TODO idea.
Stéphane Marchesin
2011-10-25
1
-1
/
+3
*
intel: Kill dead code in intel_miptree_copy_teximage()
Chad Versace
2011-10-25
1
-59
/
+28
*
tgsi: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-25
1
-7
/
+10
*
swrast: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-25
1
-0
/
+1
*
swrast: use _mesa_ffs() instead of ffs()
Brian Paul
2011-10-25
1
-2
/
+2
*
r600g: move some code out of draw_vbo into new r600_update_derived_state
Marek Olšák
2011-10-25
1
-20
/
+31
*
r600g: cleanup some magic numbers
Marek Olšák
2011-10-25
2
-4
/
+16
*
r600g: don't render if pipe_draw_info::count is 0
Marek Olšák
2011-10-25
1
-6
/
+8
*
mesa: fix comment language
Brian Paul
2011-10-25
1
-2
/
+2
*
pp: Fix memory leak on error path.
Vinson Lee
2011-10-25
1
-1
/
+2
*
r600g: set correct tiling flags in depth info
Marek Olšák
2011-10-25
2
-9
/
+13
*
apple: Implement applegl_unbind_context
Jeremy Huddleston
2011-10-24
1
-0
/
+18
*
util: handle failed mapping in u_upload_alloc()
Brian Paul
2011-10-24
1
-0
/
+5
*
util: handle failed mapping in u_upload_alloc_buffer()
Brian Paul
2011-10-24
1
-1
/
+6
*
mesa: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-24
1
-0
/
+1
*
glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
Eric Anholt
2011-10-24
1
-3
/
+3
*
glsl: Add gl_MaxVaryingComponents in GLSL 1.30.
Eric Anholt
2011-10-24
1
-0
/
+2
*
i965: Apply post-sync non-zero workaround to homebrew workaround.
Kenneth Graunke
2011-10-24
1
-0
/
+2
*
r300g: expose ARB_ES2_compatibility by claiming FIXED format support
Marek Olšák
2011-10-24
2
-2
/
+8
*
nv50: fix max texture levels
Adel Gadllah
2011-10-24
1
-3
/
+3
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