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* r300g: fix 24-bit depth texturingMarek Olšák2010-06-072-1/+4
* r600g: add shader literal constant supportJerome Glisse2010-06-063-14/+75
* st/mesa: advertise GL_ARB_fragment_program_shadowMarek Olšák2010-06-061-0/+1
* r300g: workaround index bias on chipsets that do not support itMarek Olšák2010-06-063-47/+164
* st/mesa: trivially enable GL_ATI_texture_env_combine3Marek Olšák2010-06-051-0/+2
* mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotesMarek Olšák2010-06-051-0/+1
* i915g: Use template Xorg makefileJakob Bornecrantz2010-06-041-46/+10
* gallium: Use correct defines in Xorg template makefileJakob Bornecrantz2010-06-041-4/+4
* gallium: Add winsys to include path to Xorg template makefileJakob Bornecrantz2010-06-041-0/+1
* gallium: always build drivers/swJoakim Sindholt2010-06-051-7/+9
* r300compiler: fix scons buildJoakim Sindholt2010-06-051-0/+2
* r600g: split instruction into scalarJerome Glisse2010-06-054-147/+142
* Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"Roland Scheidegger2010-06-051-2/+0
* i915g: fix bug in ds clear logic (still disabled)Roland Scheidegger2010-06-051-2/+2
* st/mesa: fix bug in depthstencil optimizing clear logicRoland Scheidegger2010-06-051-1/+2
* llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE queryRoland Scheidegger2010-06-051-0/+2
* llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.José Fonseca2010-06-051-0/+2
* i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.Chris Wilson2010-06-052-8/+24
* i915: Fix off-by-one for drawing rectangle.Chris Wilson2010-06-051-2/+2
* i915: Inhibit render cache flush when changing drawing rectangle offset.Chris Wilson2010-06-051-1/+1
* mesa/st: add support for EXT_texture_swizzle.Dave Airlie2010-06-055-2/+63
* r300/compiler: implement SIN+COS+SCS for vertex shadersMarek Olšák2010-06-053-21/+76
* r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VSMarek Olšák2010-06-052-1/+37
* r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VSMarek Olšák2010-06-052-0/+36
* r300/compiler: implement SFL for vertex shadersMarek Olšák2010-06-051-2/+3
* vbo: misc clean-upsBrian Paul2010-06-041-29/+36
* i915g: Rename winsys c file.Vinson Lee2010-06-041-1/+1
* llvmpipe: new -s option to run single testBrian Paul2010-06-047-3/+63
* i915: Don't use XRGB8888 on 830 and 845.Eric Anholt2010-06-043-2/+18
* i915: Clamp minimum lod to maximum texture level too.Eric Anholt2010-06-041-1/+3
* intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.Eric Anholt2010-06-041-1/+1
* glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabledKristian Høgsberg2010-06-041-0/+27
* llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca2010-06-041-0/+7
* st/egl: Fix compiler warnings.Chia-I Wu2010-06-041-0/+1
* st/egl: Move sw screen creation to native helper.Chia-I Wu2010-06-045-93/+52
* r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák2010-06-041-0/+17
* r600g: make blit functions static (private)Marek Olšák2010-06-044-54/+34
* r600g: use cast wrappersMarek Olšák2010-06-047-35/+51
* r600g: Move declaration before code.Vinson Lee2010-06-031-1/+2
* util: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
* nv50: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
* svga: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
* llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee2010-06-031-0/+1
* r600g: added code for depthtestingBas Nieuwenhuizen2010-06-031-5/+24
* r600g: adapt to interface changesRoland Scheidegger2010-06-033-22/+45
* Merge branch 'gallium-newclear'Roland Scheidegger2010-06-0347-336/+763
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| * gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger2010-06-0317-217/+217
| * llvmpipe: adapt to clear interface changesRoland Scheidegger2010-05-298-28/+113
| * i965g: adapt to clear interface changesRoland Scheidegger2010-05-293-12/+66
| * i915g: adapt to clear interface changesRoland Scheidegger2010-05-297-29/+72