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* Committing in .Jouk Jansen2004-01-224-111/+152
| | | | | | | | | | | | Updated OpenVMS compile support Modified Files: Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Added Files: Mesa/src/mesa/drivers/common/descrip.mms ----------------------------------------------------------------------
* Silence some compiler warnings.Ian Romanick2004-01-216-11/+11
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* Make the R200 driver work with the NewTextureObject in Mesa. OtherIan Romanick2004-01-212-9/+9
| | | | drivers that use the texmem interface will likely need similar changes.
* Silence a compiler warning DRI builds using gcc3.Ian Romanick2004-01-211-1/+1
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* Use new EMIT_PAD functionality for spec and/or fog as available.Keith Whitwell2004-01-211-13/+42
| | | | Fix a couple of problems with texture emit.
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-2117-318/+50
| | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
* Another mechanism to create vertices with holes - a new EMIT_PAD styleKeith Whitwell2004-01-212-17/+34
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* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20
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* remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul2004-01-203-68/+20
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* Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul2004-01-2015-276/+208
| | | | | functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
* fixed a bug in VGA initialization routineDaniel Borca2004-01-201-3/+19
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* remove duplicate t_dd_* filesKeith Whitwell2004-01-2010-4733/+0
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* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-2079-1225/+1178
| | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
* _mesa_init_driver_functions() to initialize dd_function_tableBrian Paul2004-01-202-0/+238
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* some more count vs. end confusionKeith Whitwell2004-01-192-11/+11
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* replace -lm with $(GL_LIB_DEPS) to get -lexpatBrian Paul2004-01-192-2/+2
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* replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul2004-01-191-1/+1
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* remove incorrect comments, added _mesa_bzero() call in ↵Brian Paul2004-01-191-12/+3
| | | | _mesa_initialize_texture_object()
* Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell2004-01-1911-735/+156
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* fix glitch from previous check-in (pointer vs int)Brian Paul2004-01-191-1/+1
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* minor changes to silence warningsBrian Paul2004-01-185-5/+7
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* Change get_ust_nop()'s parameter from int64_t to uint64_t to silence warnings.Brian Paul2004-01-185-5/+5
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* change Data ptr from GLbyte to GLubyte to silence warningsBrian Paul2004-01-181-1/+1
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* include texobj.h to silence warningsBrian Paul2004-01-186-2/+6
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* s/char/GLubyte/ to silence warningsBrian Paul2004-01-181-3/+3
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* include sched.h to get sched_yield() prototypeBrian Paul2004-01-181-0/+1
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* make second param of driParseConfigFiles() constBrian Paul2004-01-182-3/+3
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* added some missing FLUSH_VERTICES callsBrian Paul2004-01-173-1/+23
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* Fix cosmetic GL_RENDERER string problem (Andreas Stenglein)Michel Dänzer2004-01-171-1/+1
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* bump version to 6.1 (new development)Brian Paul2004-01-161-3/+3
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* Respect the 'in_use' field in the global LRU as a marker forKeith Whitwell2004-01-161-11/+6
| | | | kernel-reserved memory regions.
* fixed refresh rate control in Glide wrapperDaniel Borca2004-01-161-3/+5
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* add casts to quiet compiler warningsKarl Schultz2004-01-151-2/+2
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* implemented glutTimerFuncDaniel Borca2004-01-152-2/+66
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* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-155-10/+21
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* Cosmetic changes.Brian Paul2004-01-158-59/+55
| | | | | Added a bunch of const qualifiers. Use _mesa_memcpy() instead of memcpy(), etc.
* change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()Brian Paul2004-01-151-3/+3
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* added blurb about NVIDIA extensionsBrian Paul2004-01-148-13/+78
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* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
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* Generate mesa.def file for Windows.Karl Schultz2004-01-141-0/+224
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* Replace with version generated from new python script.Karl Schultz2004-01-141-717/+719
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* Fix up more confusions with count vs end in array functionsKeith Whitwell2004-01-143-73/+36
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* fixed a bug in texture memory manager when in UMA modeDaniel Borca2004-01-142-6/+13
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* Fix initialisation of cubic tecture offsets (Andreas Stenglein)Michel Dänzer2004-01-141-5/+10
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* add new entrypointsKarl Schultz2004-01-131-696/+715
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* Added support for EXT_texture_mirror_clamp.Ian Romanick2004-01-134-10/+32
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* glDeleteProgramsARB() failed for fragment programs (bug 876160)Brian Paul2004-01-131-5/+6
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* added support for textures bigger than HW can support (SW rescaling)Daniel Borca2004-01-133-2/+96
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* re-enabled trilinearnessDaniel Borca2004-01-131-43/+45
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* small fixesDaniel Borca2004-01-133-33/+40
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