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* glapi: add support for KHR_texture_compression_astc_ldrNanley Chery2015-08-263-1/+42
* mesa/formats: define the 2D ASTC formatsNanley Chery2015-08-265-1/+139
* nouveau: avoid build failures since 0fc21ecfIlia Mirkin2015-08-263-3/+3
* gallium/radeon: read_registers should return bool meaning success or failureMarek Olšák2015-08-264-8/+10
* radeonsi: add IB parser support for CP DMA packetsMarek Olšák2015-08-264-61/+122
* radeonsi: add IB tracing support for debug contextsMarek Olšák2015-08-265-16/+105
* radeonsi: remove old CS tracing codeMarek Olšák2015-08-265-47/+3
* radeonsi: parse and dump status registers on GPU hangMarek Olšák2015-08-261-0/+52
* radeonsi: add an IB parserMarek Olšák2015-08-261-0/+245
* radeonsi: save the contents of indirect buffers for debug contextsMarek Olšák2015-08-263-0/+15
* radeonsi: generate register and packet tables for an IB parser from sid.hMarek Olšák2015-08-264-0/+190
* radeonsi: remove duplicated register definitions and instruction definitionsMarek Olšák2015-08-261-3160/+0
* r600g,radeonsi: remove unused ill-formed register field definitionsMarek Olšák2015-08-262-2/+0
* radeonsi: add an initial dump_debug_state implementation dumping shadersMarek Olšák2015-08-264-0/+64
* radeonsi: allow si_dump_key to write to a fileMarek Olšák2015-08-262-18/+19
* gallium/ddebug: new pipe for hang detection and driver state dumping (v2)Marek Olšák2015-08-2610-0/+2134
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-2657-65/+96
* gallium: add an interface for dumping debug driver stateMarek Olšák2015-08-262-0/+17
* mesa: remove pointless es31 checks, fix indirect to only be in es31Ilia Mirkin2015-08-262-60/+25
* mesa: uncomment checks in es31 computation, add texture_msIlia Mirkin2015-08-261-2/+4
* mesa: create multisample fallback textures like normal texturesMarek Olšák2015-08-261-0/+2
* radeonsi: mark unreachable paths to avoid warningsGrazvydas Ignotas2015-08-262-3/+3
* mesa: GetTexLevelParameter{if}v changes for OpenGL ES 3.1Tapani Pälli2015-08-261-6/+18
* mesa/es3.1: Allow GL_COMPUTE_WORK_GROUP_SIZE for OpenGL ES 3.1Marta Lofstedt2015-08-261-1/+1
* mesa/es3.1: Enable getting MAX_COMPUTE_WORK_GROUP_ values for OpenGL ES 3.1Marta Lofstedt2015-08-261-2/+2
* mesa/formats: pass correct parameter to _mesa_is_format_compressedDave Airlie2015-08-261-1/+1
* gallium/auxiliary: optimize rgb9e5 helper some moreRoland Scheidegger2015-08-261-45/+42
* gallium/auxiliary: optimize rgb9e5 helper a bitRoland Scheidegger2015-08-261-18/+17
* mesa/texgetimage: fix missing stencil checkDave Airlie2015-08-261-0/+7
* mesa/teximage: Add GL error parameter to _mesa_target_can_be_compressedNanley Chery2015-08-253-44/+68
* mesa/formats: remove compressed formats from matching functionNanley Chery2015-08-2512-60/+31
* mesa/formats: make format testing a gtestNanley Chery2015-08-254-155/+137
* gallium/ttn: Use nir_builder_insert() rather than poking at cf_list.Kenneth Graunke2015-08-251-16/+16
* prog_to_nir: Use nir_builder_insert() rather than poking at cf_list.Kenneth Graunke2015-08-251-11/+11
* nir: Use nir_shader::stage rather than passing it around.Kenneth Graunke2015-08-254-12/+9
* nir: Store gl_shader_stage in nir_shader.Kenneth Graunke2015-08-255-7/+34
* i965/fs: Combine assign_constant_locations and move_uniform_array_access_to_p...Jason Ekstrand2015-08-252-30/+11
* nir/lower_io: Remove assign_var_locations_direct_firstJason Ekstrand2015-08-252-82/+0
* i965/fs: Rework uniform handlingJason Ekstrand2015-08-253-29/+11
* i965/vec4_nir: Get rid of the uniform_driver_location trackingJason Ekstrand2015-08-252-20/+3
* nir/lower_io: Separate driver_location and base offset for uniformsJason Ekstrand2015-08-251-2/+7
* nir/intrinsics: Add a second const index to load_uniformJason Ekstrand2015-08-253-13/+19
* nir: Pass a type_size() function pointer into nir_lower_io().Kenneth Graunke2015-08-254-124/+31
* prog_to_nir: Don't allocate nir_variable with type vec4[0] for uniforms.Kenneth Graunke2015-08-251-7/+11
* i965: Move type_size() methods out of visitor classes.Kenneth Graunke2015-08-258-27/+28
* i965: Make setup_vec4_uniform_value and _image_uniform_values take an offsetJason Ekstrand2015-08-257-22/+38
* i965: Rename setup_vector_uniform_values to setup_vec4_uniform_valueJason Ekstrand2015-08-256-17/+18
* freedreno/ir3: fix compile break after splitting out nir_control_flow.hRob Clark2015-08-251-0/+1
* freedreno/ir3: fix compile break after fxn->start_block removalRob Clark2015-08-251-1/+1
* mesa: enable texture stencil8 for multisampleDave Airlie2015-08-251-2/+5