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* mesa: Make _mesa_init_shader_program staticIan Romanick2014-10-242-6/+3
* mesa: Remove context parameter from _mesa_init_shader_programIan Romanick2014-10-242-3/+3
* glsl_to_tgsi: Remove st_new_shaderIan Romanick2014-10-243-19/+0
* glsl_to_tgsi: Remove st_new_shader_programIan Romanick2014-10-243-16/+0
* i965: Remove brw_new_shader_programIan Romanick2014-10-243-13/+0
* mesa: Silence unused parameter warning in _mesa_clear_shader_program_dataIan Romanick2014-10-246-11/+7
* linker: Rely on _mesa_clear_shader_program_data to clear link informationIan Romanick2014-10-244-14/+34
* mesa: Add some missing clean-up to _mesa_clear_shader_program_dataIan Romanick2014-10-241-1/+14
* mesa: Remove prototypes for nonexistent functionsIan Romanick2014-10-241-9/+0
* ff_fragment_shader: Silence unused parameter warning in smearIan Romanick2014-10-241-6/+6
* meta: Only use _mesa_ClipControl if the extension is supportedIan Romanick2014-10-241-4/+7
* i965/fs: Compute q-values for register allocation manuallyJason Ekstrand2014-10-241-2/+56
* i965/fs: Don't interfere with too many base registersJason Ekstrand2014-10-241-2/+2
* i965/fs: Properly precolor payload registers on GEN5 in SIMD16Jason Ekstrand2014-10-241-1/+10
* i965/fs: Add another use of MAX_VGRF_SIZEJason Ekstrand2014-10-241-1/+1
* util: Use reg_belongs_to_class instead of BITSET_TESTJason Ekstrand2014-10-241-1/+1
* llvmpipe: Ensure the packed input of the lp_test_format is aligned.José Fonseca2014-10-241-2/+10
* llvmpipe: Flush stdout on lp_test_* unit tests.José Fonseca2014-10-242-0/+3
* gallium: Enable ARB_clip_control for gallium drivers.Mathias Fröhlich2014-10-242-1/+14
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-2415-0/+20
* mesa: Handle clip control in meta operations.Mathias Fröhlich2014-10-242-0/+9
* mesa: Implement ARB_clip_control.Mathias Fröhlich2014-10-2413-7/+159
* mesa: Refactor viewport transform computation.Mathias Fröhlich2014-10-247-61/+73
* vc4: Reuse uniform_data/contents indices when making uniforms.Eric Anholt2014-10-241-0/+7
* vc4: When asked to discard-map a whole resource, discard it.Eric Anholt2014-10-241-14/+28
* vc4: Refactor flushing before mapping a BO.Eric Anholt2014-10-243-12/+13
* vc4: Allow dead code elimination of unused varyings.Eric Anholt2014-10-245-5/+31
* vc4: Add debug output to match shaderdb info to program dumps.Eric Anholt2014-10-244-7/+29
* radeon: enable Hyper-Z on r600g and radeonsi by defaultAndreas Boll2014-10-244-5/+5
* i965: Silence unused variable warning.Matt Turner2014-10-231-2/+1
* i965/fs: Silence uninitialized variable warning.Matt Turner2014-10-231-0/+1
* util: Add assume() macro.Matt Turner2014-10-231-0/+14
* glapi: Fix compiler warning and script nameJan Vesely2014-10-231-2/+2
* Revert "freedreno/a3xx: only emit dirty consts"Rob Clark2014-10-232-9/+5
* freedreno: fix PIPE_TRANSFER_DISCARD_WHOLE_RESOURCERob Clark2014-10-231-7/+6
* clover: use correct typenames for compat::pair's first/secondEmil Velikov2014-10-231-2/+2
* auxiliary/os: get the mmap/munmap wrappers working with androidEmil Velikov2014-10-231-5/+12
* gallium/nouveau: fully build the driver under androidMauro Rossi2014-10-231-1/+1
* mesa/shaderimage.c: fix inconsistent sign warningAlon Levy2014-10-231-1/+1
* wgl: stw_pixelformat_get_info: correct type for index variableAlon Levy2014-10-231-1/+1
* u_math.h: fix 64 to 32 bit truncation warningAlon Levy2014-10-231-1/+1
* gallivm: Fix build with LLVM 3.3.José Fonseca2014-10-231-0/+2
* gallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.José Fonseca2014-10-232-38/+41
* gallivm: Fix white-space.José Fonseca2014-10-231-7/+7
* gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.José Fonseca2014-10-237-119/+8
* mesa: remove conditional render and rgtc from ES3 requirementsIlia Mirkin2014-10-231-2/+0
* u_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul2014-10-221-0/+7
* u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul2014-10-221-3/+3
* u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul2014-10-221-1/+12
* u_blitter: do error checking assertions for shader cachingBrian Paul2014-10-221-21/+30