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*
svga: Allow DXPredCopyRegion for depth_and_stencil formats.
Neha Bhende
2016-11-03
1
-4
/
+5
*
svga: fix memory leak in svga_clear_texture()
Neha Bhende
2016-11-03
1
-2
/
+7
*
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
2016-11-03
4
-1
/
+138
*
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
Charmaine Lee
2016-11-03
2
-0
/
+22
*
nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
Francisco Jerez
2016-11-03
1
-0
/
+24
*
isl: Only allow Y-tiling for ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+6
*
anv/blorp: Don't create linear ASTC surfaces for buffers
Nanley Chery
2016-11-03
1
-0
/
+16
*
anv/formats: Disallow linear ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+4
*
anv/formats: Disallow 1D compressed textures
Nanley Chery
2016-11-03
1
-0
/
+11
*
i965: Use rzalloc for cfg_t
Chris Wilson
2016-11-03
1
-1
/
+1
*
pipe-loader: add libamd_common for radeonsi
Nicolai Hähnle
2016-11-03
1
-0
/
+1
*
glx/windows: Add wgl.h to the sources list
Andreas Boll
2016-11-03
1
-1
/
+2
*
i965: use rzalloc instead of calloc in brwNewProgram
Tapani Pälli
2016-11-03
1
-1
/
+1
*
radeonsi: generate GS prolog to (partially) fix triangle strip adjacency rota...
Nicolai Hähnle
2016-11-03
6
-4
/
+149
*
radeonsi: remove si_shader_context::is_gs_copy_shader
Nicolai Hähnle
2016-11-03
2
-8
/
+4
*
radeonsi: make the GS copy shader owned by the GS selector
Nicolai Hähnle
2016-11-03
4
-20
/
+31
*
radeonsi: si_shader_vs only depends on the GS selector
Nicolai Hähnle
2016-11-03
1
-2
/
+2
*
radeonsi: si_vgt_gs_mode only depends on the selector
Nicolai Hähnle
2016-11-03
1
-3
/
+3
*
radeonsi: make si_generate_gs_copy_shader usable as a standalone function
Nicolai Hähnle
2016-11-03
1
-36
/
+43
*
radeonsi: unify the si_compile_* functions for prologs and epilogs
Nicolai Hähnle
2016-11-03
1
-178
/
+61
*
radeonsi: get rid of no_{prolog,epilog}
Nicolai Hähnle
2016-11-03
2
-153
/
+80
*
radeonsi: get rid of si_llvm_emit_fs_epilogue
Nicolai Hähnle
2016-11-03
1
-96
/
+1
*
radeonsi: get rid of get_interp_param
Nicolai Hähnle
2016-11-03
1
-52
/
+2
*
radeonsi: get rid of select_interp_param
Nicolai Hähnle
2016-11-03
1
-41
/
+0
*
radeonsi: use TCS epilog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-1
/
+21
*
radeonsi: extract si_build_tcs_epilog_function
Nicolai Hähnle
2016-11-03
1
-33
/
+46
*
radeonsi: use VS epilog for monolithic TES
Nicolai Hähnle
2016-11-03
1
-0
/
+13
*
radeonsi: use VS prolog and epilog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-2
/
+33
*
radeonsi: extract si_build_vs_{prolog,epilog}_function
Nicolai Hähnle
2016-11-03
1
-67
/
+115
*
radeonsi: use PS prolog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-10
/
+32
*
radeonsi: set num_input_vgprs for fragment shaders in create_function
Nicolai Hähnle
2016-11-03
1
-6
/
+11
*
radeonsi: extract si_build_ps_prolog_function
Nicolai Hähnle
2016-11-03
1
-139
/
+171
*
radeonsi: use PS epilog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-0
/
+207
*
radeonsi: extract si_build_ps_epilog_function
Nicolai Hähnle
2016-11-03
1
-35
/
+60
*
radeonsi: pass the function name to si_llvm_create_func
Nicolai Hähnle
2016-11-03
3
-8
/
+11
*
radeonsi: split is_monolithic into no_prolog and no_epilog
Nicolai Hähnle
2016-11-03
2
-17
/
+33
*
radeonsi: free data structures when shader compiles fail
Nicolai Hähnle
2016-11-03
1
-11
/
+11
*
radeonsi: move main TGSI translation into its own function
Nicolai Hähnle
2016-11-03
1
-45
/
+58
*
radeonsi: add always-inline pass to si_llvm_finalize_module
Nicolai Hähnle
2016-11-03
1
-5
/
+5
*
radeonsi: fix signature of export intrinsic in VS epilog
Nicolai Hähnle
2016-11-03
1
-3
/
+3
*
radeonsi: link against amd_common
Nicolai Hähnle
2016-11-03
1
-0
/
+1
*
amd/common: add ac_is_sgpr_param helper
Nicolai Hähnle
2016-11-03
2
-0
/
+12
*
amd/common: build also for gallium drivers
Nicolai Hähnle
2016-11-03
3
-2
/
+13
*
amd/common: move llvm helper prototype to ac_llvm_util.h
Nicolai Hähnle
2016-11-03
4
-7
/
+13
*
glsl: fix lowering of UBO references of named blocks
Nicolai Hähnle
2016-11-03
1
-5
/
+5
*
glsl: Update deref types when resizing implicitly sized arrays.
Kenneth Graunke
2016-11-03
1
-23
/
+47
*
mesa/glsl: delete previously linked shaders earlier when linking
Timothy Arceri
2016-11-03
7
-26
/
+25
*
nir: fix nir_shader_clone() and nir_sweep()
Timothy Arceri
2016-11-03
2
-1
/
+9
*
mesa: move shader_info to the start of gl_program
Timothy Arceri
2016-11-03
1
-2
/
+3
*
st/mesa/r200/i915/i965: use rzalloc() to create gl_program
Timothy Arceri
2016-11-03
5
-14
/
+21
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