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* nv50: prepare for having multiple functionsChristoph Bumiller2010-09-098-52/+171
* nv50: save tgsi instructionsChristoph Bumiller2010-09-092-0/+6
* nv50: load address register before using it, not afterChristoph Bumiller2010-09-031-5/+7
* Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller2010-09-021047-47945/+115776
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| * r600g: fix memory/bo leakJerome Glisse2010-09-024-2/+21
| * mesa: fix code generation for ir_unop_sqrtBrian Paul2010-09-021-2/+3
| * mesa: fix some printf warnings with castsBrian Paul2010-09-024-10/+10
| * r600g: fix thinko in shadow code.Dave Airlie2010-09-021-1/+1
| * r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie2010-09-021-1/+1
| * r600g: fix depth texture testsDave Airlie2010-09-021-2/+2
| * glsl: Apply implicit conversions to structure constructor parameters.Kenneth Graunke2010-09-012-3/+10
| * glsl: Convert constant record constructor parameters to ir_constants.Kenneth Graunke2010-09-011-1/+3
| * glsl: Reject structure constructors that have too many arguments.Kenneth Graunke2010-09-011-0/+6
| * glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...Ian Romanick2010-09-013-9/+4
| * glsl2: Remove unused method glsl_type::generate_constructorIan Romanick2010-09-012-59/+0
| * glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_typeIan Romanick2010-09-012-6/+4
| * glsl2: Don't generate constructor functions for structuresIan Romanick2010-09-012-3/+2
| * glsl2: Emit structure constructors inlineIan Romanick2010-09-011-37/+70
| * r600g: add missing vertex fetch formats to the translation table.Dave Airlie2010-09-022-0/+3
| * r600g: fix binding of same texture to several target slotJerome Glisse2010-09-012-23/+62
| * glsl: Fix write mask in matrix-from-matrix constructors.Kenneth Graunke2010-09-011-3/+5
| * glsl: Add proper handling for constant matrix-from-matrix constructors.Kenneth Graunke2010-09-011-0/+25
| * glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.Kenneth Graunke2010-09-012-99/+36
| * ast_function: Fix check for "too few components".Kenneth Graunke2010-09-011-1/+2
| * ast_function: Remove bogus cases from generate_constructor_matrix.Kenneth Graunke2010-09-011-29/+8
| * r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie2010-09-021-1/+1
| * ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt2010-09-011-345/+291
| * ir_to_mesa: Add a little helper for emitting link failure messages.Eric Anholt2010-09-011-24/+22
| * mesa: Fix many printf-like warnings.Eric Anholt2010-09-014-12/+13
| * mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt2010-09-012-5/+10
| * mesa/st: remove check for buffer/elements = 0Dave Airlie2010-09-021-3/+0
| * r600g: silence compiler warningJerome Glisse2010-09-011-1/+1
| * r600g: refix db/cb stateJerome Glisse2010-09-016-32/+119
| * mesa: fix out of bounds memory read in mipmap gen codeBrian Paul2010-09-011-5/+12
| * mesa: more prog_execute.c debug codeBrian Paul2010-09-011-0/+7
| * glsl: Add forgotten implementations of equal/notEqual on bvecs.Kenneth Graunke2010-09-013-0/+120
| * r600g: fix up default state differences between r6xx and r7xxAlex Deucher2010-09-011-6/+16
| * st/glx: re-order destruction of buffers, visualsBrian Paul2010-09-011-1/+1
| * i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt2010-09-011-0/+1
| * glsl2: Perform algebraic simplifications on logical binary operatorsIan Romanick2010-09-011-0/+52
| * glsl2: Allow ir_constant::zero to create boolean constantsIan Romanick2010-09-011-1/+1
| * r600g: avoid dynamic allocation of statesJerome Glisse2010-09-0117-1237/+523
| * Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-0111-120/+229
| * nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
| * mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic2010-09-011-0/+2
| * glsl2: Disallow function declarations within function definitions in GLSL 1.20Ian Romanick2010-09-011-1/+36
| * r600: cube mipmap levels are aligned to 8 faces only starting from r7xxAndre Maasikas2010-09-011-3/+3
| * r600g: correct cb/zb offset emits.Dave Airlie2010-09-011-2/+2
| * Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-0111-229/+216
| * r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1