| Commit message (Expand) | Author | Age | Files | Lines |
... | |
| * | nvc0: add support for GF119 (NVD9) | Ben Skeggs | 2011-11-18 | 2 | -0/+2 |
* | | i915g: implement RGBX and BGRX render targets | Vasily Khoruzhick | 2011-11-22 | 2 | -2/+7 |
* | | st/mesa: fix accum buffer allocation in st_renderbuffer_alloc_storage() | Brian Paul | 2011-11-22 | 1 | -2/+12 |
* | | r600g: handle PIPE_SHADER_CAP_OUTPUT_READ | Vadim Girlin | 2011-11-21 | 1 | -0/+2 |
* | | st/mesa: use PIPE_SHADER_CAP_OUTPUT_READ | Vadim Girlin | 2011-11-21 | 1 | -4/+12 |
* | | gallium: add PIPE_SHADER_CAP_OUTPUT_READ | Vadim Girlin | 2011-11-21 | 2 | -2/+2 |
* | | swrast: fix unmatched span->array->ChanType | Yuanhan Liu | 2011-11-21 | 1 | -0/+4 |
* | | swrast: simplify the prototype of function texture_combine | Yuanhan Liu | 2011-11-21 | 1 | -10/+9 |
* | | r300g: set max_index to 0xffffff if there are no per-vertex attribs | Marek Olšák | 2011-11-20 | 1 | -2/+11 |
* | | u_vbuf_mgr: correctly compute max vertex count from hw buffers | Marek Olšák | 2011-11-20 | 3 | -27/+42 |
* | | u_vbuf_mgr: correctly obtain min/max_index for uploads and translate | Marek Olšák | 2011-11-20 | 1 | -7/+146 |
* | | r600g: use u_vbuf_mgr to set/get the index buffer | Marek Olšák | 2011-11-20 | 2 | -14/+5 |
* | | r300g: use u_vbuf_mgr to set/get the index buffer | Marek Olšák | 2011-11-20 | 3 | -24/+12 |
* | | u_vbuf_mgr: add set_index_buffer function | Marek Olšák | 2011-11-20 | 2 | -0/+18 |
* | | u_vbuf_mgr: add comments | Marek Olšák | 2011-11-20 | 1 | -5/+15 |
* | | u_vbuf_mgr: don't upload user buffers which have been uploaded by translate | Marek Olšák | 2011-11-20 | 1 | -19/+33 |
* | | r600g: set MIN/MAX_VTX_INDX to 0 and ~0, respectively | Marek Olšák | 2011-11-20 | 1 | -10/+4 |
* | | r300g: always set VF_MIN_VTX_INDX to 0 | Marek Olšák | 2011-11-20 | 1 | -11/+10 |
* | | i965: Remove unused file brw_fallback.h. | Kenneth Graunke | 2011-11-19 | 1 | -47/+0 |
* | | gallium/docs: remove obsolete documentation | Marek Olšák | 2011-11-19 | 1 | -14/+0 |
* | | mesa: set the gl_FragDepth layout in the GLSL linker | Marek Olšák | 2011-11-19 | 4 | -46/+61 |
* | | glsl: when cloning a variable, copy the depth layout too | Marek Olšák | 2011-11-19 | 1 | -0/+1 |
* | | mesa: handle MapRenderbuffer() failures in glReadPixels | Brian Paul | 2011-11-19 | 1 | -0/+45 |
* | | mesa: make slow_read_rgba_pixels() a void function | Brian Paul | 2011-11-19 | 1 | -3/+1 |
* | | mesa: define, use _mesa_is_cube_face() in several places | Brian Paul | 2011-11-19 | 4 | -20/+18 |
* | | st/mesa: rewrite the primitive restart fallback code | Brian Paul | 2011-11-18 | 1 | -101/+145 |
* | | i965/gen4: Fix sampling from integer textures. | Eric Anholt | 2011-11-17 | 4 | -8/+28 |
* | | r600g: don't change the order of writes in merge_inst_group | Vadim Girlin | 2011-11-17 | 1 | -1/+14 |
* | | Revert "read_rgba_pixels: Don't force clamping if the renderbuffer is normali... | Michel Dänzer | 2011-11-17 | 1 | -2/+1 |
* | | read_rgba_pixels: Don't force clamping if the renderbuffer is normalized. | Michel Dänzer | 2011-11-17 | 1 | -1/+2 |
* | | nvc0: add support for GF119 (NVD9) | Ben Skeggs | 2011-11-17 | 2 | -0/+2 |
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* | mesa: initialize stencilMap, Stride if stencilRb==depthRb | Brian Paul | 2011-11-16 | 1 | -0/+4 |
* | mesa: Only update sampler uniforms that are used by the shader stage | Ian Romanick | 2011-11-16 | 1 | -3/+19 |
* | mesa: don't map depth+stencil buffer twice in glReadPixels() | Brian Paul | 2011-11-16 | 1 | -3/+11 |
* | i965: Fix inconsistent indentation in brw_gs_emit.c. | Kenneth Graunke | 2011-11-16 | 1 | -33/+33 |
* | glsl: Add missing textureSize(samplerCubeShadow, int) variant. | Kenneth Graunke | 2011-11-16 | 1 | -0/+1 |
* | mesa: do not skip att and spot calculation for infinite light | Yuanhan Liu | 2011-11-16 | 1 | -63/+50 |
* | mesa: make sure all lighting tables are updated before the computation | Yuanhan Liu | 2011-11-16 | 1 | -0/+3 |
* | mesa: Fix a couple of missed conversion to arrays in format_unpack. | Eric Anholt | 2011-11-15 | 1 | -11/+11 |
* | mesa: Include R/RG integer textures in _mesa_is_integer_format. | Eric Anholt | 2011-11-15 | 1 | -0/+12 |
* | intel: Fix separate stencil in builtin DRI2 backend | Chad Versace | 2011-11-15 | 1 | -9/+80 |
* | intel: Fix region dimensions for stencil buffers received from DDX | Chad Versace | 2011-11-15 | 1 | -15/+16 |
* | intel: Simplify stencil detiling arithmetic | Chad Versace | 2011-11-15 | 2 | -6/+3 |
* | radeon: use _mesa_readpixels() instead of _swrast_ReadPixels() | Brian Paul | 2011-11-15 | 1 | -7/+5 |
* | i965: use _mesa_readpixels() instead of _swrast_ReadPixels() | Brian Paul | 2011-11-15 | 1 | -6/+5 |
* | mesa: convert unpack functions to operate on an array of values | Brian Paul | 2011-11-15 | 1 | -630/+900 |
* | mesa: new BYTE/SHORT_TO_FLOATZ() macros | Brian Paul | 2011-11-15 | 3 | -42/+17 |
* | mesa: move CEILING() macro into macros.h | Brian Paul | 2011-11-15 | 3 | -7/+5 |
* | mesa: remove unused macros in macros.h | Brian Paul | 2011-11-15 | 1 | -26/+0 |
* | mesa: consolidate cases in _mesa_components_in_format() | Brian Paul | 2011-11-15 | 1 | -28/+12 |