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* | st/mesa: 80-column wrappingBrian Paul2010-04-271-14/+28
* | st/mesa: try to get actual compressed format for GL_COMPRESSED_RGB[A] formatsBrian Paul2010-04-271-2/+20
* | st/mesa: fix strides in (de)compress_image() functionsBrian Paul2010-04-271-14/+2
* | util: fix assorted problems in the image packing functionsBrian Paul2010-04-271-84/+70
* | gallivm: Disable llvm.cos.v4f32 and llvm.sin.v4f32 instrinsics on Windows.José Fonseca2010-04-271-0/+18
* | gallivm: Ensure all allocas are in the first block.José Fonseca2010-04-276-41/+97
* | i965g: Fix scons build of winsysJakob Bornecrantz2010-04-271-0/+2
* | st/dri: Don't check for null when user ensures non-nullJakob Bornecrantz2010-04-271-30/+22
* | dri_util: Assume error checking is done properly in glXMakeCurrentJakob Bornecrantz2010-04-271-14/+17
* | st/dri: Use flush function of old context not newJakob Bornecrantz2010-04-271-1/+1
* | r300g: fix mipmapped texture3D size calculationMarek Olšák2010-04-271-1/+1
* | r300g: compensate for non-atomized emit_query_end in the CSMarek Olšák2010-04-272-4/+11
* | nvfx: Move src/gallium/drivers to beginning of SCons include path.Vinson Lee2010-04-271-1/+1
* | mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul2010-04-266-8/+470
* | r300g: reserve CS space for index offsetMarek Olšák2010-04-271-1/+1
* | llvmpipe: Remove unused variable.Vinson Lee2010-04-261-2/+0
* | r300g: add support for more unaligned vertex formatsMarek Olšák2010-04-271-1/+33
* | r300g: setup PSC first, then align vertex formatsMarek Olšák2010-04-271-3/+5
* | r300g: set undefined vertex swizzles to (0,0,0,1) respectivelyMarek Olšák2010-04-271-1/+8
* | draw/llvm: implement fetch elts pathsZack Rusin2010-04-263-31/+160
* | r600: add support for more rendering formatsAlex Deucher2010-04-264-16/+295
* | r300g: disable point sprites (again)Marek Olšák2010-04-261-1/+4
* | r300g: fix warnings when printing uint64_tMarek Olšák2010-04-261-2/+4
* | r300g: fix warnings by using the const qualifierMarek Olšák2010-04-262-2/+2
* | r300g: use CS_OUT_TABLE betterMatt Turner2010-04-261-13/+3
* | r600: avoid setting invalid bit on r7xx for blitsAlex Deucher2010-04-261-0/+4
* | gallivm: BGNFOR/ENDFOR fallthrough to BGNLOOP/ENDLOOPAlan Hourihane2010-04-261-10/+2
* | draw: Always use the llvm middle end when available & enabled.José Fonseca2010-04-262-17/+23
* | svga: Pass-through max_index to translate.José Fonseca2010-04-261-1/+1
* | draw: Pass-through pipe_buffer::max_index to translate.José Fonseca2010-04-267-19/+34
* | translate: Take and respect a max_index argument.José Fonseca2010-04-263-8/+24
* | r300g: Rudimentary stats, printed on exit.Corbin Simpson2010-04-264-0/+22
* | r300g: Add stats debug flag.Corbin Simpson2010-04-262-0/+2
* | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation workAndre Maasikas2010-04-262-2/+29
* | r600: adjust point sprites after 911fa4a4a1Andre Maasikas2010-04-261-10/+11
* | os: Check for spurious wakeups in pipe_barrier_wait.Vinson Lee2010-04-261-1/+8
* | r300g: Use table CS writing when applicable.Corbin Simpson2010-04-261-35/+13
* | r300g: Add CS table writing.Corbin Simpson2010-04-263-0/+19
* | et/egl: Remove dead code.Vinson Lee2010-04-261-3/+0
* | nvfx: Add include path to SCons build.Vinson Lee2010-04-251-0/+4
* | r300g: support index bias on r500 and DRM 2.3.0Marek Olšák2010-04-261-13/+40
* | r300g: support rendering more than 65535 vertices in one batch on r500Marek Olšák2010-04-261-21/+4
* | r300g: emit MSPOS regsMarek Olšák2010-04-266-15/+21
* | r300g: force prefetch for non-indexed verticesMarek Olšák2010-04-264-8/+8
* | r300g: use the dummy FS shader for shaders with zero instructionsMarek Olšák2010-04-261-0/+8
* | r300g: allow unaligned vertex formats if the stride is dword-alignedMarek Olšák2010-04-262-7/+43
* | r300g: abort on unsupported vertex formatsMarek Olšák2010-04-261-0/+4
* | r300g: abort if a vertex buffer offset is not dword-alignedMarek Olšák2010-04-261-0/+9
* | st/wgl: s/st_manager_create_api/st_gl_api_create/Vinson Lee2010-04-251-2/+2
* | nvfx: Add missing header.Vinson Lee2010-04-251-0/+1