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Author
Age
Files
Lines
*
radv/meta: generate position for blit shaders.
Dave Airlie
2017-04-19
1
-51
/
+16
*
radv/meta: reduce vertex buffer in blit2d.
Dave Airlie
2017-04-19
1
-28
/
+7
*
radv/meta: reduce vertex buffer usage in clear shaders
Dave Airlie
2017-04-19
3
-53
/
+25
*
radv/meta: avoid using vertex buffer for resolve shader.
Dave Airlie
2017-04-19
1
-67
/
+7
*
radv/meta: move depth decompress to using inline vertex data
Dave Airlie
2017-04-19
1
-69
/
+6
*
radv/meta: move fast clear to generate vertices in shader.
Dave Airlie
2017-04-19
1
-68
/
+6
*
radv/meta: add common shader vertex generation function
Dave Airlie
2017-04-19
2
-0
/
+39
*
radv/meta: add support for save/restore meta without vertex data.
Dave Airlie
2017-04-19
2
-8
/
+38
*
radv: drop debugging leftovers code in descriptor set patches.
Dave Airlie
2017-04-19
1
-3
/
+0
*
radv: add support for 32 descriptor sets.
Dave Airlie
2017-04-19
2
-7
/
+7
*
radv/ac: add support for indirect access of descriptor sets.
Dave Airlie
2017-04-19
5
-18
/
+105
*
radv: start allocating user sgprs
Dave Airlie
2017-04-19
1
-13
/
+74
*
radv/ac: mark used descriptor sets in shader info.
Dave Airlie
2017-04-19
2
-0
/
+35
*
radv/ac: frag shader only needs ring offsets if sample positions enabled
Dave Airlie
2017-04-19
1
-1
/
+4
*
radv/ac: move needs_push_constants to shader info.
Dave Airlie
2017-04-19
3
-10
/
+11
*
radv: optimise compute shader grid size emission.
Dave Airlie
2017-04-19
4
-13
/
+29
*
radv: start conditionalising vertex inputs. (v2)
Dave Airlie
2017-04-19
4
-14
/
+63
*
radv/ac: add initial pre-pass for shader info gathering
Dave Airlie
2017-04-19
6
-9
/
+116
*
freedreno: refactor dirty state handling
Rob Clark
2017-04-18
19
-101
/
+119
*
freedreno: move clear path dirty state hack to a2xx backend
Rob Clark
2017-04-18
2
-9
/
+9
*
freedreno/ir3: split out per-stage emit_consts fxns
Rob Clark
2017-04-18
5
-21
/
+41
*
freedreno: add helper to mark all state clean
Rob Clark
2017-04-18
9
-52
/
+34
*
freedreno: add helper to mark all state dirty
Rob Clark
2017-04-18
4
-6
/
+13
*
freedreno: move a2xx specific hack out of core
Rob Clark
2017-04-18
2
-10
/
+20
*
freedreno: make texture state an array
Rob Clark
2017-04-18
10
-39
/
+45
*
freedreno/ir3: refactor out helpers for comparing shader keys
Rob Clark
2017-04-18
4
-79
/
+63
*
util/queue: don't hang at exit
Rob Clark
2017-04-18
1
-1
/
+10
*
vc4: Enable V3D 2.6.
Eric Anholt
2017-04-18
1
-1
/
+1
*
st/mesa: add st_convert_sampler()
Samuel Pitoiset
2017-04-18
2
-12
/
+36
*
mesa/glthread: add async support to ARB_viewport_array functions
Bartosz Tomczyk
2017-04-18
1
-5
/
+5
*
mesa: rename _mesa_add_renderbuffer* functions
Timothy Arceri
2017-04-18
11
-62
/
+60
*
anv/cmd_buffer: Disable CCS on BDW input attachments
Nanley Chery
2017-04-17
2
-30
/
+13
*
anv: blorp: flush memory after copy
Lionel Landwerlin
2017-04-17
1
-2
/
+2
*
radv: enable timestampComputeAndGraphics
Grazvydas Ignotas
2017-04-17
1
-1
/
+1
*
freedreno: fix crash if ctx torn down with no rendering
Rob Clark
2017-04-17
1
-1
/
+1
*
freedreno/ir3: add 'high' register class
Rob Clark
2017-04-17
3
-67
/
+131
*
freedreno: extract helper for stage->sb for a4xx+
Rob Clark
2017-04-17
5
-28
/
+29
*
freedreno/{a4xx,a5xx}: switch to CP_LOAD_STATE4
Rob Clark
2017-04-17
5
-127
/
+124
*
freedreno: update generated headers
Rob Clark
2017-04-17
8
-213
/
+794
*
EGL: Implement the libglvnd interface for EGL (v3)
Kyle Brenneman
2017-04-17
15
-28
/
+3493
*
android: add marshal_generated c and h files to generated sources
Tapani Pälli
2017-04-17
1
-1
/
+3
*
winsys/amdgpu: init buffer_indices_hashlist with memset()
Samuel Pitoiset
2017-04-17
1
-8
/
+2
*
winsys/amdgpu: simplify amdgpu_cs_add_buffer() a bit
Samuel Pitoiset
2017-04-17
1
-4
/
+3
*
i965/drm: Delete NULL check in brw_bo_unmap().
Kenneth Graunke
2017-04-16
1
-3
/
+0
*
intel/decoder: Fix is_header_field starting condition.
Kenneth Graunke
2017-04-16
1
-1
/
+1
*
i965/drm: Remove dead return in brw_bo_busy()
Kenneth Graunke
2017-04-16
1
-3
/
+1
*
android: amd/addrlib: trivial fix for gfx9 support
Mauro Rossi
2017-04-17
1
-0
/
+2
*
nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Jason Ekstrand
2017-04-16
2
-0
/
+4
*
gallium/radeon: always flush asynchronously and wait after begin_new_cs
Marek Olšák
2017-04-17
2
-4
/
+11
*
radeonsi: remove local variable 'mod' from si_compile_tgsi_shader
Marek Olšák
2017-04-17
1
-5
/
+2
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