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* gallium/radeon: use a top-of-pipe timestamp for the start of TIME_ELAPSEDMarek Olšák2017-05-172-2/+30
* mesa: don't check mapped buffers in every draw call if drivers allow itMarek Olšák2017-05-171-1/+14
* mesa: add gl_constants::AllowMappedBuffersDuringExecutionMarek Olšák2017-05-172-0/+6
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-1717-0/+17
* glxglvnddispatch: Add missing dispatch for GetDriverConfigHans de Goede2017-05-172-0/+15
* swr: don't use AttributeSet with llvm >= 5Tim Rowley2017-05-171-15/+21
* Android: correct libz dependencyChih-Wei Huang2017-05-174-3/+6
* mesa: add KHR_no_error support for glDispatchCompute*()Timothy Arceri2017-05-174-3/+41
* mesa: add DispatchCompute* helpersTimothy Arceri2017-05-171-13/+38
* mesa: move FLUSH_CURRENT() calls out of DispatchCompute*() validationTimothy Arceri2017-05-171-6/+6
* mesa: compute.c C99 tidy upTimothy Arceri2017-05-171-4/+2
* mesa: move DispatchCompute() validation to compute.cTimothy Arceri2017-05-173-252/+229
* mesa: add KHR_no_error support for glBlendEquationSeparateiARB()Timothy Arceri2017-05-173-1/+13
* mesa: add blend_equation_separatei() helperTimothy Arceri2017-05-171-9/+17
* mesa: add KHR_no_error support for glBlendFunc*iARB()Timothy Arceri2017-05-173-2/+26
* mesa: add blend_func_separatei() helperTimothy Arceri2017-05-171-17/+28
* mesa: add KHR_no_error support for glBufferSubData()Timothy Arceri2017-05-173-4/+22
* mesa: add KHR_no_error support for glNamedBufferSubData()Timothy Arceri2017-05-173-8/+24
* mesa: add buffer_sub_data() helperTimothy Arceri2017-05-171-17/+24
* mesa: create validate_buffer_sub_data() helperTimothy Arceri2017-05-174-40/+45
* mesa: add KHR_no_error support for glBufferStorage()Timothy Arceri2017-05-173-4/+21
* mesa: add KHR_no_error support for glNamedBufferStorage()Timothy Arceri2017-05-173-8/+28
* mesa: add inlined_buffer_storage() helperTimothy Arceri2017-05-171-20/+27
* mesa: add validate_buffer_storage() helperTimothy Arceri2017-05-171-15/+27
* mesa: add KHR_no_error support for glCompressedTex*SubImage3D()Timothy Arceri2017-05-174-3/+44
* mesa: add 3D support to compressed_tex_sub_image() helperTimothy Arceri2017-05-171-119/+66
* mesa: add KHR_no_error support for glCompressedTex*SubImage2D()Timothy Arceri2017-05-174-2/+42
* mesa: add 2D support to compressed_tex_sub_image() helperTimothy Arceri2017-05-171-67/+16
* mesa: add KHR_no_error support for CompressedTex*SubImage1D()Timothy Arceri2017-05-174-11/+53
* mesa: add compressed_tex_sub_image() helperTimothy Arceri2017-05-171-44/+38
* mesa: make _mesa_compressed_texture_sub_image() staticTimothy Arceri2017-05-172-51/+30
* mesa: add KHR_no_error support for NamedFramebufferTextureTimothy Arceri2017-05-173-1/+12
* mesa: add KHR_no_error support for FramebufferTextureTimothy Arceri2017-05-173-1/+13
* mesa: add *FramebufferTexture() support to frame_buffer_texture helperTimothy Arceri2017-05-171-100/+41
* mesa: add KHR_no_error support for NamedFramebufferTextureLayerTimothy Arceri2017-05-173-1/+18
* mesa: add KHR_no_error support for FramebufferTextureLayerTimothy Arceri2017-05-173-1/+14
* mesa: add no error support to frame_buffer_texture_layer() helperTimothy Arceri2017-05-171-27/+43
* mesa: add frame_buffer_texture_layer() helperTimothy Arceri2017-05-171-54/+31
* mesa: add KHR_no_error support for glUseProgramTimothy Arceri2017-05-173-21/+48
* mesa: move use_program() inside _mesa_use_program()Timothy Arceri2017-05-171-29/+21
* intel/isl/gen6: Fix combined depth stencil alignmentJason Ekstrand2017-05-161-7/+7
* intel/isl: Refactor gen8_choose_image_alignment_elJason Ekstrand2017-05-161-140/+49
* intel/isl: Refactor gen6_choose_image_alignment_elJason Ekstrand2017-05-161-18/+14
* intel/isl: Refactor gen7_choose_image_alignment_elJason Ekstrand2017-05-161-83/+74
* intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4Pohjolainen, Topi2017-05-161-23/+5
* freedreno/gmem: fix hw binning hangs with large render targetsRob Clark2017-05-163-3/+13
* freedreno/ir3: fix crash with atomicsRob Clark2017-05-161-2/+9
* mesa/st: fix yuv EGLImage'sRob Clark2017-05-161-2/+30
* ttn: fix dest size for some texture instructionsRob Clark2017-05-161-1/+3
* ttn: fix txd src sizesRob Clark2017-05-161-4/+6