| Commit message (Expand) | Author | Age | Files | Lines |
* | swrast: update renderbuffer format assertion | Brian Paul | 2011-10-23 | 1 | -1/+4 |
* | mesa: add swrast_texture_image::Buffer | Brian Paul | 2011-10-23 | 8 | -36/+225 |
* | mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory() | Brian Paul | 2011-10-23 | 7 | -64/+9 |
* | mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast | Brian Paul | 2011-10-23 | 27 | -177/+206 |
* | llvmpipe: point out that there's two stencil writemasks | Brian Paul | 2011-10-23 | 1 | -3/+4 |
* | llvmpipe: compare front_facing to NULL to improve readability | Brian Paul | 2011-10-23 | 1 | -2/+2 |
* | gallivm: added lp_build_print_ivec4() function | Brian Paul | 2011-10-23 | 2 | -0/+24 |
* | mesa: improve the warning message in _mesa_choose_tex_format() | Brian Paul | 2011-10-23 | 1 | -1/+3 |
* | glsl: Add support for constant expression evaluation on round(), roundEven(). | Eric Anholt | 2011-10-23 | 1 | -0/+29 |
* | dri-r600: Hook up a drm_descriptor configuration function | Mathias Fröhlich | 2011-10-23 | 1 | -1/+17 |
* | r600g: make r[67]00 not bail out on PRED_SETNE_INT. | Mathias Fröhlich | 2011-10-23 | 1 | -0/+1 |
* | r600g: make if's use PRED_SETNE_INT no matter what. | Dave Airlie | 2011-10-22 | 2 | -1/+2 |
* | r600g: print inst in hex in dumps | Dave Airlie | 2011-10-22 | 1 | -6/+6 |
* | r600g: drop specific i2f it should be a trans only op2. | Dave Airlie | 2011-10-22 | 1 | -27/+1 |
* | vbo: Clean up unused variables in the vbo module. | Mathias Froehlich | 2011-10-22 | 3 | -16/+1 |
* | Convert additional GNUC_MINOR checks to multiplied version | Alan Coopersmith | 2011-10-21 | 1 | -3/+3 |
* | Fix gcc version checks for _mesa_bitcount | Alan Coopersmith | 2011-10-21 | 2 | -2/+2 |
* | gallium/targets: Add vdpau target for nouveau | Maarten Lankhorst | 2011-10-21 | 2 | -0/+46 |
* | d3d1x: set primitive restart in the correct draw calls | Christoph Bumiller | 2011-10-21 | 1 | -9/+9 |
* | nv50/ir: import SM4 converter | Christoph Bumiller | 2011-10-21 | 4 | -4/+2513 |
* | nouveau,nvc0: fix/improve handling of multiple constant buffers | Christoph Bumiller | 2011-10-21 | 8 | -35/+111 |
* | nvc0: add support for linear and buffer textures and RTs | Christoph Bumiller | 2011-10-21 | 8 | -82/+213 |
* | nvc0: add support for clip distance shader outputs | Christoph Bumiller | 2011-10-21 | 6 | -16/+88 |
* | nvc0: handle more query types | Christoph Bumiller | 2011-10-21 | 3 | -49/+204 |
* | nvc0: fix location of the PrimitiveID output | Christoph Bumiller | 2011-10-21 | 1 | -4/+6 |
* | nvc0: prevent VERTEXID/INSTANCEID from consuming input slots | Christoph Bumiller | 2011-10-21 | 1 | -3/+15 |
* | nvc0: fixes for program tessellation parameters | Christoph Bumiller | 2011-10-21 | 2 | -17/+47 |
* | nv50,nvc0: reset per-instance state for inactive vertex elements | Christoph Bumiller | 2011-10-21 | 2 | -0/+6 |
* | nv50,nvc0: reset base element in draw_arrays | Christoph Bumiller | 2011-10-21 | 2 | -0/+11 |
* | nvc0: apply first_layer offset to all resources with array_size | Christoph Bumiller | 2011-10-21 | 1 | -3/+1 |
* | nvc0: emit state to allow GP to select the RT layer | Christoph Bumiller | 2011-10-21 | 1 | -1/+4 |
* | nvc0: validate GP samplers, textures | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nvc0: fix clear_render_target/depth_stencil region | Christoph Bumiller | 2011-10-21 | 1 | -19/+21 |
* | nvc0: fix assertion that immediate array buffer fits | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: use RDSV to fetch FrontFacing before lowering | Christoph Bumiller | 2011-10-21 | 4 | -13/+33 |
* | nv50/ir: fix textureGrad with offsets and in non-FPs | Christoph Bumiller | 2011-10-21 | 4 | -3/+14 |
* | nv50/ir: add wrap mode for shift operations | Christoph Bumiller | 2011-10-21 | 3 | -2/+5 |
* | nv50/ir: initialize RelocInfo to 0 | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nvc0/ir: fix emission of cvt when register and type size differ | Christoph Bumiller | 2011-10-21 | 1 | -2/+3 |
* | nv50/ir: fix argument count for CUBE_ARRAY texture target | Christoph Bumiller | 2011-10-21 | 2 | -4/+4 |
* | nvc0/ir: GP emit address must end up in $r0 | Christoph Bumiller | 2011-10-21 | 1 | -0/+4 |
* | nvc0/ir: TXQ requires different lowering from normal TEX | Christoph Bumiller | 2011-10-21 | 1 | -1/+10 |
* | nv50/ir: initialize default prog_info values for GP,TP | Christoph Bumiller | 2011-10-21 | 1 | -0/+10 |
* | nv50/ir: fix memory value equality check | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: fix leak in removal of graph root | Christoph Bumiller | 2011-10-21 | 1 | -5/+5 |
* | d3d1x: fix/improve OMSetRenderTargets | Christoph Bumiller | 2011-10-21 | 1 | -19/+26 |
* | d3d1x: avoid translating invalid blend, depth or stencil state | Christoph Bumiller | 2011-10-21 | 2 | -32/+56 |
* | d3d1x: add support for buffer views | Christoph Bumiller | 2011-10-21 | 1 | -0/+6 |
* | d3d1x: improve CreateInputLayout | Christoph Bumiller | 2011-10-21 | 1 | -13/+50 |
* | d3d1x/context: fix IASetVertexBuffers stride comparison | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |