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* st/vega: Move g3d states to renderer.Chia-I Wu2010-12-014-200/+230
* st/vega: Use st_framebuffer for fb width/height.Chia-I Wu2010-12-014-30/+27
* st/vega: Delay fb state update to vg_validate_state.Chia-I Wu2010-12-013-64/+73
* st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu2010-12-013-240/+277
* st/vega: Use the renderer for vgMask.Chia-I Wu2010-12-011-189/+44
* st/vega: Add FILTER renderer state for image filtering.Chia-I Wu2010-12-013-176/+227
* st/vega: Add CLEAR renderer state for vgClear.Chia-I Wu2010-12-013-113/+68
* st/vega: Add SCISSOR renderer state.Chia-I Wu2010-12-013-49/+126
* st/vega: Add DRAWTEX renderer state.Chia-I Wu2010-12-012-116/+103
* st/vega: Overhaul renderer with renderer states.Chia-I Wu2010-12-012-254/+496
* llvmpipe: Fix build errors on x86.Chia-I Wu2010-12-012-4/+5
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-3083-2261/+2912
* r300g: fix texture border color once againMarek Olšák2010-11-301-2/+37
* glsl/linker: Free any IR discarded by optimization passes.Kenneth Graunke2010-11-301-4/+19
* glsl: Remove anti-built-in hacks from the print visitor.Kenneth Graunke2010-11-301-7/+0
* glsl: Lazily import built-in function prototypes.Kenneth Graunke2010-11-303-31/+40
* glsl: Refactor out cloning of function prototypes.Kenneth Graunke2010-11-303-27/+24
* glsl: fix matrix type check in ir_algebraicAras Pranckevicius2010-11-301-2/+2
* glsl: Quiet unreachable no-return-from-function warning.Eric Anholt2010-11-301-0/+2
* scons: add alias for identityZack Rusin2010-11-301-0/+2
* glsl: Fix structure and array comparisions.Eric Anholt2010-11-301-2/+70
* glsl: Add a helper constructor for expressions that works out result type.Eric Anholt2010-11-302-0/+104
* llvmpipe: shortcircuit some calls to set_scene_stateKeith Whitwell2010-11-301-1/+1
* llvmpipe: remove misleading debug stringKeith Whitwell2010-11-301-1/+0
* llvmpipe: raise dirty flag on transfers to bound constbufKeith Whitwell2010-11-301-0/+5
* wgl: More complete WGL_ARB_pbuffer support.José Fonseca2010-11-304-11/+169
* wgl: Stub WGL_ARB_pbuffer support.José Fonseca2010-11-304-0/+89
* scons: Alias for svgaJosé Fonseca2010-11-301-0/+2
* svga: Use consistent hexadecimal representation on debug output.José Fonseca2010-11-301-1/+1
* util: rename u_mempool -> u_slabMarek Olšák2010-11-309-95/+95
* gallivm: fix storing of the addr registerZack Rusin2010-11-301-1/+1
* glsl: Make the symbol table's add_variable just use the variable's name.Eric Anholt2010-11-297-15/+15
* glsl: Make the symbol table's add_function just use the function's name.Eric Anholt2010-11-296-9/+9
* i965: Fix type of gl_FragData[] dereference for FB write.Eric Anholt2010-11-291-1/+3
* drivers/x11: unifdef XFree86ServerAdam Jackson2010-11-2914-401/+10
* st/mesa: fix texture border color for RED and RG base formatsMarek Olšák2010-11-291-0/+12
* mesa: check for posix_memalign() errorspontus lidman2010-11-291-1/+2
* r600g: it looks like r600 can handle dword offsets in the indices.Dave Airlie2010-11-291-7/+0
* u_blitter: interpolate clear color using a GENERIC varying instead of COLORMarek Olšák2010-11-283-25/+22
* r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.Henri Verbeet2010-11-271-0/+1
* r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.Henri Verbeet2010-11-272-0/+2
* st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDATE_RANGE/BUFFFER_BITMathias Fröhlich2010-11-261-0/+6
* st/mesa: fix mapping of zero-sized buffer objectsBrian Paul2010-11-261-12/+18
* xorg/vmwgfx: Don't clip video to viewportThomas Hellstrom2010-11-261-1/+10
* xorg/vmwgfx: Flush even if we don't autopaint the color keyThomas Hellstrom2010-11-261-6/+6
* r300/compiler: move util functions to radeon_compiler_utilMarek Olšák2010-11-2610-89/+108
* r300/compiler: add a function for swizzling a maskMarek Olšák2010-11-262-6/+15
* r300/compiler: remove duplicate function rc_mask_to_swzMarek Olšák2010-11-263-14/+2
* r300/compiler: fix rc_rewrite_depth_out for it to work with any instructionMarek Olšák2010-11-261-21/+8
* u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stallMarek Olšák2010-11-251-2/+5