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* nir: Add native_integers to nir_shader_compiler_options.Kenneth Graunke2015-03-085-9/+16
* nir: Try to make sense of the nir_shader_compiler_options code.Kenneth Graunke2015-03-085-30/+14
* nir: Delete nir_shader::user_structures and num_user_structures.Kenneth Graunke2015-03-084-22/+0
* glsl: Mark array access when copying to a temporary for the ?: operator.Kenneth Graunke2015-03-081-0/+6
* i965/nir: Resolve source modifiers on Gen8+ logic operations.Kenneth Graunke2015-03-083-0/+27
* st/mesa: drop unused texture functionDave Airlie2015-03-092-50/+0
* mesa/st: remove unused TexDataDave Airlie2015-03-092-27/+0
* freedreno: replace glsl130 debug flag with glsl120Rob Clark2015-03-082-12/+10
* gallium/docs: add some freedreno compiler docsRob Clark2015-03-086-1/+457
* freedreno/ir3: relative dstRob Clark2015-03-085-42/+244
* freedreno/ir3: split out array_fanin() helperRob Clark2015-03-081-17/+30
* freedreno/ir3: drop deref nodesRob Clark2015-03-087-80/+53
* freedreno/ir3: helpful iterator macrosRob Clark2015-03-089-111/+109
* freedreno/ir3: fix register usage calculationsRob Clark2015-03-081-7/+14
* freedreno/ir3: couple tweaks for cmdline compilerRob Clark2015-03-081-1/+4
* freedreno/ir3: split up ssa_dstRob Clark2015-03-081-17/+25
* freedreno/ir3: fix failed assert in groupingRob Clark2015-03-081-27/+44
* i915: Fix GCC unused-variable warning in release build.Vinson Lee2015-03-061-2/+1
* r300g: Fix build, invalid extern "C" around header inclusion.Mark Janes2015-03-061-0/+8
* nouveau: Fix build, invalid extern "C" around header inclusion.Mark Janes2015-03-062-2/+7
* nv50,nvc0: remove bogus 64_FLOAT formatsIlia Mirkin2015-03-061-5/+0
* ilo: clarify valid and preferred tilingsChia-I Wu2015-03-072-15/+29
* ilo: clean up Gen6 WAsChia-I Wu2015-03-071-34/+62
* ilo: add generic ilo_render_3dprimitive()Chia-I Wu2015-03-074-53/+29
* ilo: add generic ilo_render_pipe_control()Chia-I Wu2015-03-075-101/+56
* ilo: fix padding of linear sampler viewsChia-I Wu2015-03-071-4/+2
* ilo: do not check for interleaved_samplesChia-I Wu2015-03-071-2/+1
* Revert "egl/main: use c11/threads' mutex directly"Emil Velikov2015-03-0611-47/+111
* Revert "egl/main: convert thread management to use c11 threads"Emil Velikov2015-03-061-6/+42
* Revert "glx: remove final reference to THREADS"Emil Velikov2015-03-061-0/+4
* Revert "glx: remove support for non-multithreaded platforms"Emil Velikov2015-03-063-2/+29
* glx: remove unneeded ifdef _WIN32 guardEmil Velikov2015-03-061-2/+0
* util: rework _MSC_VER >= 1200 checksEmil Velikov2015-03-061-5/+3
* glx: remove support for non-multithreaded platformsEmil Velikov2015-03-063-29/+2
* glx: remove final reference to THREADSEmil Velikov2015-03-061-4/+0
* egl/main: convert thread management to use c11 threadsEmil Velikov2015-03-061-42/+6
* egl/main: use c11/threads' mutex directlyEmil Velikov2015-03-0611-111/+47
* include: Add helper header to help trap includes inside extern C.José Fonseca2015-03-061-0/+2
* i965: free scratch buffers when destroying the contextIago Toral Quiroga2015-03-061-0/+6
* i965: Fix URB size for CHVVille Syrjälä2015-03-061-1/+1
* i965/vec4: Don't lose the saturate modifier in copy propagation.Andrey Sudnik2015-03-051-1/+1
* i965/vec4: Handle saturate in dump_instruction().Matt Turner2015-03-051-0/+2
* ilo: enable L3 cache in MOCSChia-I Wu2015-03-065-17/+85
* ilo: track if a ilo_view_surface is a scanoutChia-I Wu2015-03-062-16/+16
* ilo: clean up SURFACE_STATE and BINDING_TABLE_STATEChia-I Wu2015-03-062-21/+35
* mapi: actually remove unused u_thread.hBrian Paul2015-03-051-126/+0
* freedreno/ir3: fix silly typo for binning pass shadersRob Clark2015-03-051-1/+1
* glsl: let interface linking code validate its arraysTimothy Arceri2015-03-061-1/+2
* glsl: use common intrastage array validationTimothy Arceri2015-03-061-37/+37
* glsl: move array validation into its own functionTimothy Arceri2015-03-062-39/+55