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* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-275-7591/+1395
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* As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513.Ian Romanick2004-10-263-2/+66
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* added an attention-getting comment for developers who get stopped in ↵Brian Paul2004-10-261-4/+8
| | | | _mesa_test_os_sse_support() while debugging
* remove a -Werror from testing.Adam Jackson2004-10-251-2/+1
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* Bug #1679: Link DRI drivers against DRI_LIB_DEPS, not GL_LIB_DEPS.Adam Jackson2004-10-251-1/+1
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* Import the GLX client side library, formerly from xc/lib/GL/glx. Build itAdam Jackson2004-10-2537-0/+20024
| | | | by adding 'glx/x11' to SRC_DIRS in your build config.
* Implement ColorMaskNicolai Haehnle2004-10-242-9/+35
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* Hardware accelerated depth clearNicolai Haehnle2004-10-245-16/+62
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* Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson2004-10-245-71/+270
| | | | through the GL API directly, but should instead use the GL_CALL macro.
* minor fixes from J.P. DelportBrian Paul2004-10-232-0/+2
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* Big-endian fixes for R200 sw TCL path.Ian Romanick2004-10-233-0/+78
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* - add decimal literal integer supportMichal Krol2004-10-222-588/+609
| | | | | - fix bug with c-style comment closing - sequences like /***/ were not correctly parsed
* forgot about revision incrementMichal Krol2004-10-212-2/+2
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* - use new program option values from arbprogram.synMichal Krol2004-10-211-32/+18
| | | | | | - remove redundant check of parsed program target - remove redundant check of relative addressing range - use faster grammar interface
* remove redundant check of parsed program targetMichal Krol2004-10-212-30/+2
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* change program options numbering to accommodate futureMichal Krol2004-10-212-28/+50
| | | | options (up to 256)
* add new grammar_check_fast entry for faster parsingMichal Krol2004-10-201-1/+12
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* - speed up syntax parsing - the parser is now 4 times fasterMichal Krol2004-10-201-178/+531
| | | | | | | | | | note: to use it you must use grammar_check_fast entry - allow decimal format for literal integers in .syn files - raise am error if syntax has duplicate or unreferenced symbols - do some little clean-up with linked-list stuff - make macro APPEND_CHARACTER a function - fix minor typos and bugs
* fixed compilation errorsDaniel Borca2004-10-202-5/+10
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* fix compilation error in `convertPalette' (still have to fix the issue, though)Daniel Borca2004-10-191-2/+4
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* Small optimization for big-endian (e.g., PowerPC) systems.Ian Romanick2004-10-181-0/+10
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* conform to shader spec 1.10.59Michal Krol2004-10-183-1916/+2037
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* conform to language version 1.10 rev 59Michal Krol2004-10-181-1654/+1751
| | | | resolve TODOs
* print an error message in convertPalette before dying.Daniel Borca2004-10-181-0/+3
| | | | this is NOT a fix, but it'll have to wait a little...
* small fix to match new _mesa_rescale_teximage2dDaniel Borca2004-10-181-0/+2
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* changed _mesa_rescale_teximage2d to allow rescaling of padded imagesDaniel Borca2004-10-182-12/+17
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* added dstRowStride to dxtCompressTexFuncExt;Daniel Borca2004-10-181-5/+5
| | | | | | | | good for subimages, padded images and such. NB: intentionally, this is the last parameter, to avoid breaking the current API! adding a new parameter is not harmful, at worst it will be ignored, since all platforms use a CDECL calling convention.
* use RowStride instead of Width in texel fetchers.Daniel Borca2004-10-181-11/+11
| | | | changed some pointers to be (char *) instead of (long)
* Fix compile errors when DEBUG is defined.Ian Romanick2004-10-182-5/+5
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* Fix t_vertex byte-ordering issues for PowerPC. This was tested with gearsIan Romanick2004-10-171-0/+20
| | | | and tunnel (for fog).
* Add ARGB modes to support big-endian systems.Ian Romanick2004-10-172-0/+57
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* Fix hangs on big-endian (e.g., PowerPC) hardware.Ian Romanick2004-10-171-2/+1
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* - FIX: flickeringNicolai Haehnle2004-10-1712-81/+274
| | | | - Scissor support works now
* Removed two unnecessary variables.Ville Syrjala2004-10-161-4/+2
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* Fixed off by one errors in clipping.Ville Syrjala2004-10-161-2/+2
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* Add code to support projective texturing and fix mixed enabling of textureEric Anholt2004-10-1611-270/+265
| | | | | | | | | | | | | | | coordinate generation. Original code by Roland Schiedegger, with changes by myself. While here, ensure that the swtcl path does tnl_install_attrs enough when fog/specular are being (en/dis)abled. Notable effects: - projtex test works with TCL and is closer with swtcl (Bugzilla #1461) - 8/9 squares work in texgenmix instead of 3. - texcyl "reflect" mode works (GL_SPHERE_MAP is now a fallback -- unclear if the hardware can actually support it). - flickering in doom3 replaced by just plain darkness. - blocktube fixed (Bugzilla #984) - fixes stex3d
* Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears thatEric Anholt2004-10-161-2/+8
| | | | | | | the current cases for turning it on were insufficient (Bugzilla #1519, 729, 814) and it has no significant performance impact. Performance tested with quake3 in GL_LINEAR mode both with and without anisotropy, with the workaround always on or always off.
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-164-0/+36
| | | | enums for this extension, the changes to gl.h can be removed.
* fix if/else bug in _mesa_ProgramEnvParameter4fARB (fdo bug 1645)Brian Paul2004-10-161-2/+2
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* Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel formatIan Romanick2004-10-161-3/+12
| | | | matches what they optimized versions actually expect.
* Fixed a few places that should have been using GET_SRC_PTR.Ian Romanick2004-10-151-3/+3
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* Convert MGA driver to use new spantmp2.h interface.Ian Romanick2004-10-151-70/+27
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* Huge dumb drop. State:Nicolai Haehnle2004-10-1513-59/+296
| | | | | | | | | | - Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so)
* Add support for optimized versions of the code underlying ReadPixelsIan Romanick2004-10-147-193/+1114
| | | | | | | | | (and DrawPixels). The R200, R128, and Unichrome drivers get support in this commit. Other drivers would be easy enough to add for people that have the cards. The DRI (CVS) build will need to be updated to account for the new source files.
* Add a license to this file. It was written on VA's watch, so they getKeith Whitwell2004-10-131-0/+29
| | | | the honours.
* Added some documentation that I managed to figure out throughIan Romanick2004-10-131-17/+27
| | | | experimentation.
* Make the GL_RENDERER string include the actual chipset informationIan Romanick2004-10-131-8/+16
| | | | instead of always saying "CLE266".
* Initial support for PowerPC specific code in Mesa and DRI drivers. DRIIan Romanick2004-10-135-6/+175
| | | | | | | | | drivers built on PowerPC systems should now show things like "PowerPC" or "PowerPC/Altivec" in the GL_RENDERER string. The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I chose this not because I work for IBM but because it's a LOT shorter to type. :)
* Refactor the code in driGetRendererString a bit to make it easier toIan Romanick2004-10-131-15/+40
| | | | add support for features of non-x86 CPU types.
* Eliminate the funky SSE exception test from DRI builds. It's not needIan Romanick2004-10-131-6/+16
| | | | (see the comment in the code), and it's just annoying.