Commit message (Collapse) | Author | Age | Files | Lines | |
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* | by karoshi - add support for ARB_shader objects and ARB_vertex_shader | Michal Krol | 2004-10-27 | 5 | -7591/+1395 |
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* | As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513. | Ian Romanick | 2004-10-26 | 3 | -2/+66 |
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* | added an attention-getting comment for developers who get stopped in ↵ | Brian Paul | 2004-10-26 | 1 | -4/+8 |
| | | | | _mesa_test_os_sse_support() while debugging | ||||
* | remove a -Werror from testing. | Adam Jackson | 2004-10-25 | 1 | -2/+1 |
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* | Bug #1679: Link DRI drivers against DRI_LIB_DEPS, not GL_LIB_DEPS. | Adam Jackson | 2004-10-25 | 1 | -1/+1 |
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* | Import the GLX client side library, formerly from xc/lib/GL/glx. Build it | Adam Jackson | 2004-10-25 | 37 | -0/+20024 |
| | | | | by adding 'glx/x11' to SRC_DIRS in your build config. | ||||
* | Implement ColorMask | Nicolai Haehnle | 2004-10-24 | 2 | -9/+35 |
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* | Hardware accelerated depth clear | Nicolai Haehnle | 2004-10-24 | 5 | -16/+62 |
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* | Bug #1682: Mesa core code that gets linked into DRI drivers should never call | Adam Jackson | 2004-10-24 | 5 | -71/+270 |
| | | | | through the GL API directly, but should instead use the GL_CALL macro. | ||||
* | minor fixes from J.P. Delport | Brian Paul | 2004-10-23 | 2 | -0/+2 |
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* | Big-endian fixes for R200 sw TCL path. | Ian Romanick | 2004-10-23 | 3 | -0/+78 |
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* | - add decimal literal integer support | Michal Krol | 2004-10-22 | 2 | -588/+609 |
| | | | | | - fix bug with c-style comment closing - sequences like /***/ were not correctly parsed | ||||
* | forgot about revision increment | Michal Krol | 2004-10-21 | 2 | -2/+2 |
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* | - use new program option values from arbprogram.syn | Michal Krol | 2004-10-21 | 1 | -32/+18 |
| | | | | | | - remove redundant check of parsed program target - remove redundant check of relative addressing range - use faster grammar interface | ||||
* | remove redundant check of parsed program target | Michal Krol | 2004-10-21 | 2 | -30/+2 |
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* | change program options numbering to accommodate future | Michal Krol | 2004-10-21 | 2 | -28/+50 |
| | | | | options (up to 256) | ||||
* | add new grammar_check_fast entry for faster parsing | Michal Krol | 2004-10-20 | 1 | -1/+12 |
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* | - speed up syntax parsing - the parser is now 4 times faster | Michal Krol | 2004-10-20 | 1 | -178/+531 |
| | | | | | | | | | | note: to use it you must use grammar_check_fast entry - allow decimal format for literal integers in .syn files - raise am error if syntax has duplicate or unreferenced symbols - do some little clean-up with linked-list stuff - make macro APPEND_CHARACTER a function - fix minor typos and bugs | ||||
* | fixed compilation errors | Daniel Borca | 2004-10-20 | 2 | -5/+10 |
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* | fix compilation error in `convertPalette' (still have to fix the issue, though) | Daniel Borca | 2004-10-19 | 1 | -2/+4 |
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* | Small optimization for big-endian (e.g., PowerPC) systems. | Ian Romanick | 2004-10-18 | 1 | -0/+10 |
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* | conform to shader spec 1.10.59 | Michal Krol | 2004-10-18 | 3 | -1916/+2037 |
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* | conform to language version 1.10 rev 59 | Michal Krol | 2004-10-18 | 1 | -1654/+1751 |
| | | | | resolve TODOs | ||||
* | print an error message in convertPalette before dying. | Daniel Borca | 2004-10-18 | 1 | -0/+3 |
| | | | | this is NOT a fix, but it'll have to wait a little... | ||||
* | small fix to match new _mesa_rescale_teximage2d | Daniel Borca | 2004-10-18 | 1 | -0/+2 |
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* | changed _mesa_rescale_teximage2d to allow rescaling of padded images | Daniel Borca | 2004-10-18 | 2 | -12/+17 |
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* | added dstRowStride to dxtCompressTexFuncExt; | Daniel Borca | 2004-10-18 | 1 | -5/+5 |
| | | | | | | | | good for subimages, padded images and such. NB: intentionally, this is the last parameter, to avoid breaking the current API! adding a new parameter is not harmful, at worst it will be ignored, since all platforms use a CDECL calling convention. | ||||
* | use RowStride instead of Width in texel fetchers. | Daniel Borca | 2004-10-18 | 1 | -11/+11 |
| | | | | changed some pointers to be (char *) instead of (long) | ||||
* | Fix compile errors when DEBUG is defined. | Ian Romanick | 2004-10-18 | 2 | -5/+5 |
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* | Fix t_vertex byte-ordering issues for PowerPC. This was tested with gears | Ian Romanick | 2004-10-17 | 1 | -0/+20 |
| | | | | and tunnel (for fog). | ||||
* | Add ARGB modes to support big-endian systems. | Ian Romanick | 2004-10-17 | 2 | -0/+57 |
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* | Fix hangs on big-endian (e.g., PowerPC) hardware. | Ian Romanick | 2004-10-17 | 1 | -2/+1 |
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* | - FIX: flickering | Nicolai Haehnle | 2004-10-17 | 12 | -81/+274 |
| | | | | - Scissor support works now | ||||
* | Removed two unnecessary variables. | Ville Syrjala | 2004-10-16 | 1 | -4/+2 |
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* | Fixed off by one errors in clipping. | Ville Syrjala | 2004-10-16 | 1 | -2/+2 |
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* | Add code to support projective texturing and fix mixed enabling of texture | Eric Anholt | 2004-10-16 | 11 | -270/+265 |
| | | | | | | | | | | | | | | | coordinate generation. Original code by Roland Schiedegger, with changes by myself. While here, ensure that the swtcl path does tnl_install_attrs enough when fog/specular are being (en/dis)abled. Notable effects: - projtex test works with TCL and is closer with swtcl (Bugzilla #1461) - 8/9 squares work in texgenmix instead of 3. - texcyl "reflect" mode works (GL_SPHERE_MAP is now a fallback -- unclear if the hardware can actually support it). - flickering in doom3 replaced by just plain darkness. - blocktube fixed (Bugzilla #984) - fixes stex3d | ||||
* | Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears that | Eric Anholt | 2004-10-16 | 1 | -2/+8 |
| | | | | | | | the current cases for turning it on were insufficient (Bugzilla #1519, 729, 814) and it has no significant performance impact. Performance tested with quake3 in GL_LINEAR mode both with and without anisotropy, with the workaround always on or always off. | ||||
* | Add support for OES_read_format. As soon as glext.h is updated with the | Ian Romanick | 2004-10-16 | 4 | -0/+36 |
| | | | | enums for this extension, the changes to gl.h can be removed. | ||||
* | fix if/else bug in _mesa_ProgramEnvParameter4fARB (fdo bug 1645) | Brian Paul | 2004-10-16 | 1 | -2/+2 |
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* | Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel format | Ian Romanick | 2004-10-16 | 1 | -3/+12 |
| | | | | matches what they optimized versions actually expect. | ||||
* | Fixed a few places that should have been using GET_SRC_PTR. | Ian Romanick | 2004-10-15 | 1 | -3/+3 |
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* | Convert MGA driver to use new spantmp2.h interface. | Ian Romanick | 2004-10-15 | 1 | -70/+27 |
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* | Huge dumb drop. State: | Nicolai Haehnle | 2004-10-15 | 13 | -59/+296 |
| | | | | | | | | | | - Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so) | ||||
* | Add support for optimized versions of the code underlying ReadPixels | Ian Romanick | 2004-10-14 | 7 | -193/+1114 |
| | | | | | | | | | (and DrawPixels). The R200, R128, and Unichrome drivers get support in this commit. Other drivers would be easy enough to add for people that have the cards. The DRI (CVS) build will need to be updated to account for the new source files. | ||||
* | Add a license to this file. It was written on VA's watch, so they get | Keith Whitwell | 2004-10-13 | 1 | -0/+29 |
| | | | | the honours. | ||||
* | Added some documentation that I managed to figure out through | Ian Romanick | 2004-10-13 | 1 | -17/+27 |
| | | | | experimentation. | ||||
* | Make the GL_RENDERER string include the actual chipset information | Ian Romanick | 2004-10-13 | 1 | -8/+16 |
| | | | | instead of always saying "CLE266". | ||||
* | Initial support for PowerPC specific code in Mesa and DRI drivers. DRI | Ian Romanick | 2004-10-13 | 5 | -6/+175 |
| | | | | | | | | | drivers built on PowerPC systems should now show things like "PowerPC" or "PowerPC/Altivec" in the GL_RENDERER string. The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I chose this not because I work for IBM but because it's a LOT shorter to type. :) | ||||
* | Refactor the code in driGetRendererString a bit to make it easier to | Ian Romanick | 2004-10-13 | 1 | -15/+40 |
| | | | | add support for features of non-x86 CPU types. | ||||
* | Eliminate the funky SSE exception test from DRI builds. It's not need | Ian Romanick | 2004-10-13 | 1 | -6/+16 |
| | | | | (see the comment in the code), and it's just annoying. |