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Age
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*
svga: add a helper function to send ResolveCopy command
Charmaine Lee
2018-09-10
2
-6
/
+40
*
svga: sync svga3d header files
Charmaine Lee
2018-09-10
3
-16
/
+98
*
svga: add SM4_1 enable debug print
Charmaine Lee
2018-09-10
1
-0
/
+4
*
svga: fix swizzling for texture gather
Charmaine Lee
2018-09-10
1
-20
/
+33
*
svga: fix starting index for system values
Charmaine Lee
2018-09-10
3
-3
/
+13
*
winsys/svga: Add support for new surface ioctl, multisample pattern
Deepak Rawat
2018-09-10
7
-95
/
+347
*
svga: enable MSAA for SM4_1 device
Brian Paul
2018-09-10
3
-2
/
+5
*
svga: add sample count to the surface_can_create interface
Charmaine Lee
2018-09-10
3
-3
/
+11
*
svga: implement support for GL_ARB_texture_query_lod
Brian Paul
2018-09-10
2
-1
/
+27
*
svga: Add support for arb_texture_gather
Neha Bhende
2018-09-10
2
-1
/
+51
*
svga: add support for interpolation at sample position
Brian Paul
2018-09-10
1
-7
/
+21
*
svga: clarify sys value -> input register mapping
Brian Paul
2018-09-10
1
-0
/
+2
*
svga: add support for FS sample mask output
Brian Paul
2018-09-10
2
-2
/
+43
*
svga: add support for sample id, sample position
Brian Paul
2018-09-10
1
-2
/
+177
*
svga: implement no-op svga_set_min_samples()
Brian Paul
2018-09-10
1
-0
/
+12
*
svga: add support for independent blend function per render target
Charmaine Lee
2018-09-10
2
-18
/
+17
*
svga: emit shader version as 4.0 or 4.1 depending on device support
Brian Paul
2018-09-10
1
-2
/
+5
*
svga: restructure nested if's in emit_src_register()
Brian Paul
2018-09-10
1
-20
/
+22
*
svga: sync VGPU10ShaderTokens.h with upstream changes
Brian Paul
2018-09-10
1
-17
/
+35
*
svga: add support for shadow cubemap array
Charmaine Lee
2018-09-10
1
-2
/
+47
*
svga: add support for rendering to cubemap array
Charmaine Lee
2018-09-10
1
-0
/
+1
*
svga: add support for TXL2 opcode
Charmaine Lee
2018-09-10
1
-0
/
+46
*
svga: add support for cubemap array
Charmaine Lee
2018-09-10
4
-13
/
+38
*
svga: add have_sm4_1 flag, helper function
Brian Paul
2018-09-10
2
-0
/
+9
*
gallium/u_inlines: remove the destroy variable in pipe_reference_described
Marek Olšák
2018-09-10
1
-6
/
+3
*
gallium/u_inlines: improve pipe_reference_described perf for debug builds
Marek Olšák
2018-09-10
1
-4
/
+5
*
gallium/auxiliary: don't dereference counters twice needlessly
Marek Olšák
2018-09-10
1
-7
/
+10
*
gallium/u_inlines: normalize naming, use dst & src, style fixes (v2)
Marek Olšák
2018-09-10
1
-47
/
+47
*
util: try to fix the Android and MacOS build
Marek Olšák
2018-09-10
1
-2
/
+5
*
anv: Support v3 of VK_EXT_vertex_attribute_divisor
Jason Ekstrand
2018-09-10
2
-1
/
+9
*
vulkan: Update the XML and headers to 1.1.84
Jason Ekstrand
2018-09-10
1
-63
/
+217
*
mesa/meson: 32bit xmlconfig linkage
Sergii Romantsov
2018-09-10
1
-0
/
+1
*
Require Visual Studio 2015.
Jose Fonseca
2018-09-10
1
-3
/
+1
*
util: Make util_context_thread_changed a no-op on Windows.
Jose Fonseca
2018-09-10
1
-0
/
+2
*
virgl: do not map zero-sized resource
Erik Faye-Lund
2018-09-10
1
-2
/
+1
*
virgl: remove dead code
Erik Faye-Lund
2018-09-10
1
-5
/
+1
*
virgl: drop needless return-code
Erik Faye-Lund
2018-09-10
1
-2
/
+1
*
virgl: free trans on map-error
Erik Faye-Lund
2018-09-10
1
-0
/
+1
*
i965: Bump aperture tracking to u64
Chris Wilson
2018-09-10
3
-11
/
+8
*
etnaviv: Reduce max offset to available hardware bits.
Mathias Fröhlich
2018-09-10
1
-0
/
+2
*
gallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.
Mathias Fröhlich
2018-09-10
4
-0
/
+12
*
virgl: don't send a shader create with no data. (v2)
Dave Airlie
2018-09-10
1
-1
/
+1
*
mesa: enable ARB_vertex_buffer_object in core profile
Timothy Arceri
2018-09-08
1
-1
/
+1
*
st/mesa: throttle texture uploads if their memory usage goes beyond a limit
Marek Olšák
2018-09-07
5
-0
/
+165
*
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
2018-09-07
16
-0
/
+24
*
Revert "gallium/os_thread: simplify helper pipe_current_thread_get_time_nano"
Marek Olšák
2018-09-07
1
-1
/
+5
*
anv: Clamp scissors to the framebuffer boundary
Jason Ekstrand
2018-09-07
2
-3
/
+5
*
anv: Disable the vertex cache when tessellating on SKL GT4
Jason Ekstrand
2018-09-07
1
-1
/
+22
*
anv: Implement a VF cache invalidate workaround
Jason Ekstrand
2018-09-07
1
-0
/
+25
*
anv: Re-emit vertex buffers when the pipeline changes
Jason Ekstrand
2018-09-07
1
-0
/
+2
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