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* glsl: make use of glsl_type::is_float()Samuel Pitoiset2017-04-2110-56/+48
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use of glsl_type::is_double()Samuel Pitoiset2017-04-2112-45/+45
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use of glsl_type::is_integer_64()Samuel Pitoiset2017-04-211-9/+2
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: simplify glsl_type::is_integer_32_64()Samuel Pitoiset2017-04-211-2/+1
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: add glsl_type::is_integer_64()Samuel Pitoiset2017-04-211-0/+8
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use of glsl_type::is_boolean()Samuel Pitoiset2017-04-214-19/+18
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use of glsl_type::is_record()Samuel Pitoiset2017-04-215-8/+6
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use of glsl_type::is_interface()Samuel Pitoiset2017-04-212-2/+2
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use of glsl_type::is_array()Samuel Pitoiset2017-04-215-5/+5
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: make use glsl_type::is_atomic_uint()Samuel Pitoiset2017-04-213-6/+4
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* glsl: add glsl_type::is_atomic_uint() helperSamuel Pitoiset2017-04-211-0/+8
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* mesa/glthread: correctly compare thread handlesEmil Velikov2017-04-211-1/+1
| | | | | | | | | | | | | As mentioned in the manual - comparing pthread_t handles via the C comparison operator is incorrect and pthread_equal() should be used instead. Cc: Timothy Arceri <[email protected]> Fixes: d8d81fbc316 ("mesa: Add infrastructure for a worker thread to process GL commands.") Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Plamena Manolova <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* st/clover: add space between < and ::Emil Velikov2017-04-216-17/+17
| | | | | | | | | | | | As pointed out by compiler ./llvm/codegen.hpp:52:22: error: ‘<::’ cannot begin a template-argument list [-fpermissive] ./llvm/codegen.hpp:52:22: note: ‘<:’ is an alternate spelling for ‘[’. Insert whitespace between ‘<’ and ‘::’ Cc: Francisco Jerez <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Vedran Miletić <[email protected]>
* glsl: get rid of values_for_type()Samuel Pitoiset2017-04-213-22/+4
| | | | | | | | | | | This function is actually a wrapper for component_slots() and it always returns 1 (or N) for samplers. Since component_slots() now return 1 for samplers, it can go. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl: make component_slots() returns 1 for sampler typesSamuel Pitoiset2017-04-211-3/+2
| | | | | | | | | | | | | | | It looks inconsistent to return 1 for image types and 0 for sampler types. Especially because component_slots() is mostly used by values_for_type() which always returns 1 for samplers. For bindless, this value will be bumped to 2 because the ARB_bindless_texture states that bindless samplers/images should consume two components. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* Revert "android: fix segfault within swap_buffers"Tapani Pälli2017-04-211-8/+0
| | | | | | | | | This reverts commit 4d4558411db166d2d66f8cec9cb581149dbe1597. This was a wrong call, while it fixed issue with 3DMark it actually introduced regression elsewhere. Signed-off-by: Tapani Pälli <[email protected]>
* nvc0: Add support for setting viewport index/layer from VS/TESIlia Mirkin2017-04-204-7/+27
| | | | | | | | | | | | | This enables support on GM200+ for: - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_layer_viewport_index - GL_ARB_shader_viewport_layer_array Signed-off-by: Ilia Mirkin <[email protected]> [lyude: add relnotes/TES cap] Signed-off-by: Lyude <[email protected]> [imirkin: move relnotes to right place, add features.txt] Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0/ir: Only store viewport in scratch register for GPLyude2017-04-201-0/+1
| | | | | | | | | EMIT only applies to geometry shaders. For everything else, we want to export the viewport normally. Signed-off-by: Lyude <[email protected]> Reviewed-by: Boyan Ding <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* radv: Prefetch compute shader too.Bas Nieuwenhuizen2017-04-211-0/+1
| | | | | | | For consistency, doesn't really impact performance. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* anv/query: Use genxml for MI_MATHJason Ekstrand2017-04-201-43/+28
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed by: Iago Toral Quiroga <[email protected]>
* genxml: Add better support for MI_MATHJason Ekstrand2017-04-203-12/+195
| | | | | | | | This breaks the guts of MI_MATH (the instruction part) out into its own structure with proper named values. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed by: Iago Toral Quiroga <[email protected]>
* genxml/pack: Allow hex values in the XMLJason Ekstrand2017-04-201-1/+2
| | | | | | Acked-by: Kenneth Graunke <[email protected]> Reviewed by: Iago Toral Quiroga <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* radv/ac: use tex_lz if we can.Dave Airlie2017-04-201-6/+16
| | | | | | | | Looking at some Talos shaders vs radeonsi, I noticed they use tex_lz in a few places, so we should be able to as well. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: use one big translation table in st_pipe_vertex_formatMarek Olšák2017-04-201-242/+228
| | | | | | | for lower overhead. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: check in advance in st_draw_vbo whether the bitmap cache is emptyMarek Olšák2017-04-201-1/+3
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: put the bitmap_cache structure inside st_contextMarek Olšák2017-04-203-43/+36
| | | | | | | | This is nicer on caches, and the next commit will need to access the structure from a different place. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: inline and optimize st_invalidate_readpix_cacheMarek Olšák2017-04-202-10/+11
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: invalidate the readpix cache in st_indirect_draw_vboMarek Olšák2017-04-201-0/+2
| | | | | | Cc: <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium/util: remove util_draw_range_elements helperMarek Olšák2017-04-201-23/+0
| | | | | | | min/max_index are typically hints for the u_vbuf module, not the driver. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: fold u_trim_pipe_prim call from st/mesa to driversMarek Olšák2017-04-209-10/+40
| | | | | | | Most drivers don't need it and shouldn't need it because it can't be used in some cases (indirect draws, primitive restart, count from streamout). Reviewed-by: Brian Paul <[email protected]>
* ac: fix build after LLVM 5.0 SVN r300718Christoph Haag2017-04-201-0/+4
| | | | | | | | v2: previously getWithDereferenceableBytes() exists, but addAttr() doesn't take that type Signed-off-by: Christoph Haag <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Tested-and-reviewed-by: Mike Lothian <[email protected]>
* mesa: print target string in glBindTexture() error messageBrian Paul2017-04-191-1/+2
| | | | | Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: fix Windows build error related to getuid()Brian Paul2017-04-191-2/+6
| | | | | | getuid() and geteuid() are not present on Windows. Reviewed-by: Timothy Arceri <[email protected]>
* swr: simd16 vs workTim Rowley2017-04-191-5/+25
| | | | | | | Build VS with alternating output for the current simd16 fe double-pump of a simd8 shader. Reviewed-by: Bruce Cherniak <[email protected]>
* radv: Set variant code_size when created from the cache.Bas Nieuwenhuizen2017-04-201-0/+1
| | | | | Signed-off-by: Bas Nieeuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Add shader prefetch.Bas Nieuwenhuizen2017-04-193-0/+18
| | | | | | | | | | Gives me approximately a 2% perf increase in bot dota2 & talos. Having descriptors (both sets and vertex buffers) prefetched didn't help so I didn't include that. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Remove binding buffer count.Bas Nieuwenhuizen2017-04-193-13/+10
| | | | | | | In cases where it is used it is always 1. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Don't try to find gaps for non-freeable descriptors.Bas Nieuwenhuizen2017-04-191-2/+3
| | | | | | | | With this we don't have any operations on a pool with non-freeable descriptors left that have O(#descriptors) complexity. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Use host memory pool for non-freeable descriptors.Bas Nieuwenhuizen2017-04-192-16/+57
| | | | | | | | v2: Handle out of pool memory error. v3: Actually use VK_ERROR_OUT_OF_POOL_MEMORY_KHR for the error condition. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Don't allocate dynamic descriptors separately.Bas Nieuwenhuizen2017-04-191-12/+4
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* st/mesa: automake: honour the vdpau header install locationEmil Velikov2017-04-191-0/+1
| | | | | | | | | | | | | | If VDPAU is installed in the non-default location, we'll fail to find the headers and error at build time. ../../src/gallium/include/state_tracker/vdpau_dmabuf.h:37:25: fatal error: vdpau/vdpau.h: No such file or directory #include <vdpau/vdpau.h> ^ Fixes: faba96bc60b ("st/vdpau: add new interop interface") Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/sw/dri: don't use GNU void pointer arithmeticEmil Velikov2017-04-191-1/+1
| | | | | | | | | | | | | | | Resolves build issues like the following: src/gallium/winsys/sw/dri/dri_sw_winsys.c:203:31: error: pointer of type ‘void *’ used in arithmetic [-Werror=pointer-arith] data = dri_sw_dt->data + (dri_sw_dt->stride * box->y) + box->x * blsize; ^ src/gallium/winsys/sw/dri/dri_sw_winsys.c:203:62: error: pointer of type ‘void *’ used in arithmetic [-Werror=pointer-arith] data = dri_sw_dt->data + (dri_sw_dt->stride * box->y) + box->x * blsize; ^ Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: add KHR_no_error support to glVertexAttribDivisor()Timothy Arceri2017-04-191-8/+10
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/vbo: add KHR_no_error support to DrawElements*() functionsTimothy Arceri2017-04-191-23/+73
| | | | | | V2: move MESA_VERBOSE checks back into the common code path. Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/vbo: add KHR_no_error support to vbo_exec_DrawArrays*()Timothy Arceri2017-04-191-10/+39
| | | | | | V2: add missing FLUSH_CURRENT() to no_error path Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/vbo: move some Draw checks out of validationTimothy Arceri2017-04-192-41/+108
| | | | | | | These checks do not generate any errors. Move them so we can add KHR_no_error support and still make sure we do these checks. Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/varray: add KHR_no_error support to *Pointer() functionsTimothy Arceri2017-04-191-116/+236
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/varray: add KHR_no_error support to some callers of validate_array_format()Timothy Arceri2017-04-191-63/+73
| | | | | | | The only caller we don't update is update_arrays(), we leave that to the following commit. Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/varray: rename update_array_format() -> validate_array_format()Timothy Arceri2017-04-191-26/+45
| | | | | | | | | | We also move _mesa_update_array_format() into the caller. This gets these functions ready for KHR_no_error support. V2: Updated function comment as suggested by Brian. Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa/varray: create get_array_format() helperTimothy Arceri2017-04-191-11/+20
| | | | | | | | This will help us split array validation from array update. V2: add const to ctx param Reviewed-by: Nicolai Hähnle <[email protected]>