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* ac: replace glc,slc with cache_policy for storesMarek Olšák2019-07-047-86/+68
* etnaviv: implement buffer compressionJonathan Marek2019-07-048-49/+65
* etnaviv: detect v4 compressionJonathan Marek2019-07-045-0/+15
* etnaviv: rs: don't use etna_compatible_rs_format when possibleJonathan Marek2019-07-041-2/+9
* etnaviv: combine translate_ts_sampler_format/translate_msaa_formatJonathan Marek2019-07-046-95/+92
* etnaviv: fix compression format not set correctly in TS_MEM_CONFIGJonathan Marek2019-07-042-3/+6
* etnaviv: set correct ts_clear_value for BLT engineJonathan Marek2019-07-041-2/+4
* etnaviv: remove initial CPU ts clearJonathan Marek2019-07-041-7/+0
* etnaviv: implement TS_MODE for GC7000LJonathan Marek2019-07-0410-12/+35
* etnaviv: fix ts size calculationJonathan Marek2019-07-041-4/+3
* etnaviv: update headers from rnndbJonathan Marek2019-07-049-99/+96
* radeonsi: Fix some warnings.Bas Nieuwenhuizen2019-07-042-2/+2
* amd/common: move ac_shader_{binary,reloc} into r600 and renameNicolai Hähnle2019-07-046-75/+65
* amd/common: removed unused ac_shader_binary functionsNicolai Hähnle2019-07-042-240/+0
* amd/common: remove unused ac_compile_module_to_binaryNicolai Hähnle2019-07-042-16/+0
* radv: Switch to using rtld.Bas Nieuwenhuizen2019-07-043-49/+35
* radv: Move more stuff to variant create time.Bas Nieuwenhuizen2019-07-042-61/+65
* radv: Add the concept of radv shader binaries.Bas Nieuwenhuizen2019-07-046-233/+346
* radv: Add export_prim_id to the shader variant info.Bas Nieuwenhuizen2019-07-043-2/+6
* radv: use last nir shader to determine stage in postprocessingBas Nieuwenhuizen2019-07-041-1/+1
* radv: Merge rsrc1/rsrc2 fields with the config fields.Bas Nieuwenhuizen2019-07-044-46/+39
* radv: do not crash when generating binning state for unknown chipsSamuel Pitoiset2019-07-041-22/+22
* radv: fix potential crash in the compute resolve pathSamuel Pitoiset2019-07-041-2/+3
* panfrost: Take into account off-screen FBOsTomeu Vizoso2019-07-041-4/+6
* util/macros: rework DIV_ROUND_UP macroChristian Gmeiner2019-07-041-1/+1
* iris: Fix MOCS for grid surfaceKenneth Graunke2019-07-031-3/+4
* iris: Minor tidyingKenneth Graunke2019-07-038-62/+5
* Revert "mesa/st: Passthrough scissor when clearing by quad"Marek Olšák2019-07-041-3/+0
* gallium/u_blitter: add return to fix the buildMarek Olšák2019-07-031-0/+1
* mesa/st: Passthrough scissor when clearing by quadAlyssa Rosenzweig2019-07-031-0/+3
* radeonsi/gfx10: fix legacy GSMarek Olšák2019-07-031-1/+4
* radeonsi/gfx10: disable clear stateNicolai Hähnle2019-07-032-8/+5
* radeonsi/gfx10: disable DPBBNicolai Hähnle2019-07-031-0/+5
* radeonsi/gfx10: disable SDMANicolai Hähnle2019-07-031-0/+2
* radeonsi: determine the rasterization primitive type accurately (v2)Marek Olšák2019-07-034-8/+38
* radeonsi/gfx10: consolidate & improve input_prim determination for NGGMarek Olšák2019-07-033-8/+21
* ac: rework ac_build_waitcnt for gfx10Marek Olšák2019-07-035-23/+57
* radeonsi/gfx10: implement si_shader_vsMarek Olšák2019-07-033-20/+30
* radeonsi/gfx10: unpack GS invocation IDMarek Olšák2019-07-031-4/+11
* radeonsi/gfx10: jump over the shader query atomic if the queries are disabledMarek Olšák2019-07-033-0/+12
* radeonsi/gfx10: cosmetic changesMarek Olšák2019-07-035-24/+26
* radeonsi/gfx10: set cache control registersMarek Olšák2019-07-031-0/+19
* radeonsi/gfx10: export correct PrimitiveID from NGG vertex shadersMarek Olšák2019-07-038-11/+71
* radeonsi/gfx10: set PA_SC_TILE_STEERING_OVERRIDEMarek Olšák2019-07-033-0/+5
* radeonsi/gfx10: add a workaround for stencil HTILE with mipmappingMarek Olšák2019-07-036-12/+28
* radeonsi/gfx10: disable DCC with MSAAMarek Olšák2019-07-031-1/+6
* radeonsi/gfx10: fix GL_LINE polygon mode for decomposed primitivesMarek Olšák2019-07-035-3/+24
* radeonsi/gfx10: fix NGG GS color clampingMarek Olšák2019-07-031-0/+4
* radeonsi/gfx10: fix vertex color clamping for TESMarek Olšák2019-07-031-5/+18
* radeonsi/gfx10: unbind NGG shaders when destroyedMarek Olšák2019-07-031-0/+9