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* freedreno/a6xx: WFI in program stateobj tooRob Clark2019-05-201-0/+2
* freedreno/a6xx: make sure binning pass constlen is large enoughRob Clark2019-05-201-0/+13
* freedreno/a6xx: limit IBO state to draw passRob Clark2019-05-201-1/+1
* freedreno/a6xx: don't evaluate FS tex state in binning passRob Clark2019-05-202-6/+14
* radv: decompress FMASK before performing a MSAA decompress using FMASKSamuel Pitoiset2019-05-201-2/+13
* nir/validate: fix crash if entry is null.Dave Airlie2019-05-201-1/+1
* lima/gpir: switch to use nir_lower_viewport_transformQiang Yu2019-05-204-101/+11
* lima/gpir: support vector ssa loadQiang Yu2019-05-202-5/+46
* lima/gpir: add helper function for emit load nodeQiang Yu2019-05-201-20/+19
* util: add missing include to build_id.hTimothy Arceri2019-05-201-0/+2
* panfrost/midgard: Split up midgard_compile.c (RA)Alyssa Rosenzweig2019-05-1911-928/+1149
* panfrost: Improve fixed-function blendingAlyssa Rosenzweig2019-05-192-978/+34
* panfrost: Wire up nir_lower_blendAlyssa Rosenzweig2019-05-191-14/+33
* panfrost/midgard: Route new blending intrinsicsAlyssa Rosenzweig2019-05-191-106/+117
* panfrost/nir: Add nir_lower_blend passAlyssa Rosenzweig2019-05-194-1/+305
* panfrost: Fix Bifrost-specific paddingAlyssa Rosenzweig2019-05-191-7/+1
* panfrost: Cleanup panfrost_job commentsAlyssa Rosenzweig2019-05-191-6/+3
* panfrost/decode: Decode blend constantAlyssa Rosenzweig2019-05-192-2/+31
* panfrost: Hoist blend constant into Midgard-specific structAlyssa Rosenzweig2019-05-196-16/+21
* panfrost/decode: Disassemble Bifrost shadersAlyssa Rosenzweig2019-05-192-8/+10
* vulkan/wsi: Set X11 minImageCount to 3.Bas Nieuwenhuizen2019-05-191-6/+18
* meson: expose glapi through osmesaEric Engestrom2019-05-182-3/+4
* egl: Allow EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY in ES and GLKenneth Graunke2019-05-171-2/+10
* anv: Only consider minSampleShading when sampleShadingEnable is setJason Ekstrand2019-05-171-2/+2
* anv: Stop forcing bindless for imagesJason Ekstrand2019-05-171-4/+5
* draw: fix memory leak introduced 7720ce32aNeha Bhende2019-05-171-1/+3
* anv: Emulate texture swizzle in the shader when neededJason Ekstrand2019-05-174-2/+133
* panfrost/midgard: TypofixAlyssa Rosenzweig2019-05-171-1/+1
* radv: add a workaround for Monster Hunter World and LLVM 7&8Samuel Pitoiset2019-05-175-3/+16
* svga: Add an environment variable to force coherent surface memoryThomas Hellstrom2019-05-179-31/+82
* pipebuffer, winsys/svga: Add functionality to update pb_validate_entry flagsThomas Hellstrom2019-05-173-27/+33
* svga: Set the rendered-to flag for dma transfers to surfacesThomas Hellstrom2019-05-171-0/+4
* winsys/svga: Fix RELOC_INTERNAL mob GPU accessThomas Hellstrom2019-05-171-1/+9
* svga: Remove the surface_invalidate winsys functionThomas Hellstrom2019-05-176-31/+12
* Revert "softpipe/buffer: load only as many components as the the buffer resou...Gert Wollny2019-05-171-5/+2
* glsl/nir: init non-static class member.Dave Airlie2019-05-171-0/+1
* imgui: fix undefined behaviour bitshift.Dave Airlie2019-05-171-1/+1
* glsl: init non-static class member in link uniforms. (v2)Dave Airlie2019-05-171-1/+2
* glsl: init packed in more constructors.Dave Airlie2019-05-171-6/+6
* panfrost: Cleanup leak todosAlyssa Rosenzweig2019-05-173-16/+9
* panfrost: assert(0) -> unreachable for some switchAlyssa Rosenzweig2019-05-162-31/+18
* anv: Fix some depth buffer sampling cases on ICL+Nanley Chery2019-05-161-1/+7
* nir: Only convert SSA values to regs when neededCaio Marcelo de Oliveira Filho2019-05-161-6/+22
* st/mesa: Record samplers for extra planes in info->textures_used.Kenneth Graunke2019-05-161-0/+5
* nir: Fix nir_opt_idiv_const when negatives are involvedCaio Marcelo de Oliveira Filho2019-05-161-3/+5
* freedreno: Log the number of loops in the shader for shader-db.Eric Anholt2019-05-163-2/+4
* freedreno: Output the same shader-db format as v3d and intel.Eric Anholt2019-05-161-15/+4
* freedreno: Remove the ir3_tgsi_to_nir() helper function.Eric Anholt2019-05-163-20/+6
* freedreno: Fix assertion failures in context setup in shader-db mode.Eric Anholt2019-05-164-0/+4
* ac: match radeonsi code in ac_shader_binary_read_configMarek Olšák2019-05-161-3/+3