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* mesa: remove CPU_TO_LE32() for AIXBrian Paul2015-03-111-8/+0
| | | | | | | This is the only remnant of AIX-specific code in Mesa. Probably long unused. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove #define __volatileBrian Paul2015-03-111-3/+0
| | | | | | Not actually used anwhere in Mesa. Reviewed-by: Ian Romanick <[email protected]>
* mesa: use strdup() instead of _mesa_strdup()Brian Paul2015-03-119-30/+9
| | | | | | | | | We were already using strdup() in various places in Mesa. Get rid of the _mesa_strdup() wrapper. All the callers pass a non-NULL argument so the NULL check isn't needed either. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/glx: use strdup() instead of _mesa_strdup()Brian Paul2015-03-111-1/+2
| | | | | Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* xlib: use strdup() instead of _mesa_strdup()Brian Paul2015-03-111-1/+2
| | | | | Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i915: add parens to silence operator precedence warningBrian Paul2015-03-111-1/+1
| | | | Signed-off-by: Brian Paul <[email protected]>
* i965: Fix out-of-bounds accesses into pull_constant_loc arrayIago Toral Quiroga2015-03-111-2/+7
| | | | | | | | | | | | | | The piglit test glsl-fs-uniform-array-loop-unroll.shader_test was designed to do an out of bounds access into an uniform array to make sure that we handle that situation gracefully inside the driver, however, as Ken describes in bug 79202, Valgrind reports that this is leading to an out-of-bounds access in fs_visitor::demote_pull_constants(). Before accessing the pull_constant_loc array we should make sure that the uniform we are trying to access is valid. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79202 Reviewed-by: Matt Turner <[email protected]>
* i965/gen6 gs: Convert brw_imm_ud/brw_imm_d to src_regJordan Justen2015-03-101-7/+7
| | | | | | | | | | | | | | Same idea as this patch, only for gen6_gs_visitor: commit 49a938a265f5959c9b558995cc658f80acb6eb18 Author: Jordan Justen <[email protected]> Date: Fri Feb 20 12:12:25 2015 -0800 i965/fs: Use fs_reg for CS/VS atomics pixel mask immediate data Suggested-by: Matt Turner <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/fs: Use unsigned for CS/VS atomics pixel mask immediate dataJordan Justen2015-03-101-2/+2
| | | | | | | | | | | | | brw_imm_ud(0xffff) should have been converted to fs_reg(0xffffu) to make sure the uint32_t fs_reg constructor was matched. commit 49a938a265f5959c9b558995cc658f80acb6eb18 Author: Jordan Justen <[email protected]> Date: Fri Feb 20 12:12:25 2015 -0800 i965/fs: Use fs_reg for CS/VS atomics pixel mask immediate data Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/gen8: Don't allocate hiz miptree structureJordan Justen2015-03-091-0/+105
| | | | | | | | | | | | | | | | | | | We now skip allocating a hiz miptree for gen8. Instead, we calculate the required hiz buffer parameters and allocate a bo directly. v2: * Update hz_height calculation as suggested by Topi v3: * Bail if we failed to create the bo (Ben) v4: * CEILING => DIV_ROUND_UP * Make sure mt->logical_depth0 being 0 would not cause trouble * Fail if Y tiling is not returned Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67564 Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* i965/gen7: Don't allocate hiz miptree structureJordan Justen2015-03-091-2/+104
| | | | | | | | | | | | | | | | | | | We now skip allocating a hiz miptree for gen7. Instead, we calculate the required hiz buffer parameters and allocate a bo directly. v2: * Update hz_height calculation as suggested by Topi v3: * Bail if we failed to create the bo (Ben) v4: * CEILING => DIV_ROUND_UP * Make sure mt->logical_depth0 being 0 would not cause trouble * Fail if Y tiling is not returned Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67564 Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* i965/gen8: Don't rely directly on the hiz miptree structureJordan Justen2015-03-091-3/+3
| | | | | | | | | | | We are still allocating a miptree for hiz, but we only use fields from intel_miptree_aux_buffer. This will allow us to switch over to not allocating a miptree. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* i965/gen7: Don't rely directly on the hiz miptree structureJordan Justen2015-03-092-6/+7
| | | | | | | | | | | We are still allocating a miptree for hiz, but we only use fields from intel_miptree_aux_buffer. This will allow us to switch over to not allocating a miptree. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* i965/hiz: Start to separate miptree out from hiz buffersJordan Justen2015-03-099-31/+79
| | | | | | | | | | | | | | | | | | | | | | | Today we allocate a miptree's for the hiz buffer. We needed this in the past because we would point the hardware at offsets of the hiz buffer. Since the hiz format is not documented, this is not a good idea. Since moving to support layered rendering on Gen7+, we no longer point at an offset into the buffer on Gen7+. Therefore, to support hiz on Gen7+, we don't need a full miptree structure allocated. This patch starts to create a new auxiliary buffer structure (intel_miptree_aux_buffer) that can be a more simplistic miptree side-band buffer associated with a miptree. (For example, to serve the needs of the hiz buffer.) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* mesa/scissor: fix typos in debug namesDave Airlie2015-03-101-2/+2
| | | | | | Just noticed this when working on virgl. Signed-off-by: Dave Airlie <[email protected]>
* nvc0: fix wrong max value for driver queriesSamuel Pitoiset2015-03-091-4/+3
| | | | | | | | | | | The maximum value of a Gallium HUD's panel is automatically adjusted when the current value is greater than the max. If we set the pipe_query_driver_info::max_value to UINT64_MAX, the maximum value is never adjusted and this results in a flat line instead of a pretty curve which is correctly scaled. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* i965: Silence GCC maybe-uninitialized warning.Vinson Lee2015-03-091-1/+1
| | | | | | | | | | brw_shader.cpp: In function ‘bool brw_saturate_immediate(brw_reg_type, brw_reg*)’: brw_shader.cpp:618:31: warning: ‘sat_imm.brw_saturate_immediate(brw_reg_type, brw_reg*)::<anonymous union>::ud’ may be used uninitialized in this function [-Wmaybe-uninitialized] reg->dw1.ud = sat_imm.ud; ^ Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* i915: Fix GCC unused-but-set-variable warning in release build.Vinson Lee2015-03-091-4/+1
| | | | | | | | | | i915_fragprog.c: In function ‘i915ValidateFragmentProgram’: i915_fragprog.c:1453:11: warning: variable ‘k’ set but not used [-Wunused-but-set-variable] int k; ^ Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* Add macro for unused function attribute.Vinson Lee2015-03-091-0/+6
| | | | | | Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* meta: Plug memory leakBen Widawsky2015-03-091-1/+3
| | | | | | | | | | | | | | | | It looks like this has existed since commit f5a477ab76b6e0b268387699cd2253a43db0dfae Author: Ian Romanick <[email protected]> Date: Mon Dec 16 11:54:08 2013 -0800 meta: Refactor shader generation code out of mipmap generation path Valgrind was complaining on fbo-generatemipmap-formats v2: Instead, do the allocation after the early return block (v2) Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Don't issue FB writes for bound but unwritten color targets.Kenneth Graunke2015-03-091-3/+9
| | | | | | | | | | | | | | | | | | | | | We used to loop over all color attachments, and emit FB writes for each one, even if the shader didn't write to a corresponding output variable. Those color attachments would be filled with garbage (undefined values). Football Manager binds a framebuffer with 4 color attachments, but draws to it using a shader that only writes to gl_FragData[0..2]. This meant that color attachment 3 would be filled with garbage, resulting in rendering artifacts. Now we skip writing to it, fixing rendering. Writes to gl_FragColor initialize outputs[0..nr_color_regions-1] to GRFs, while writes to gl_FragData[i] initialize outputs[i]. Thanks to Jason Ekstrand for tracking this down. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86747 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Cc: [email protected]
* i965/fs: Make emit_shader_time_end() insert before EOT.Kenneth Graunke2015-03-092-23/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | Previously, we emitted the shader-time epilogue from emit_fb_writes(), during the middle of looping through color regions (or emit_urb_writes for the VS). This is duplicated several times and rather awkward. I need to fix a bug in our FB write handling, and it will be a lot easier if we move emit_shader_time_end() out of there. Now, we simply emit FB writes/URB writes, and subsequently have emit_shader_time_end() insert instructions before the final SEND with EOT. Not only is this simpler, it's actually a slight improvement: we now include the MOVs to set up the final FB write payload in our shader-time measurements. Note that INTEL_DEBUG=shader_time only exists on Gen7+, and uses send-from-GRF. (In the past, we might have hit trouble where both attempt to use MRFs for messages; that's not a problem now.) v2: Rebase on v3 of the previous patch and other shader_time fixes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> [v1] Acked-by: Matt Turner <[email protected]> Cc: [email protected]
* i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.Kenneth Graunke2015-03-092-5/+16
| | | | | | | | | | | | | This makes another part of the INTEL_DEBUG=shader_time code emittable at arbitrary locations, rather than just at the end of the instruction stream. v2: Don't lose smear! Caught by Topi Pohjolainen. v3: Don't set smear on the destination of the MOV. Thanks Topi! Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Cc: [email protected]
* i965/fs: Make emit_shader_time_write return rather than emit.Kenneth Graunke2015-03-092-10/+8
| | | | | | | | | | | | Instead of emit_shader_time_write, we now do emit(SHADER_TIME_ADD(...)). The advantage is that we can also insert a shader time write at an arbitrary location in the instruction stream, rather than being restricted to emitting at the end. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Matt Turner <[email protected]> Cc: [email protected]
* i965/fs: Set smear on shader_time diff register.Kenneth Graunke2015-03-091-0/+1
| | | | | | | | | | | | | | The ADD(diff, diff, fs_reg(-2u)) instruction reads diff, which is a width 1 register. We need to read it as <0,1,0> with a subreg of 0, which is what smear accomplishes. Fixes assertion: brw_eu_emit.c:285: validate_reg: Assertion `hstride == 0' failed. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Cc: [email protected]
* i965/fs: Set force_writemask_all on shader_time instructions.Kenneth Graunke2015-03-091-2/+7
| | | | | | | | | | | | These computations don't have anything to do with the currently executing channels, so they should use force_writemask_all. This fixes assert failures. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Cc: [email protected]
* r600g: Use R600_MAX_VIEWPORTS instead of 16Alexandre Demers2015-03-095-12/+14
| | | | | | | | | | | Lets define R600_MAX_VIEWPORTS instead of using 16 here and there in the code when looping through viewports and scissors. It is easier to understand what this number represents. v2: Missed a case where R600_MAX_VIEWPORTS should have been used. Signed-off-by: Alexandre Demers <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* i915: Remove unused IS_GEN2 macroIan Romanick2015-03-091-5/+0
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove (mostly) unused IS_915 macroIan Romanick2015-03-091-5/+3
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove (mostly) unused IS_PNV, IS_PNVG, and IS_PNVGM macrosIan Romanick2015-03-091-5/+3
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove IS_9XX macroIan Romanick2015-03-092-5/+2
| | | | | | | | | Since the i915 / i965 split, IS_9XX just means IS_GEN3. Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove unused IS_MOBILE macroIan Romanick2015-03-091-10/+0
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Don't write past the end of the application supplied bufferIan Romanick2015-03-091-7/+12
| | | | | | | | | | | | | | | | | | | | | | Both the AMD and Intel APIs provide a dataSize parameter, and this function would merrily ignore it. Neither API specifies what to do when the buffer isn't big enough. I take the easy route of writing all the complete bits of data that will fit. With more complete specs, we could probably do something different. I noticed this while looking into an unused parameter warning. The warning was actually useful! brw_performance_monitor.c: In function 'brw_get_perf_monitor_result': brw_performance_monitor.c:1261:37: warning: unused parameter 'data_size' [-Wunused-parameter] GLsizei data_size, ^ v2: Fix checks to include offset in the calculation. Noticed by Jan. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jan Vesely <[email protected]>
* i965: Silence unused parameter warningIan Romanick2015-03-091-0/+1
| | | | | | | | | | | | | | All dd functions take a gl_context as the first parameter. Instead of removing it, just silence the warning. brw_performance_monitor.c: In function 'brw_new_perf_monitor': brw_performance_monitor.c:1354:41: warning: unused parameter 'ctx' [-Wunused-parameter] brw_new_perf_monitor(struct gl_context *ctx) ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Carl Worth <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Silence many 'static' is not at beginning of declaration warningsIan Romanick2015-03-091-13/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | What a useful warning. #ThanksGCC brw_performance_monitor.c:153:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen5_raw_chaps_counters[] = { ^ brw_performance_monitor.c:185:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen5_oa_snapshot_layout[] = ^ brw_performance_monitor.c:221:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_group gen5_groups[] = { ^ brw_performance_monitor.c:240:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen6_raw_oa_counters[] = { ^ brw_performance_monitor.c:281:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen6_oa_snapshot_layout[] = ^ brw_performance_monitor.c:317:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen6_statistics_counters[] = { ^ brw_performance_monitor.c:332:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen6_statistics_register_addresses[] = { ^ brw_performance_monitor.c:346:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_group gen6_groups[] = { ^ brw_performance_monitor.c:356:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen7_raw_oa_counters[] = { ^ brw_performance_monitor.c:402:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen7_oa_snapshot_layout[] = ^ brw_performance_monitor.c:470:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen7_statistics_counters[] = { ^ brw_performance_monitor.c:493:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen7_statistics_register_addresses[] = { ^ brw_performance_monitor.c:515:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_group gen7_groups[] = { ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Carl Worth <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965/fs: Silence unused parameter warningIan Romanick2015-03-091-2/+2
| | | | | | | | | | | | I don't this opt_cmod_propagation_local ever used the fs_visitor. brw_fs_cmod_propagation.cpp:52:40: warning: unused parameter 'v' [-Wunused-parameter] opt_cmod_propagation_local(fs_visitor *v, bblock_t *block) ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965/fs: Silence unused parameter warningIan Romanick2015-03-091-8/+4
| | | | | | | | | | | | Unused since b18fd23. brw_fs.cpp:2878:44: warning: unused parameter 'dispatch_width' [-Wunused-parameter] clear_deps_for_inst_src(fs_inst *inst, int dispatch_width, bool *deps, ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965/fs: Silence unused parameter warningIan Romanick2015-03-094-7/+5
| | | | | | | | | brw_fs_visitor.cpp:2162:56: warning: unused parameter 'offset_components' [-Wunused-parameter] fs_reg offset_value, unsigned offset_components, ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* main: Add entry point for TextureBufferRange.Laura Ekstrand2015-03-094-0/+59
| | | | | | | | v2: Review by Martin Peres - Get rid of difficult-to-follow code copied and pasted from the original TexBufferRange Reviewed-by: Anuj Phogat <[email protected]>
* main: Add check_texture_buffer_target.Laura Ekstrand2015-03-091-11/+28
| | | | | | | | | | Creates a shared function to ensure that texture buffer target is GL_TEXTURE_BUFFER. Helps to clean up the Tex[ture]Buffer[Range] functions. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Add check_texture_buffer_range.Laura Ekstrand2015-03-091-15/+58
| | | | | | | | | | Creates a shared function that TexBufferRange and TextureBufferRange can use to check the buffer range. This cleans up TexBufferRange considerably. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Cosmetic changes for Texture Buffers.Laura Ekstrand2015-03-091-2/+9
| | | | | | | | | Adds a useful comment and some whitespace. Fixes an error message. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Refactor _mesa_texture_buffer_range.Laura Ekstrand2015-03-092-39/+25
| | | | | | | | | | | Changes how the caller is identified in error messages, moves a check for ARB_texture_buffer_object from the entry points to the shared code in _mesa_texture_buffer_range, and removes an unused argument (GLenum target). v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Use _mesa_lookup_bufferobj_err to simplify Tex[ture]Buffer[Range].Laura Ekstrand2015-03-091-11/+12
| | | | | | | | v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] - Closing curly brace on the same line as else Reviewed-by: Anuj Phogat <[email protected]>
* main: Add utility function _mesa_lookup_bufferobj_err.Laura Ekstrand2015-03-092-0/+23
| | | | | | | This function is exposed to mesa driver internals so that texture buffer objects and array objects can use it. Reviewed-by: Anuj Phogat <[email protected]>
* main: Checking for cube completeness in GetCompressedTextureImage.Laura Ekstrand2015-03-091-1/+10
| | | | | | | | | v2: Review from Anuj Phogat - Remove redundant copies of the cube map block comment - Replace redundant "if (!texImage) return;" statements with assert(texImage) Reviewed-by: Anuj Phogat <[email protected]>
* main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.Laura Ekstrand2015-03-092-28/+133
| | | | | | | | | v2: Review from Anuj Phogat - Remove redundant copies of the cube map block comment - Replace redundant "if (!texImage) return;" statements with assert(texImage) Reviewed-by: Anuj Phogat <[email protected]>
* main: assert(texImage) in ARB_DSA texture cube map functions.Laura Ekstrand2015-03-092-4/+6
| | | | | | | | | | | | | ARB_direct_state_access functions that deal with texture cube maps need to make sure that texture images are not NULL before operating on them. In the following cases, the error check functions already throw an error if texImage == NULL, so an assert can be raised instead. v2: Review from Anuj Phogat - Replace redundant "if (!texImage) return;" statements with assert(texImage) Reviewed-by: Anuj Phogat <[email protected]>
* main: Remove redundant copy of cube map block comment in GetTextureImage.Laura Ekstrand2015-03-091-29/+3
| | | | | | | | | | | | The comment describing why ARB_direct_state_access texture cube map functions use _mesa_cube_level_complete is very long. To save room in the files, readers are now referred to one central comment on texturesubimage in teximage.c. v2: Review from Anuj Phogat - Remove redundant copies of the cube map block comment Reviewed-by: Anuj Phogat <[email protected]>
* main: Remove redundant NumLayers checks.Laura Ekstrand2015-03-092-27/+0
| | | | | | | | ARB_direct_state_access texture functions that operate on cube maps no longer need to verify that cube map texture objects contain six texture images because _mesa_cube_level_complete now does that for them. Reviewed-by: Anuj Phogat <[email protected]>