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* util/blitter (and friends): generate appropriate SVIEW declsRob Clark2015-06-216-47/+146
* util/pstipple: updates for SVIEW declsRob Clark2015-06-211-5/+17
* draw: updates to support SVIEW declsRob Clark2015-06-212-2/+32
* tgsi/transform: add support for SVIEW declsRob Clark2015-06-211-0/+21
* tgsi: update docs for SVIEW usage with TEX* instructionsRob Clark2015-06-211-0/+12
* mesa: Back out an accidental change I had in a VC4 commit.Eric Anholt2015-06-201-1/+0
* vc4: Use a defined t value for 1D textures.Eric Anholt2015-06-201-1/+3
* vc4: Fix write-only texsubimage when we had to align.Eric Anholt2015-06-202-1/+6
* ilo: clean up header includesChia-I Wu2015-06-205-2/+5
* ilo: avoid ilo_ib_state in genX_3DPRIMITIVE()Chia-I Wu2015-06-202-10/+8
* ilo: move gen6_so_SURFACE_STATE() out of coreChia-I Wu2015-06-202-52/+53
* ilo: add ilo_state_sol_bufferChia-I Wu2015-06-206-103/+317
* ilo: add ilo_state_index_bufferChia-I Wu2015-06-207-70/+171
* ilo: add ilo_state_vertex_bufferChia-I Wu2015-06-207-54/+189
* ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vfChia-I Wu2015-06-209-67/+168
* ilo: add 3DSTATE_VF to ilo_state_vfChia-I Wu2015-06-209-66/+190
* ilo: embed pipe_index_buffer in ilo_ib_stateChia-I Wu2015-06-203-45/+40
* ilo: fix a buffer overrunChia-I Wu2015-06-201-1/+1
* ilo: fix a -Wmaybe-uninitialized warningChia-I Wu2015-06-201-0/+1
* glsl: fix formatting glitch in _mesa_print_ir()Brian Paul2015-06-191-1/+1
* i965/gen8: Use HALIGN_16 for single sample mcs buffersBen Widawsky2015-06-191-1/+1
* mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktopIlia Mirkin2015-06-191-8/+8
* u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()Brian Paul2015-06-191-1/+2
* gallium: whitespace, formatting clean-up in p_state.hBrian Paul2015-06-191-16/+20
* st/wgl: fix WGL_SWAP_METHOD_ARB queryBrian Paul2015-06-191-1/+6
* stw: use new stw_get_nop_function() function to avoid Viewperf 12 crashesBrian Paul2015-06-191-3/+20
* stw: add some no-op functions for GL_EXT_dsa, GL_NV_half_floatBrian Paul2015-06-193-0/+476
* st/wgl: Don't return core profile for 3.1 contexts.Jose Fonseca2015-06-191-7/+6
* st/wgl: set PIPE_BIND_SAMPLER_VIEW for window color buffersBrian Paul2015-06-191-0/+1
* st/wgl: add support for multisample pixel formatsBrian Paul2015-06-191-9/+20
* st/wgl: respect sample count when creating framebuffer surfacesBrian Paul2015-06-191-0/+1
* st/wgl: fix WGL_SAMPLE_BUFFERS_ARB queryBrian Paul2015-06-191-1/+1
* tgsi: add comments for ureg_emit_label()Brian Paul2015-06-191-0/+6
* tgsi: new comments, assertion for executing TGSI_OPCODE_CALBrian Paul2015-06-191-1/+5
* llvmpipe: Truncate the binned constants to max const buffer size.Jose Fonseca2015-06-192-2/+9
* glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.Jose Fonseca2015-06-191-0/+7
* glsl: guard gl_NumSamples enablement on ARB_sample_shadingIlia Mirkin2015-06-181-1/+2
* i965: Add missing braces around if-statement.Matt Turner2015-06-181-1/+2
* i965/compute: Fix undefined code with right_mask for SIMD32Jordan Justen2015-06-181-1/+1
* mesa: add GL_PROGRAM_PIPELINE support in KHR_debug callsIlia Mirkin2015-06-184-12/+24
* glsl: add version checks to conditionals for builtin variable enablementIlia Mirkin2015-06-181-5/+5
* glsl: handle conversions to double when comparing param matchesIlia Mirkin2015-06-181-3/+5
* ilo: remove missing ilo_fence.h from the sources listEmil Velikov2015-06-181-1/+0
* egl/x11: Set version of swrastLoader to 2Boyan Ding2015-06-181-1/+1
* vc4: Move tile state/alloc allocation into the kernel.Eric Anholt2015-06-179-101/+72
* vc4: Move RCL generation into the kernel.Eric Anholt2015-06-1711-676/+725
* vc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.Eric Anholt2015-06-171-1/+32
* vc4: Fix memory leak from simple_list conversion.Eric Anholt2015-06-171-3/+2
* vc4: Track the number of BOs allocated and their size.Eric Anholt2015-06-172-7/+100
* i965: Fix textureGrad with cube samplersIago Toral Quiroga2015-06-181-8/+18