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* tgsi: Remove dead code.Michal Krol2010-02-251-12/+0
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* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-2532-32/+32
| | | | | | glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
* glapi: Move src/mesa/main/dispatch.c to glapi and rename.Chia-I Wu2010-02-255-7/+4
| | | | | | main/dispatch.c is a glapi source file. It is part of GLAPI_SOURCES in sources.mak and part of glapi_sources in SConscript. This commit moves it to glapi/ and renames it to glapi_dispatch.c.
* glapi: Generated GLX sources should use glapidispatch.h.Chia-I Wu2010-02-253-3/+3
| | | | Fix glX_proto_recv.py and glX_proto_send.py, and regenerate the sources.
* mesa: Remove unused Makefile.{ugl,win}.Chia-I Wu2010-02-252-572/+0
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* st/egl: Reduce validation round-trips in DRI2 backend.Chia-I Wu2010-02-251-14/+88
| | | | | | | | | | | | This is similar to the changes to reduce the round-trips in ximage backend. When the server supports DRI_InvalidateBuffers, the event is used to update the server stamp (this path is not tested). Otherwise, the server stamp is updated when flush_frontbuffer or swap_buffers is called. This makes sure at least the client APIs get the new buffers when a new frame is started while skipping all round-trips during the drawing.
* st/egl: Reduce validation round-trips in ximage backend.Chia-I Wu2010-02-252-43/+39
| | | | | | | | | | | ximage_surface_validate is called several times per frame. This commit adds the client and server stamps to reduce the round-trips to the server. The idea is to bump the server stamp when flush_frontbuffer or swap_buffers is called, and to skip the round-trip when the client stamp is equal to the server stamp. This makes sure the client APIs get the new buffers when a new frame is started while skipping all round-trips during the drawing. To make this work, egl_g3d_validate_context is no longer called after swap_buffers.
* st/egl: Refactor dri2_surface_get_buffers.Chia-I Wu2010-02-251-51/+67
| | | | | Add dri2_surface_process_drawable_buffers to process the buffers returned by the server.
* st/egl: Add dri2InvalidateBuffers.Chia-I Wu2010-02-254-19/+74
| | | | | | src/glx/dri2.c will call dri2InvalidateBuffers when DRI2_InvalidateBuffers event is received. This fixes a missing symbol error, and paves the way for event-based validation.
* util: Assert that pointer is not null before dereferencing.Vinson Lee2010-02-251-1/+4
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* mesa: Remove dead error condition.Vinson Lee2010-02-251-1/+1
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* glu/sgi: Set freed pointer to NULL.Vinson Lee2010-02-251-0/+1
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* r300g: Atomize vertex shader.Corbin Simpson2010-02-248-60/+58
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* r300g: Move CALLOCs to correct place.Corbin Simpson2010-02-241-8/+7
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* r300g: prevent CS overflow when emitting the draw packetsMarek Olšák2010-02-243-18/+55
| | | | Signed-off-by: Corbin Simpson <[email protected]>
* llvmpipe: clean up rasterization threads upon context destructionBrian Paul2010-02-242-0/+18
| | | | Fixes glean hang, bug 26536.
* vbo: remove dead codeBrian Paul2010-02-241-35/+3
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* r300g: remove invalid .PHONY lineBrian Paul2010-02-241-2/+0
| | | | | The $(COMPILER_ARCHIVE) target is not a phony target. This solves the unconditional re-making of libr300.a
* gallium: remove extra -I paths from Makefile.templateBrian Paul2010-02-241-3/+0
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* mesa: Fix SCons build.Vinson Lee2010-02-241-2/+2
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* dri: remove old assertion (see bug 26734)Brian Paul2010-02-241-8/+0
| | | | (cherry picked from commit 293f4d51b473783d5c5ab773a1c438e0a2fe46f2)
* llvmpipe: more lp_rasterizer_task parameter passingBrian Paul2010-02-244-114/+89
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* llvmpipe: pass fewer parameters to rasterization functionsBrian Paul2010-02-243-15/+9
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* llvmpipe: added some assertionsBrian Paul2010-02-241-0/+5
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* egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmapKristian Høgsberg2010-02-241-4/+149
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* intel: Implement GL_OES_EGL_image entrypointsKristian Høgsberg2010-02-242-0/+88
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* intel: Implement DRI image extensionKristian Høgsberg2010-02-244-0/+104
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* gallium: remove $(DEFINES) from cc/c++ command linesBrian Paul2010-02-242-6/+6
| | | | | The $(DEFINES) is already in $(CFLAG)S and (CXXFLAGS). This prevents all the -D args appearing twice in the compilation commands.
* mesa: put declaration before codeBrian Paul2010-02-241-1/+1
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* gallium: comment/document usage flagsBrian Paul2010-02-241-1/+3
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* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-246-0/+83
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* glapi: GL_OES_EGL_image autogenerated filesKristian Høgsberg2010-02-2410-1456/+1586
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* glapi: Add GL_OES_EGL_imageKristian Høgsberg2010-02-243-1/+24
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* st/mesa: updated commentsBrian Paul2010-02-242-3/+4
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* st/mesa: consolidate redundant format conversion codeBrian Paul2010-02-241-86/+21
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* st/mesa: more format code clean-up and removalBrian Paul2010-02-242-68/+18
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* st/mesa: clean-ups in FBO codeBrian Paul2010-02-241-21/+6
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* st/mesa: clean-up of format-related codeBrian Paul2010-02-243-77/+13
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* st/mesa: use util_format_get_blocksize()Brian Paul2010-02-241-1/+1
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* st/mesa: code clean-ups in st_renderbuffer_alloc_storage()Brian Paul2010-02-241-8/+7
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* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
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* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
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* r600: proper fix for 15601835361e2fdd34b38b265cfc3007749ee24dAlex Deucher2010-02-242-2/+2
| | | | | | PRE_EMIT_STATE_BUFSZ accounts for the start 3d, idle, cd/db flush not for state. The relocs for CB_COLOR0_FRAG & CB_COLOR0_TILE are part of the render target state.
* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
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* mesa: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-241-3/+7
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* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-7/+5
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* gallivm: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-243-7/+5
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* util: Kill array vs arith layouts. Revamp UTIL_FORMAT_LAYOUT_xxx.José Fonseca2010-02-244-180/+163
| | | | Too confusing. I now can get the same information through other means.
* i915g: fix a commentBrian Paul2010-02-241-1/+1
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* gallium/docs: clean up texture usage text, added texture geom infoBrian Paul2010-02-241-5/+19
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