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Author
Age
Files
Lines
*
mesa: Stop defining a full separate format for RGBA_UINT8.
Eric Anholt
2019-11-07
6
-12
/
+11
*
gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.
Eric Anholt
2019-11-07
3
-0
/
+111
*
gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
Eric Anholt
2019-11-07
3
-0
/
+6
*
gallium: Add some more channel orderings of packed formats.
Eric Anholt
2019-11-07
3
-0
/
+48
*
gallium: Add defines for FXT1 texture compression.
Eric Anholt
2019-11-07
6
-2
/
+22
*
mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.
Eric Anholt
2019-11-07
1
-0
/
+4
*
radv/gfx10: fix primitive indices orientation for NGG GS
Samuel Pitoiset
2019-11-07
2
-9
/
+45
*
Revert "intel/blorp: Fix usage of uninitialized memory in key hashing"
Kenneth Graunke
2019-11-07
1
-6
/
+1
*
intel/blorp: Fix usage of uninitialized memory in key hashing
Danylo Piliaiev
2019-11-07
1
-1
/
+6
*
osmesa/tests: Extend render test to cover other working cases
Dylan Baker
2019-11-07
1
-1
/
+3
*
gallium/osmesa: Convert osmesa test to gtest
Dylan Baker
2019-11-07
3
-49
/
+108
*
meson: gtest needs pthreads
Dylan Baker
2019-11-07
1
-0
/
+1
*
panfrost: Pipe the GPU ID into compiler and disassembler
Tomeu Vizoso
2019-11-07
10
-29
/
+31
*
aco: workaround Tonga/Iceland hardware bug
Daniel Schürmann
2019-11-07
1
-5
/
+5
*
panfrost: Release the ctx->pipe_framebuffer ref
Boris Brezillon
2019-11-07
1
-0
/
+1
*
panfrost: Destroy the upload manager allocated in panfrost_create_context()
Boris Brezillon
2019-11-07
1
-0
/
+2
*
intel/gen_decoder: Fix unused-but-set-variable warning
Kai Wasserbäch
2019-11-07
1
-2
/
+2
*
nir: fix unused function warning in src/compiler/nir/nir.c
Kai Wasserbäch
2019-11-07
1
-1
/
+2
*
nir: fix unused variable warning in find_and_update_previous_uniform_storage
Kai Wasserbäch
2019-11-07
1
-1
/
+1
*
nir: fix unused variable warning in nir_lower_vars_to_explicit_types
Kai Wasserbäch
2019-11-07
1
-1
/
+2
*
gallium: dri2: Use index as plane number.
Lepton Wu
2019-11-06
1
-1
/
+1
*
anv: implement VK_KHR_separate_depth_stencil_layouts
Lionel Landwerlin
2019-11-06
6
-27
/
+90
*
panfrost: Print the right zero field
Tomeu Vizoso
2019-11-06
1
-1
/
+1
*
panfrost: Generate polygon list manually for SFBD
Tomeu Vizoso
2019-11-06
2
-1
/
+18
*
panfrost: Decode blend shaders for SFBD
Tomeu Vizoso
2019-11-06
2
-23
/
+32
*
panfrost: Take into account texture layers in SFBD
Tomeu Vizoso
2019-11-06
1
-5
/
+6
*
panfrost: Rework format encoding on SFBD
Tomeu Vizoso
2019-11-06
8
-93
/
+213
*
panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720
Tomeu Vizoso
2019-11-06
2
-7
/
+3
*
panfrost: Add checksum fields to SFBD descriptor
Tomeu Vizoso
2019-11-06
3
-1
/
+22
*
zink: do advertize integer support in shaders
Erik Faye-Lund
2019-11-06
1
-1
/
+3
*
zink/spirv: implement ball_fequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: implement ball_iequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: implement bany_inequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: implement bany_fnequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: support loading bool constants
Erik Faye-Lund
2019-11-06
1
-5
/
+21
*
zink/spirv: drop temp-array for component-count
Erik Faye-Lund
2019-11-06
1
-6
/
+3
*
zink: use u_blitter when format-reinterpreting
Erik Faye-Lund
2019-11-06
1
-0
/
+10
*
zink: always allow sampling of images
Erik Faye-Lund
2019-11-06
1
-4
/
+3
*
zink: transition resources before resolving
Erik Faye-Lund
2019-11-06
1
-0
/
+8
*
zink: disable fragment-shader texture-lod
Erik Faye-Lund
2019-11-06
1
-0
/
+2
*
zink: make sure src image is transfer-src-optimal
Duncan Hopkins
2019-11-06
1
-0
/
+4
*
zink: do not advertize coherent mapping
Erik Faye-Lund
2019-11-06
1
-1
/
+1
*
zink: always allow mutating the format
Erik Faye-Lund
2019-11-06
1
-2
/
+3
*
zink: use actual format for render-pass
Erik Faye-Lund
2019-11-06
1
-3
/
+4
*
radeonsi: fix shader disk cache key
Pierre-Eric Pelloux-Prayer
2019-11-06
1
-2
/
+3
*
radv: implement VK_EXT_subgroup_size_control
Samuel Pitoiset
2019-11-06
5
-3
/
+59
*
radv: rely on shader's wavesize when computing NGG info
Samuel Pitoiset
2019-11-06
1
-1
/
+10
*
radv: determine shaders wavesize at pipeline level
Samuel Pitoiset
2019-11-06
6
-19
/
+28
*
radv: hardcode the number of waves for the GFX6 LS-HS bug
Samuel Pitoiset
2019-11-06
1
-1
/
+1
*
radv/gfx10: enable wave32 for compute based on shader's wavesize
Samuel Pitoiset
2019-11-06
3
-3
/
+7
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