Commit message (Collapse) | Author | Age | Files | Lines | |
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* | st/dri: Only create new textures if drawable has changed | Jakob Bornecrantz | 2009-05-18 | 2 | -0/+17 |
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* | r300-gallium: Fix (another) wrong value in MSPOS. | Corbin Simpson | 2009-05-18 | 1 | -1/+1 |
| | | | | Again, thanks to agd5f. | ||||
* | radeon-gallium: Remove BO validation debug. | Corbin Simpson | 2009-05-18 | 1 | -4/+0 |
| | | | | | It appears that that area of code "just works" much like classic Mesa's version, so might as well not waste scrollback on it. | ||||
* | r300-gallium: Cleanup viewport state setup. | Corbin Simpson | 2009-05-18 | 1 | -36/+28 |
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* | r300-gallium: Always do VTE, never software viewport. | Corbin Simpson | 2009-05-18 | 4 | -4/+27 |
| | | | | This makes glxgears draw properly with SW TCL. | ||||
* | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-05-18 | 6 | -11/+38 |
|\ | | | | | | | | | | | | | Conflicts: Makefile src/mesa/main/version.h | ||||
| * | st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level() | Brian Paul | 2009-05-18 | 1 | -2/+6 |
| | | | | | | | | The stride needs to be in texels, not bytes. | ||||
| * | mesa: comments for _mesa_generate_mipmap_level() | Brian Paul | 2009-05-18 | 1 | -0/+3 |
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| * | softpipe: add texture target sanity check assertion | Brian Paul | 2009-05-18 | 1 | -0/+5 |
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| * | st: fix incorrect target parameter to screen->is_format_supported() | Brian Paul | 2009-05-18 | 1 | -1/+1 |
| | | | | | | | | We were passing a GL texture target instead of a pipe_texture_target enum. | ||||
| * | Initialize psp->waitX/waitGL for swrast_dri.so. | Aidan Thornton | 2009-05-18 | 1 | -0/+2 |
| | | | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=21053 . | ||||
| * | mesa: bump version to 7.5-rc2mesa_7_5_rc2 | Brian Paul | 2009-05-15 | 1 | -1/+1 |
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| * | r300: Make sure to drop current hardware state reference to texture objects. | Michel Dänzer | 2009-05-14 | 2 | -8/+21 |
| | | | | | | | | Fixes potential texture object leaks. | ||||
* | | r300-gallium: Enable GLSL for r500. | Corbin Simpson | 2009-05-17 | 1 | -2/+5 |
| | | | | | | | | | | | | Before you get all excited, this is *not* to be construed as actual support for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just flicking it on so that it can be tested and developed a bit easier. | ||||
* | | r300-gallium: r500-fs: DDX and DDY support. | Corbin Simpson | 2009-05-17 | 1 | -0/+10 |
| | | | | | | | | Oh, look, GLSL instructions. I wonder what I'll do next. | ||||
* | | dri-gallium: Add GLSL support. | Corbin Simpson | 2009-05-17 | 1 | -1/+10 |
| | | | | | | | | Oh, look, it's more features. :3 | ||||
* | | r300-gallium: Add half-right COS and SIN. | Corbin Simpson | 2009-05-17 | 1 | -0/+9 |
| | | | | | | | | | | HW trig does a premultiply by 2pi, where Mesa does another premultiply by pi. This is a problem. | ||||
* | | r300-gallium: Size mismatch. | Corbin Simpson | 2009-05-17 | 1 | -1/+1 |
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* | | r300-gallium, radeon-gallium: Nuke gb_pipes from orbit. | Corbin Simpson | 2009-05-17 | 7 | -49/+2 |
| | | | | | | | | | | See the previous commit for an explanation. This is just all the support code for GB_TILE_CONFIG. | ||||
* | | r300-gallium: Don't set GB_TILE_CONFIG (in userspace.) | Corbin Simpson | 2009-05-17 | 1 | -4/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | This accompanies kernel patches that make GB_TILE_CONFIG's various members completely controlled in DRM. GB_TILE_CONFIG has the following controls: - The number of GB (pixel) pipes enabled - The size and style of tiling - Subpixel precision (either 1/12 or 1/16) Per airlied and glisse, userspace and kernel will now agree (always) on a subpixel precision of 1/12, and tiling will always be kernel-controlled. | ||||
* | | r300-gallium: Clean up more invariant state. | Corbin Simpson | 2009-05-17 | 2 | -24/+13 |
| | | | | | | | | GA_ENHANCE is now the kernel's problem. | ||||
* | | r300-gallium: Update XXX. | Corbin Simpson | 2009-05-17 | 2 | -20/+3 |
| | | | | | | | | Lops work fine as long as HW TCL is off. (I think I know why.) | ||||
* | | r300-gallium: Correct default MSPOS. | Corbin Simpson | 2009-05-17 | 1 | -2/+2 |
| | | | | | | | | Per agd5f. | ||||
* | | r300-gallium: vs: Fix vert shader init. | Corbin Simpson | 2009-05-17 | 1 | -15/+4 |
| | | | | | | | | Makes the last three commits suck much less. :3 | ||||
* | | r300-gallium: r500-fs: Enable depth writes, kinda. | Corbin Simpson | 2009-05-17 | 2 | -4/+31 |
| | | | | | | | | Should work, but doesn't. Hm. | ||||
* | | r300-gallium: Comment out useless debugging code. | Corbin Simpson | 2009-05-17 | 1 | -12/+12 |
| | | | | | | | | Those parts are nearly solid compared to the shaders. | ||||
* | | r300-gallium: vs: Dupe tokens, better debug, count spurious insts. | Corbin Simpson | 2009-05-17 | 3 | -6/+23 |
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* | | r300-gallium: Die on bad texture formats. | Corbin Simpson | 2009-05-16 | 1 | -2/+9 |
| | | | | | | | | | | Odds are good that we'll die later anyway, so we might as well do it before we start dancing on random memory. | ||||
* | | r300-gallium: Update floating-point params too. | Corbin Simpson | 2009-05-16 | 1 | -6/+9 |
| | | | | | | | | Even though we *can* render 10,000-pixel-wide lines, let's not advertise it. | ||||
* | | r300-gallium: Update screen caps. | Corbin Simpson | 2009-05-16 | 1 | -4/+3 |
| | | | | | | | | Anisotropic filtering should work, and OQ is broken. | ||||
* | | intel-gallium: Fix trace_drm integration. | Corbin Simpson | 2009-05-16 | 1 | -144/+5 |
| | | | | | | | | Compile-tested only, sorry. | ||||
* | | Create common trace_drm code, add to radeon_winsys. | Corbin Simpson | 2009-05-16 | 4 | -0/+175 |
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* | | r300-gallium: Various cleanups leftover from before. | Corbin Simpson | 2009-05-16 | 3 | -3/+8 |
| | | | | | | | | BEGIN/END_CS pair, a few asserts, and a slightly more correct VTE setup. | ||||
* | | gallium: remove occlusion_count flag from depth-stencil state | Keith Whitwell | 2009-05-16 | 4 | -2/+7 |
| | | | | | | | | | | | | | | | | | | Drivers can just keep track of whether they are within a query by monitoring the begin/end query callbacks. The flag adds no information beyond that. Only softpipe was examining this flag -- it has been fixed up and retested with demos/arbocclude. | ||||
* | | gallium-intel: Enable trace driver | Jakob Bornecrantz | 2009-05-16 | 3 | -0/+147 |
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* | | trace: Export enabled status | Jakob Bornecrantz | 2009-05-16 | 4 | -9/+25 |
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* | | trace: Unwrap buffer in texture_blanket | Jakob Bornecrantz | 2009-05-16 | 1 | -1/+3 |
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* | | trace: If either shader is disabled don't draw | Jakob Bornecrantz | 2009-05-16 | 2 | -0/+19 |
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* | | trace: Put shaders on a list in the context | Jakob Bornecrantz | 2009-05-16 | 6 | -8/+151 |
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* | | trace: Move state dump functions to tr_dump_state.[c|h] | Jakob Bornecrantz | 2009-05-16 | 6 | -7/+7 |
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* | | intel: Don't complain on falling back from PBO fastpaths. | Eric Anholt | 2009-05-15 | 1 | -3/+3 |
| | | | | | | | | | | | | Instead, stash the debug info under the handy debug flag. Bug #20053 | ||||
* | | mesa: Mark FBOs with compressed color attachments as FBO-incomplete. | Eric Anholt | 2009-05-15 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | Both EXT_fbo and ARB_fbo agree on this. Fixes a segfault in the metaops mipmap generation in Intel for SGIS_generate_mipmap of S3TC textures in Regnum Online. Bug #21654. | ||||
* | | gallium-intel: Build with scons | Jakob Bornecrantz | 2009-05-15 | 3 | -0/+39 |
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* | | st/egl: Use proper Makefile | Jakob Bornecrantz | 2009-05-15 | 1 | -23/+13 |
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* | | i915: Fix 945 cube map layout for the small mipmaps along the bottom. | Steinar H. Gunderson | 2009-05-15 | 1 | -2/+14 |
| | | | | | | | | Bug #21691. | ||||
* | | i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers. | Eric Anholt | 2009-05-15 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway. bug #21608 for Radeon | ||||
* | | i915: Only use the new 945 cube layout for compressed textures. | Eric Anholt | 2009-05-15 | 1 | -1/+4 |
| | | | | | | | | | | | | | | | | | | The docs actually explain this, but not in a terribly clear manner. This nearly fixes the piglit cubemap testcase, except that something's going wrong with the nearest filtering at 2x2 sizes in the testcase. Looks good by visual inspection, though. Bug #21692 | ||||
* | | i965: Fix varying payload reg assignment for the non-GLSL-instructions path. | Eric Anholt | 2009-05-14 | 1 | -8/+10 |
| | | | | | | | | I don't have a testcase for this, but it seems clearly wrong. | ||||
* | | i965: Fix register allocation of GLSL fp inputs. | Eric Anholt | 2009-05-14 | 4 | -13/+27 |
| | | | | | | | | | | | | | | | | | | Before, if the VP output something that is in the attributes coming into the WM but which isn't used by the WM, then WM would end up reading subsequent varyings from the wrong places. This was visible with a GLSL demo using gl_PointSize in the VS and a varying in the WM, as point size is in the VUE but not used by the WM. There is now a regression test in piglit, glsl-unused-varying. | ||||
* | | intel: Use FRONT_AND_BACK for StencilOp as well. | Eric Anholt | 2009-05-14 | 1 | -1/+2 |
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