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* virgl: add VIRGL_DEBUG_XFERChia-I Wu2019-06-253-4/+9
* virgl: add VIRGL_DEBUG_SYNCChia-I Wu2019-06-253-1/+20
* virgl: fix the value of VIRGL_DEBUG_BGRA_DEST_SWIZZLEChia-I Wu2019-06-252-8/+10
* radv: rename and re-document cache flush flagsSamuel Pitoiset2019-06-2510-58/+62
* radv: set DISABLE_CONSTANT_ENCODE_REG to 1 for Raven2Samuel Pitoiset2019-06-253-1/+9
* radv: clear CMASK layers instead of the whole buffer on GFX8Samuel Pitoiset2019-06-257-18/+35
* radv: clear FMASK layers instead of the whole buffer on GFX8Samuel Pitoiset2019-06-258-10/+31
* radv: always initialize levels without DCC as fully expandedSamuel Pitoiset2019-06-251-17/+15
* i965: leaking of upload-BO with push constantsSergii Romantsov2019-06-251-0/+10
* intel/compiler: silence a warning of using different enum typeTapani Pälli2019-06-251-1/+1
* egl: replace dead vfunc with an errorEric Engestrom2019-06-252-14/+2
* egl: delete unused vfuncsEric Engestrom2019-06-252-46/+7
* egl: drop empty eglfallbacks.cEric Engestrom2019-06-255-53/+0
* egl: move eglGetSyncAttrib() fallback to eglapi.cEric Engestrom2019-06-252-2/+5
* egl: move eglSwapInterval() fallback to eglapi.cEric Engestrom2019-06-252-5/+8
* egl: move eglSurfaceAttrib() fallback to eglapi.cEric Engestrom2019-06-252-3/+5
* egl: move eglQuerySurface() fallback to eglapi.cEric Engestrom2019-06-252-2/+5
* egl: move eglQueryContext() fallback to eglapi.cEric Engestrom2019-06-252-3/+5
* egl: move eglGetConfigAttrib() fallback to eglapi.cEric Engestrom2019-06-252-3/+5
* egl: move eglChooseConfig() fallback to eglapi.cEric Engestrom2019-06-252-3/+6
* egl: move eglGetConfigs() fallback to eglapi.cEric Engestrom2019-06-252-2/+4
* freedreno/a5xx: fix batch leak in fd5 blitter pathRob Clark2019-06-241-0/+1
* radeonsi: don't set spi_ps_input_* for monolithic shadersMarek Olšák2019-06-241-13/+26
* radeonsi: rename and re-document cache flush flagsMarek Olšák2019-06-2410-64/+66
* radeonsi: fix AMD_DEBUG=nofmaskMarek Olšák2019-06-244-14/+20
* radeonsi: flatten the switch for DPBB tunablesMarek Olšák2019-06-241-14/+4
* radeonsi: set the calling convention for inlined function callsMarek Olšák2019-06-244-2/+13
* radeonsi: refactor si_update_vgt_shader_configNicolai Hähnle2019-06-242-28/+60
* amd/rtld: update the ELF representation of LDS symbolsNicolai Hähnle2019-06-241-7/+27
* ac/surface: remove addrlib_family_rev_idMarek Olšák2019-06-243-108/+7
* glsl: Don't increase the iteration count when there are no terminatorsIan Romanick2019-06-241-1/+7
* freedreno: Only upload the used part of UBO0 to the constant buffer.Eric Anholt2019-06-242-5/+13
* freedreno: Stop treating UBO 0 specially in UBO uploading.Eric Anholt2019-06-243-40/+1
* freedreno: Clamp UBO uploads to the constlen decided by the shader.Rob Clark2019-06-241-0/+11
* panfrost: Allow up to 16 UBOsAlyssa Rosenzweig2019-06-241-1/+1
* panfrost: DRY between shader stage setupAlyssa Rosenzweig2019-06-241-19/+36
* panfrost/midgard: Implement UBO readsAlyssa Rosenzweig2019-06-241-14/+51
* panfrost: Handle disabled/empty UBOsAlyssa Rosenzweig2019-06-241-1/+13
* panfrost: Identify "uniform buffer count" bitsAlyssa Rosenzweig2019-06-243-22/+21
* panfrost: Upload UBOsAlyssa Rosenzweig2019-06-241-0/+31
* panfrost: Allow for dynamic UBO countAlyssa Rosenzweig2019-06-241-11/+16
* panfrost: Report UBO countAlyssa Rosenzweig2019-06-241-2/+15
* panfrost: Constant buffer refactorAlyssa Rosenzweig2019-06-242-38/+34
* panfrost: Replace varyings for point spritesAlyssa Rosenzweig2019-06-241-1/+27
* panfrost: Track point sprites in fragment shader keyAlyssa Rosenzweig2019-06-242-3/+39
* i965: Move resources lowering after NIR linkingCaio Marcelo de Oliveira Filho2019-06-243-10/+33
* glsl/nir: Fix copying 64-bit values in uniform storageCaio Marcelo de Oliveira Filho2019-06-241-1/+1
* glsl/nir: Fix copying vector constant valuesCaio Marcelo de Oliveira Filho2019-06-241-1/+1
* amd/common: lower bitfield_extract to ubfe/ibfe.Daniel Schürmann2019-06-244-35/+22
* amd/common: lower bitfield_insert to bfm & bitfield_selectDaniel Schürmann2019-06-243-26/+27