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* gallium/tests: fix build with clang compilerSamuel Pitoiset2016-01-031-273/+330
* nv50,nvc0: optimize coherent buffer checking at draw timeSamuel Pitoiset2016-01-036-68/+82
* i965: Make TCS precompile use the TES primitive mode when available.Kenneth Graunke2016-01-021-1/+3
* i965: Push most TES inputs in SIMD8 mode.Kenneth Graunke2016-01-021-12/+30
* i965: Use LOAD_PAYLOAD for SIMD8 TES input loads, not MOV.Kenneth Graunke2016-01-021-1/+4
* i965: Move 3-src subnr swizzle handling into the vec4 backend.Kenneth Graunke2016-01-022-6/+18
* vc4: Fix build from upload changes.Eric Anholt2016-01-021-1/+1
* gallium/radeon: send LLVM diagnostics as debug messagesNicolai Hähnle2016-01-021-15/+46
* gallium/radeon: pass pipe_debug_callback into radeon_llvm_compile (v2)Nicolai Hähnle2016-01-027-9/+18
* radeonsi: send shader info as debug messages in addition to stderr outputNicolai Hähnle2016-01-021-14/+55
* radeonsi: pass pipe_debug_callback down into si_shader_binary_read (v2)Nicolai Hähnle2016-01-024-14/+22
* gallium/radeon: implement set_debug_callbackNicolai Hähnle2016-01-022-0/+14
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-0217-26/+43
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-0217-31/+19
* u_upload_mgr: pass alignment to u_upload_buffer manuallyMarek Olšák2016-01-023-2/+4
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-0219-22/+34
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-0225-27/+36
* u_upload_mgr: rework the application of alignmentMarek Olšák2016-01-021-10/+14
* st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)Marek Olšák2016-01-025-19/+25
* program: add _mesa_reserve_parameter_storageMarek Olšák2016-01-022-15/+36
* mesa: Fix warning with MESA_VERBOSE=api for BindBufferRangeJordan Justen2016-01-011-1/+1
* nv50,nvc0: make sure there's pushbuf space and that we ref the bo earlyIlia Mirkin2016-01-014-6/+5
* st/mesa: sort extensions enablement arrayIlia Mirkin2016-01-011-11/+11
* nir/lower_clip: add missing writemask on storeRob Clark2016-01-011-0/+1
* mesa: Add MESA_VERBOSE=api for GL_ARB_program_interface_queryJordan Justen2016-01-011-0/+39
* mesa: Add MESA_VERBOSE=api for several indexed BindBuffer variantsJordan Justen2016-01-011-2/+25
* st/glsl_to_tgsi: fix block movs for doublesDave Airlie2016-01-011-1/+14
* st/glsl_to_tgsi: handle different attrib sizeDave Airlie2016-01-011-5/+14
* st/glsl_to_tgsi: readd the double_reg2 for input index mappingDave Airlie2016-01-011-2/+2
* st/glsl_to_tgsi: when doing reladdr get vec4 of correct typeDave Airlie2016-01-011-1/+1
* st/glsl_to_tgsi: handle double immediates in matrices properly.Dave Airlie2016-01-011-11/+48
* st/glsl_to_tgsi: setup writemask for double arrays and matricies.Dave Airlie2016-01-011-1/+20
* st/glsl_to_tgsi: handle doubles in array shrinking code.Dave Airlie2016-01-011-2/+7
* st/glsl_to_tgsi: handle doubles outputs in arrays.Dave Airlie2016-01-011-4/+31
* st/glsl_to_tgsi: store if dst is double in arrayDave Airlie2016-01-011-3/+10
* nvc0: Set winding order regardless of domain.Kenneth Graunke2015-12-301-2/+4
* glsl: Fix varying struct locations when varying packing is disabled.Kenneth Graunke2015-12-301-13/+2
* drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.Kenneth Graunke2015-12-301-0/+8
* glsl: add GL_ARB_shader_draw_parameters defineIlia Mirkin2015-12-301-0/+3
* nvc0: add ARB_shader_draw_parameters supportIlia Mirkin2015-12-3013-15/+73
* st/mesa: add GL_ARB_shader_draw_parameters supportIlia Mirkin2015-12-303-2/+4
* gallium: add a drawid to pipe_draw_infoIlia Mirkin2015-12-301-0/+2
* gallium: add PIPE_CAP_DRAW_PARAMETERSIlia Mirkin2015-12-3016-2/+19
* gallium: add baseinstance/drawid semanticsIlia Mirkin2015-12-303-1/+18
* nv50/ir: attempt to do more constant folding on mad -> add conversionIlia Mirkin2015-12-301-11/+10
* i965/gen8: Always use BRW_REGISTER_TYPE_UW for MUL on GEN8+Marta Lofstedt2015-12-302-29/+1
* glsl: tidy up struct with a single memberTimothy Arceri2015-12-308-19/+15
* glsl/linker: annotate static functions as suchEmil Velikov2015-12-302-3/+3
* glsl: annotate ast_process_struct_or_iface_block_members() as staticEmil Velikov2015-12-301-1/+1
* nir/builder: Add an init function that creates a simple shader for youJason Ekstrand2015-12-294-34/+28