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* i965/miptree: Return NONE from texture_aux_usage when fully resolvedJason Ekstrand2017-08-181-1/+14
| | | | | | | | | | | This little optimization improves the performance of SynMark v7 TexFilterTri by almost 10% on Sky Lake GT4 among other improvements. We've been doing it for some time but somehow it got dropped during the miptree refactoring. Reviewed-by: Kenneth Graunke <[email protected]> Bugzilla: https://bugs.freedesktop.org/102258 Cc: "17.2" <[email protected]>
* i965: Stop looking at NewDriverState when emitting 3DSTATE_URBJason Ekstrand2017-08-183-5/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | Looking at NewDriverState is not safe in general. The state atom system is set up to ensure that new bits that get added to NewDriverState get accumulated into the set of bits used when emitting atoms but it doesn't go the other way. If we read NewDriverState, we may not get the full picture because the per-pipeline state (3D or compute) does not get added to NewDriverState before state emit is done. It's especially dangerous to do this from BLORP (either explicitly or implicitly when BLORP calls gen7_upload_urb) because that does not happen during one of the normal state upload paths. This commit solves the problem by whacking all of the per-shader-stage URB sizes to zero whenever we change the total URB size. We still have to flag BRW_NEW_URB_SIZE to ensure that the gen7_urb atom triggers but the actual decision in gen7_upload_urb can now be based entirely on URB sizes rather than on state atoms. This also makes BLORP correct because it just asks for a new URB config whenever the vsize is too small and so any change to the total URB size will trigger blorp to re-emit as well because 0 < vs_entry_size. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Bugzilla: https://bugs.freedesktop.org/102289 Cc: [email protected]
* i965: Mark all EGLimages as non-coherent.Kenneth Graunke2017-08-181-5/+3
| | | | | | | | | | | | | | | | EGLimages are shared with external users, and we don't know what they're going to do with them. They might scan them out. They might access them in a way that doesn't work with our explicit clflushing. It's safest to simply mark them non-coherent. Chris Wilson caught this problem and wrote a similar (though less aggressive) patch to solve it; the miptree code has since undergone a lot of refactoring so I had to rewrite it. Cc: "17.2" <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Chris Wilson <[email protected]>
* broadcom/genxml: Add V3D 3.3 packet definitions.Eric Anholt2017-08-183-0/+802
| | | | | This will be used by the new vc5 gallium driver, and a future Vulkan driver.
* broadcom/genxml: Check the sub-id field when decoding instructions.Eric Anholt2017-08-181-5/+26
| | | | | | VC5 introduces packet variants where the same opcode has behavior that is decided by a sub-id field in the early bits of the packet. Keep iterating over packets until we find the one with the matching sub-id.
* broadcom/genxml: Emit code for default headers for structs as well.Eric Anholt2017-08-181-14/+13
| | | | | | In the vc5 NIR backend, I want to use the XML code-generation to set up pack/unpack of structs for the texture uniforms, and setting up the unpacked copy needs a default header.
* anv: Move a comment that got left behind in the u_vector refactor.Eric Anholt2017-08-182-8/+9
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* gallium/radeon: remove old_fence parameter from r600_gfx_write_event_eopMarek Olšák2017-08-185-12/+17
| | | | | | just use the new scratch buffer. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi/gfx9: prevent a GPU hang after a timestamp eventMarek Olšák2017-08-185-8/+44
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: don't use CLEAR_STATE on SIMarek Olšák2017-08-184-10/+63
| | | | | | | | | This fixes random hangs with Unigine Valley. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102201 Fixes: 064550238ef0 ("radeonsi: use CLEAR_STATE to initialize some registers") Reviewed-by: Nicolai Hähnle <[email protected]>
* Fix build when HAVE_LIBDRM isn't definedJon Turney2017-08-181-0/+4
| | | | | | | | | | | | | | | | make[4]: Entering directory '/wip/mesa/build/src/gallium/targets/dri' CXXLD gallium_dri.la ../../../../src/gallium/auxiliary/pipe-loader/.libs/libpipe_loader_static.a(libpipe_loader_static_la-pipe_loader.o): In function `pipe_loader_get_driinfo_xml': /mesa/build/src/gallium/auxiliary/pipe-loader/../../../../../src/gallium/auxiliary/pipe-loader/pipe_loader.c:117: undefined reference to `pipe_loader_drm_get_driinfo_xml' b4ff5e90 uses pipe_loader_get_driinfo_xml() unconditionally in pipe_loader.c, but it's definition in pipe_loader_get_driinfo_xml() is only built if HAVE_LIBDRM. Arrange to always use the default XML if HAVE_LIBDRM isn't defined. Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* i965: Fix missing newlines in perf_debug messages.Kenneth Graunke2017-08-172-3/+3
| | | | perf_debug() doesn't append a newline for you.
* glsl: add a few missing int64 constant propagation casesIlia Mirkin2017-08-182-0/+8
| | | | | | | | | | Fixes KHR-GL45.shader_ballot_tests.ShaderBallotAvailability, which causes some silly swizzles to appear, triggering this optimization to get hit. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Cc: [email protected]
* glsl: set old ldexp operand to NULL when loweringTimothy Arceri2017-08-181-0/+1
| | | | | | | | | This fixes an assert during IR validation in LLVMpipe. Fixes: e2e2c5abd279 (glsl: calculate number of operands in an expression once) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102274 Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
* intel/isl: Replace switch statements of doom with a macroJason Ekstrand2017-08-171-96/+39
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* intel/isl: Reduce header file duplicationJason Ekstrand2017-08-174-101/+78
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* radv: disable support for VEGA for now.Dave Airlie2017-08-181-0/+5
| | | | | | | | | I'm working on this, but I'm not sure I'll make 17.2 at this stage, maybe 17.2.1. Cc: "17.2" <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glxcmds: Fix a typo in the __APPLE__ codepathJeremy Huddleston Sequoia2017-08-171-1/+1
| | | | | | | s/DummyContext/dummyContext/ Regressed-in: 5d9b50e596c9d81c37ce0844ae0f8c9da3f6bea6 Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* llvmpipe: enable PIPE_CAP_QUERY_SO_OVERFLOWRoland Scheidegger2017-08-172-1/+4
| | | | | | | | | The driver supported this since way before the GL spec for it existed. Just need to support both the per-stream and for all streams variants (which are identical due to only supporting 1 stream). Passes piglit arb_transform_feedback_overflow_query-basic. Reviewed-by: Jose Fonseca <[email protected]>
* softpipe: enable PIPE_CAP_QUERY_SO_OVERFLOWRoland Scheidegger2017-08-172-2/+8
| | | | | | | The driver was supposed to support this since way before the GL spec for it existed, albeit it was apparently broken, so fix and enable it. Reviewed-by: Jose Fonseca <[email protected]>
* loader_dri3: Make sure we have an updated back v3Thomas Hellstrom2017-08-172-10/+50
| | | | | | | | | | | | | | | | With GLX_SWAP_COPY_OML and GLX_SWAP_EXCHANGE_OML it may happen in situations when glXSwapBuffers() is immediately followed by for example another glXSwapBuffers() or glXCopyBuffers() or back buffer age querying, that we haven't yet allocated and initialized a new back buffer because there was no GL rendering in between. Make sure that we have a back buffer in those situations. v2: Eliminate the drawable have_back_format member. v3: Make sure we re-initialize the back even if it exists. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3: Support GLX_SWAP_EXCHANGE_OMLThomas Hellstrom2017-08-171-3/+5
| | | | | | | | | Add support for the exchange swap method. Since we're now forcing a fake front buffer and we exchange the back and fake front on swaps, we don't need to add much code. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3: Eliminate the back-to-fake-front copyThomas Hellstrom2017-08-171-19/+31
| | | | | | | | | | Eliminate the back-to-fake-front copy by exchanging the previous back buffer and the fake front buffer. This is a gain except when we need to preserve the back buffer content but in that case we still typically gain by replacing a server-side blit by a client side non-flushing blit. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3: Remove buffer_type from buffer metadataThomas Hellstrom2017-08-172-4/+0
| | | | | | | | It's not used anywhere and now that we're about to exchange back- and fake fronts it doesn't serve a purpose. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3: Support GLX_SWAP_COPY_OMLThomas Hellstrom2017-08-172-1/+10
| | | | | | | | Support the GLX_SWAP_COPY_OML method. When this method is requested, we use the same swapbuffer code path as EGL_BUFFER_PRESERVED. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3: Honor the request to preserve back buffer contentThomas Hellstrom2017-08-172-3/+52
| | | | | | | | | | | | | | | | | | | | EGL uses the force_copy parameter to loader_dri3_swap_buffers_msc() to indicate that it wants to preserve back buffer contents across a buffer swap. While the loader then turns off server-side page-flipping there's nothing to guarantee that a new backbuffer isn't chosen when EGL starts to render again, and that buffer's content is of course undefined. So rework the functionality: If the client supports local blits, allow server-side page flipping and when a new back is grabbed, if needed, blit the old back's content to the new back. If the client doesn't support local blits, disallow server-side page-flipping to avoid a client deadlock and then, when grabbing a new back buffer, sleep until the old back is idle, which may take a substantial time depending on swap interval. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3: Increase the likelyhood of reusing the current swap bufferThomas Hellstrom2017-08-171-0/+6
| | | | | Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3/glx/egl: Optionally use a blit context for blitting operationsThomas Hellstrom2017-08-176-67/+196
| | | | | | | | | | | | | The code was relying on us always having a current context for client local image blit operations. Otherwise the blit would be skipped. However, glxSwapBuffers, for example, doesn't require a current context and that was a common problem in the dri1 era. It seems the problem has resurfaced with dri3. If we don't have a current context when we want to blit, try creating a private dri context and maintain a context cache of a single context. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callbackThomas Hellstrom2017-08-174-35/+1
| | | | | | | | | | | It's not very usable since in the rare, but definitely existing case that we don't have a current context, it will return NULL. Presumably it will always be safe to use the dri screen the drawable was created with for operations on that drawable. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* nv50/ir: fix TXQ srcMaskIlia Mirkin2017-08-161-0/+2
| | | | | | | | src0.x is always read for the LOD, irrespective of which outputs are read. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* nv50/ir: fix srcMask computation for TG4 and TXFIlia Mirkin2017-08-161-0/+2
| | | | | | | | | | | This affects which inputs are marked as used. In a situation where only the texture instruction uses an input, it might have been ignored as unused due to input masks. Affects subtests of KHR-GL45.texture_cube_map_array.sampling Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* anv/gem: Add a stub for sync_file_mergeJason Ekstrand2017-08-161-0/+6
| | | | | | This fixes make check Fixes: 5c4e4932e02164e18cba9ae2cf3ec56afa2f2a6b
* radv: disable texture gather workaround on gfx9.Dave Airlie2017-08-171-1/+1
| | | | | | | | Not required anymore. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Cc: "17.2" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: remove Windows hack for glFinishBrian Paul2017-08-161-12/+0
| | | | | | | | | | | | | | I see no evidence that opengl32.dll's wglSwapBuffers calls glFinish. It looks like Jose removed that dependency years ago, but this hack remained. Removing this code also fixes the Piglit sync_api test since commit eceb6710024716. No piglit regressions. No glretrace regressions, per Charmaine. Fixes VMware bug 1937990. Reviewed-by: Charmaine Lee <[email protected]>
* gallium/os: fix os_time_get_nano() to roll over lessFrank Richter2017-08-161-1/+8
| | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102241 Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* st/wgl: check for negative delta in wait_swap_interval()Frank Richter2017-08-161-2/+5
| | | | | | | | | This can happen because of rollover. See bug report for details. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102241 Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: fix a null pointer accessFrank Richter2017-08-161-1/+1
| | | | | | | | Fixes crash with llvmpipe on Windows. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102148 Cc: [email protected] Reviewed-by: Brian Paul <[email protected]>
* i965: Alphabetize TCS image dirty bitsKenneth Graunke2017-08-161-1/+1
| | | | Trivial.
* i965: Always allow CPU readback of the scanout on LLC platformsChris Wilson2017-08-161-1/+15
| | | | | | | | | LLC platforms are magic in that reads from the CPU are always cache coherent, or rather GPU writes that bypass LLC do still invalidate the appropriate cache line. Cc: "17.2" <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* swr/rast: Fix invalid casting for calls to Interlocked* functionsTim Rowley2017-08-163-7/+7
| | | | | | CID: 1416243, 1416244, 1416255 CC: [email protected] Reviewed-by: Bruce Cherniak <[email protected]>
* radeon/vce: support all firmwares with major ver 53Boyuan Zhang2017-08-161-8/+10
| | | | | | | | The vce firmware interface should now be stable, all firmwares with major version equals to 53 are supported. Signed-off-by: Boyuan Zhang <[email protected]> Reviewed-by: Christian König <christian.koenig at amd.com>
* i965: make sure check_and_emit_atom gets inlinedTapani Pälli2017-08-161-1/+1
| | | | | | | | | | | | | | Improves performance of 3DMark "Ice Storm Unlimited" benchmark by 1-2% on Apollolake (on Android-IA using clang 3.8.256229). Change is based on the performance profiling work and results by Aravindan Muthukumar and Yogesh Marathe. Signed-off-by: Tapani Pälli <[email protected]> Signed-off-by: Aravindan Muthukumar <[email protected]> Signed-off-by: Yogesh Marathe <[email protected]> Reviewed-by: Scott D Phillips <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* a2xx: only update rasterizer settings when they're thereIlia Mirkin2017-08-151-1/+1
| | | | | | The rasterizer being empty can happen e.g. during clears Signed-off-by: Ilia Mirkin <[email protected]>
* a2xx: add logicop supportIlia Mirkin2017-08-151-5/+4
| | | | | | This passes both gl-1.0-logicop and gl-1.1-xor piglits. Signed-off-by: Ilia Mirkin <[email protected]>
* glsl/ast: update rhs in addition to the var's constant_valueIlia Mirkin2017-08-151-1/+1
| | | | | | | | | | | | | We continue in the code to do some more things with the rhs, including setting a constant initializer. If the type is wrong, this causes some confusion down the line, leading to assertions. This makes sure that the rhs processing continues to flow as-if the type was correct to start with (even though the state has been marked as an error state). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101766 Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: [email protected]
* anv: Advertise VK_KHR_external_semaphoreJason Ekstrand2017-08-151-3/+3
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* anv: Use DRM sync objects for external semaphores when availableJason Ekstrand2017-08-154-23/+128
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* anv/gem: Add a drm syncobj supportJason Ekstrand2017-08-153-0/+80
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* anv: Implement support for exporting semaphores as FENCE_FDJason Ekstrand2017-08-155-9/+172
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* anv/gem: Use EXECBUFFER2_WR when the FENCE_OUT flag is setJason Ekstrand2017-08-151-1/+4
| | | | | Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>