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* winsys/radeon: consolidate hash table lookupMarek Olšák2014-04-162-68/+49
* util/u_debug: Add noreturn attribute to _debug_assert_fail().José Fonseca2014-04-161-1/+5
* glsl: Properly handle blocks that define the same field name.Iago Toral Quiroga2014-04-151-4/+4
* r600g/radeonsi: Map transfer staging texture unsynchronized when possibleMichel Dänzer2014-04-161-0/+2
* Revert "i965/fs: Only sweep NOPs if register coalescing made progress."Matt Turner2014-04-151-8/+7
* i965/fs: Only sweep NOPs if register coalescing made progress.Matt Turner2014-04-151-7/+8
* i965: Fix buffer overruns in MSAA MCS buffer clearing.Eric Anholt2014-04-151-1/+1
* meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.Eric Anholt2014-04-152-17/+49
* meta: Add an accelerated glCopyTexSubImage using glBlitFramebuffer.Eric Anholt2014-04-154-12/+94
* meta: Add support for CUBE_MAP_ARRAY to generatemipmap.Eric Anholt2014-04-152-1/+5
* meta: Infer bind_fbo_image parameters from an incoming image.Eric Anholt2014-04-153-6/+13
* meta: Move bind_fbo_image() code back to meta.c, to reuse it elsewhere.Eric Anholt2014-04-153-34/+36
* meta: Refactor the BlitFramebuffer depth CopyTexImage fallback.Eric Anholt2014-04-152-138/+2
* meta: Refactor the BlitFramebuffer color CopyTexImage fallback.Eric Anholt2014-04-151-52/+41
* meta: Drop blit src size fallback.Eric Anholt2014-04-151-10/+0
* i965: Avoid dependency hints on math opcodesMike Stroyan2014-04-151-0/+8
* i965: Expand INTEL_DEBUG to uint64_t.Matt Turner2014-04-152-2/+2
* dri: Expand driParseDebugString return value to uint64_t.Matt Turner2014-04-152-6/+5
* i965/fs: Remove dead_code_eliminate_local().Matt Turner2014-04-152-159/+0
* i965/fs: Clear variable from live-set if it's completely overwritten.Matt Turner2014-04-151-0/+9
* i965/fs: Reimplement dead_code_elimination().Matt Turner2014-04-153-56/+117
* i965/vec4: Let DCE eliminate dead writes in other basic blocks.Matt Turner2014-04-151-4/+4
* i965/gs: Add dummy source to prepare_channel_masks instruction.Matt Turner2014-04-151-1/+2
* glsl: Use M_PI_* macros.Matt Turner2014-04-151-7/+13
* i965: Disable Z16 in all APIs.Kenneth Graunke2014-04-151-6/+0
* i965: Update comments about Z16 being slow.Kenneth Graunke2014-04-151-7/+10
* r600g/radeonsi: Use caching buffer manager for textures as wellMichel Dänzer2014-04-151-1/+1
* i965/gen8: add debug code to show FS disasm with jump locationsJordan Justen2014-04-141-0/+9
* ilo: remove GPE state size estimationChia-I Wu2014-04-147-326/+97
* ilo: remove GPE command size estimationChia-I Wu2014-04-146-403/+87
* ilo: remove unused headersChia-I Wu2014-04-143-566/+0
* ilo: use only defines from genhw headersChia-I Wu2014-04-147-106/+87
* ilo: scripted conversion to genhw headersChia-I Wu2014-04-1425-1626/+1626
* ilo: add genhw headersChia-I Wu2014-04-1422-131/+3504
* ilo: avoid brw_wm_barycentric_interp_mode in compilerChia-I Wu2014-04-141-17/+46
* ilo: add TOY_OPCODE_DOChia-I Wu2014-04-146-7/+10
* gtest: Update to 1.7.0.Vinson Lee2014-04-1431-1508/+2509
* mesa: Consider gl_VertexID and gl_InstanceID active attribsChris Forbes2014-04-131-0/+9
* mesa: Extract is_active_attrib() in shaderapiChris Forbes2014-04-131-8/+19
* glsl: Fix typo in interface block commentChris Forbes2014-04-131-1/+1
* egl-static: fix build after recent radeon winsys changesSimone Scanzoni2014-04-131-0/+4
* mesa: Fix typo in error messageChris Forbes2014-04-131-1/+1
* i965: glClearBuffer() should only clear a single buffer.Iago Toral Quiroga2014-04-133-3/+7
* i965: Add comment to explain the weird-looking shadow compares.Chris Forbes2014-04-131-5/+16
* glsl: Ignore loop-too-large heuristic if there's bad variable indexing.Kenneth Graunke2014-04-111-3/+58
* glsl: Rename loop_unroll_count::fail to "nested_loop."Kenneth Graunke2014-04-111-4/+5
* glsl: Pass gl_shader_compiler_optimizations to unroll_loops().Kenneth Graunke2014-04-113-9/+16
* glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke2014-04-118-16/+8
* i965: Use EmitNoIndirect flags in lower_variable_index_to_cond_assign.Kenneth Graunke2014-04-111-8/+7
* i965: Correct EmitNoIndirect shader compiler option flags.Kenneth Graunke2014-04-111-3/+2