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* st/nine: Add missing breakPatrick Rudolph2016-10-101-0/+1
* st/nine: Implement relative addressing for ps inputsAxel Davy2016-10-101-3/+27
* st/nine: Wait for pending tasks to execute in swapchainAxel Davy2016-10-101-0/+4
* st/nine: Use fixed size arrays for swapchain buffersAxel Davy2016-10-102-40/+11
* st/nine: Fix buffer count check for Ex devicesPatrick Rudolph2016-10-101-5/+4
* st/nine: Disable seamless cubemap for d3dAxel Davy2016-10-102-2/+2
* st/nine: Fix some check flagsAxel Davy2016-10-101-11/+12
* st/nine: Unify some check flagsAxel Davy2016-10-102-4/+12
* gallium/util: Really allow aliasing of dst for u_box_union_*Axel Davy2016-10-101-11/+20
* softpipe: Cap to 2 GB on 32 bitsAxel Davy2016-10-101-0/+6
* llvmpipe: Cap to 2 GB on 32 bitsAxel Davy2016-10-101-0/+6
* gallium/os: Fix overflow on 32 bitsAxel Davy2016-10-101-4/+10
* st/nine: Memset pipe_resource templatesAxel Davy2016-10-102-0/+8
* nvc0: fix valid range for shader buffersSamuel Pitoiset2016-10-103-0/+3
* nvc0/ir: fix overwriting of value backing non-constant gather offsetIlia Mirkin2016-10-101-2/+2
* glsl: Add missing cache_destroy stub function.Vinson Lee2016-10-101-0/+5
* egl: Unify the EGLint/EGLAttrib paths in eglCreateSync* (v3)Chad Versace2016-10-105-52/+34
* intel: Fix bash-specific redirection.Eric Anholt2016-10-101-1/+1
* nv50/ir: only stick one preret per functionIlia Mirkin2016-10-101-4/+7
* radeonsi: make more use of si_have_tgsi_computeNicolai Hähnle2016-10-101-3/+1
* gallium/radeon: assign a name to LLVM output variables in debug buildsNicolai Hähnle2016-10-101-1/+6
* gallium/radeon: avoid redundant work with overlapping in/out arraysNicolai Hähnle2016-10-101-1/+4
* radeonsi: support ARB_compute_variable_group_sizeNicolai Hähnle2016-10-105-17/+53
* anv: turn on samplerAnisotropy in VkPhysicalDeviceFeaturesLionel Landwerlin2016-10-102-2/+1
* radv: Use proper header guards over 'pragma once' directivesEdward O'Callaghan2016-10-1013-14/+60
* mesa: throw error if bufSize negative in GetSynciv on OpenGL ESTapani Pälli2016-10-101-0/+8
* glsl: prohibit lowp, mediump precision on atomic_uintTapani Pälli2016-10-101-0/+14
* glsl: optimize copy_propagation_elements passTapani Pälli2016-10-101-50/+148
* intel: aubinator: enable loading dumps from standard inputLionel Landwerlin2016-10-081-36/+129
* intel: aubinator: enable loading xml files from a given directoryLionel Landwerlin2016-10-083-3/+81
* intel: aubinator: generate a standalone binaryLionel Landwerlin2016-10-086-53/+102
* anv/TODO: Update the HiZ taskNanley Chery2016-10-071-1/+1
* anv: Enable fast depth clearsNanley Chery2016-10-072-2/+35
* anv/cmd_buffer: Enable rendering to HiZChad Versace2016-10-072-4/+40
* anv/cmd_buffer: Add code for performing HZ operationsNanley Chery2016-10-073-0/+197
* anv/image: Memset hiz surfaces to 0 when binding memoryJason Ekstrand2016-10-071-1/+30
* anv: Move BindImageMemory to anv_image.cJason Ekstrand2016-10-072-20/+20
* anv: Allocate hiz surfaceChad Versace2016-10-071-3/+34
* anv: Add func anv_image_has_hiz()Chad Versace2016-10-071-0/+10
* anv: Add anv_image::hiz_surfaceChad Versace2016-10-071-0/+2
* isl: Correct a comment in the isl_format enumNanley Chery2016-10-071-1/+1
* gallium: add missing zero-init for resource templatesRob Clark2016-10-0710-0/+17
* freedreno: don't try to shadow layered texturesRob Clark2016-10-071-0/+3
* freedreno/a3xx+a4xx: fix clip-plane lowering stateRob Clark2016-10-072-0/+6
* glsl: Let cache_test build when the shader cache is not enabledIan Romanick2016-10-071-0/+4
* anv: pipeline cache: fix return value of vkGetPipelineCacheDataLionel Landwerlin2016-10-071-2/+5
* util: remove unused variableTimothy Arceri2016-10-071-4/+2
* loader/dri3: import prime buffers in the currently-bound screenMartin Peres2016-10-071-1/+11
* loader/dri3: add get_dri_screen() to the vtableMartin Peres2016-10-073-0/+24
* anv/entrypoints: Save off the entire devinfo rather than a pointerJason Ekstrand2016-10-061-5/+5