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*
st/nine: Implement {Set/Get/Free}PrivateData in iunknown
Patrick Rudolph
2016-10-10
2
-0
/
+134
*
st/nine: Return device in NineSurface9_GetContainer
Patrick Rudolph
2016-10-10
1
-2
/
+10
*
st/nine: Allocate surface resources in surface ctor
Patrick Rudolph
2016-10-10
2
-68
/
+44
*
st/nine: Fix D3DFMT_NULL size
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Add debugging output
Patrick Rudolph
2016-10-10
1
-0
/
+4
*
st/nine: Fix assert in NineUnknown_QueryInterface
Patrick Rudolph
2016-10-10
1
-1
/
+4
*
st/nine: Print interface id in NineVolume9_GetContainer
Patrick Rudolph
2016-10-10
1
-0
/
+5
*
st/nine: Print interface id in NineSurface9_GetContainer
Patrick Rudolph
2016-10-10
1
-0
/
+5
*
st/nine: Print interface id in NineUnknown_QueryInterface
Patrick Rudolph
2016-10-10
1
-1
/
+3
*
st/nine: Move assert in NineSurface9_ctor
Patrick Rudolph
2016-10-10
1
-2
/
+2
*
st/nine: Properly declare sampler states for ff
Axel Davy
2016-10-10
1
-1
/
+6
*
st/nine: Handle user clipping planes properly for ff
Axel Davy
2016-10-10
1
-4
/
+17
*
st/nine: Fix the calculation of the number of vs inputs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Fix specular w coordinate
Axel Davy
2016-10-10
1
-4
/
+2
*
st/nine: Disable parts of lighting calculation if no normal provided
Axel Davy
2016-10-10
1
-26
/
+35
*
st/nine: Fix condition for specular lightning
Axel Davy
2016-10-10
1
-12
/
+11
*
st/nine: Do always accumulate diffuse
Axel Davy
2016-10-10
1
-3
/
+2
*
st/nine: Initialize ps ff registers
Axel Davy
2016-10-10
1
-0
/
+5
*
st/nine: Do not pollute rTmp in ff ps
Axel Davy
2016-10-10
1
-2
/
+4
*
st/nine: Allocate temporaries on demand for ps ff
Axel Davy
2016-10-10
1
-14
/
+10
*
st/nine: Fix texbem
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Fix ff computation for inverse
Axel Davy
2016-10-10
2
-23
/
+6
*
st/nine: Used normed Vtx for reflectionvector
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Implement SPHEREMAP
Axel Davy
2016-10-10
2
-4
/
+30
*
st/nine: Enable passthrough only if positiont is used
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Fix wrong mask in ff vs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Fix tweening factor computation
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Disable ff vertex blending if required inputs are missing
Axel Davy
2016-10-10
1
-2
/
+12
*
st/nine: Use materials if source is not given.
Axel Davy
2016-10-10
1
-4
/
+5
*
st/nine: Fix ff SPECULARENABLE
Axel Davy
2016-10-10
1
-10
/
+3
*
st/nine: Undefined specular should be full of zeros
Axel Davy
2016-10-10
1
-6
/
+6
*
st/nine: Implement normal transformation with vertex blending
Axel Davy
2016-10-10
1
-5
/
+21
*
st/nine: Increase MaxVertexBlendMatrixIndex
Axel Davy
2016-10-10
2
-5
/
+5
*
st/nine: Compact ff vs constants a bit
Axel Davy
2016-10-10
1
-9
/
+9
*
st/nine: Fix vertex blending aVtx computation
Axel Davy
2016-10-10
1
-17
/
+10
*
st/nine: Reorganize ff vtx processing
Axel Davy
2016-10-10
1
-52
/
+72
*
st/nine: Small simplification for position_t and fog
Axel Davy
2016-10-10
1
-6
/
+3
*
st/nine: Cleaning code for vs temporaries
Axel Davy
2016-10-10
1
-98
/
+135
*
st/nine: No need for the local flag for temporaries in ff
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Handle D3DRS_NORMALIZENORMALS
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Initial ProcessVertices support
Axel Davy
2016-10-10
11
-69
/
+735
*
st/nine: Partial software vertex processing support
Axel Davy
2016-10-10
8
-60
/
+322
*
st/nine: Rework vs int and bool constants buffer
Axel Davy
2016-10-10
4
-24
/
+37
*
st/nine: Change dirty tracking for vs int and bool constants
Axel Davy
2016-10-10
4
-22
/
+56
*
st/nine: Drop unused constant upload path
Axel Davy
2016-10-10
3
-210
/
+4
*
st/nine: Add support for swvp constants in shaders
Axel Davy
2016-10-10
3
-37
/
+125
*
st/nine: Initial mixed vertex processing support
Axel Davy
2016-10-10
2
-5
/
+16
*
st/nine: Implement SetNPatchMode
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Implement D3DUSAGE_SOFTWAREPROCESSING
Axel Davy
2016-10-10
1
-2
/
+3
*
st/nine: Allocate more space for ATI1
Patrick Rudolph
2016-10-10
2
-6
/
+17
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