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* tgsi: macro-ify the opcodes tableNicolai Hähnle2017-08-233-251/+263
* tgsi: remove post_indent from some 64-bit opcodesNicolai Hähnle2017-08-231-6/+6
* tgsi: reduce tgsi_opcode_info::pre_dedent and post_indent to 1 bitNicolai Hähnle2017-08-231-2/+2
* gallium/radeon: fix saving multi-part command streamsNicolai Hähnle2017-08-231-1/+1
* ac/debug: invoke valgrind checks while parsing IBsNicolai Hähnle2017-08-231-0/+20
* ac/debug: annotate IB dumps with the raw valuesNicolai Hähnle2017-08-231-18/+66
* ac/debug: use an explicit getter for fetching words from the IBNicolai Hähnle2017-08-231-153/+215
* radeonsi: update comment describing indices into sctx->descriptorsNicolai Hähnle2017-08-231-6/+5
* util: fix valgrind errors when dumping pipe_draw_infoNicolai Hähnle2017-08-231-3/+9
* radeonsi: do not assert when reserving bindless slot 0Samuel Pitoiset2017-08-231-1/+4
* radeonsi: rename some bindless-related helper functionsSamuel Pitoiset2017-08-231-21/+21
* radeonsi: minor cleanups in si_make_{texture,image}_handle_resident()Samuel Pitoiset2017-08-231-12/+12
* Android: gallium_dri: pass dri.sym to linkerRob Herring2017-08-221-0/+7
* st/va: enable P016 format i.e. reallocate buffer if format changedLeo Liu2017-08-221-0/+12
* radeon/vcn: enable P016 mode supportLeo Liu2017-08-221-7/+11
* radeon/vcn: correct target buffer pitch calculationLeo Liu2017-08-221-1/+1
* anv: Check that in_fence fd is valid before closing it.Francisco Jerez2017-08-221-1/+2
* anv: Add error handling to setup_empty_execbuf().Francisco Jerez2017-08-221-9/+13
* tgsi/scan: fix uses_doubleMarek Olšák2017-08-221-2/+8
* gallium: remove TGSI opcode SCSMarek Olšák2017-08-2224-503/+18
* gallium/u_blitter: don't use boolean, TRUE, FALSEMarek Olšák2017-08-222-73/+73
* gallium/u_simple_shaders: do util_make_layered_clear_vertex_shader differentlyMarek Olšák2017-08-223-25/+19
* gallium/u_blitter: remove get_next_surface_layer callbackMarek Olšák2017-08-222-15/+1
* st/glsl_to_tgsi: fix getting the image type for array of structs (again)Samuel Pitoiset2017-08-221-5/+3
* gallium: remove TGSI opcode BREAKCMarek Olšák2017-08-2213-133/+7
* gallium: remove TGSI opcode XPDMarek Olšák2017-08-2224-539/+41
* gallium: remove TGSI opcode DPHMarek Olšák2017-08-2222-257/+22
* gallium: remove TGSI opcode DP2AMarek Olšák2017-08-2217-183/+6
* gallium: remove TGSI_OPCODE_CALLNZMarek Olšák2017-08-229-23/+4
* gallium: remove TGSI FENCE opcodesMarek Olšák2017-08-225-56/+13
* gallium: remove TGSI opcodes PUSHA, POPA, SAD, TXQ_LZMarek Olšák2017-08-2213-129/+23
* radeonsi: emit VGT_REUSE_OFF in the right placeMarek Olšák2017-08-222-8/+9
* radeonsi: add support for TGSI opcodes DCEIL, DFLR, DROUND, DSSG, DTRUNCMarek Olšák2017-08-222-1/+15
* radeonsi: use a faster version of PK2HMarek Olšák2017-08-221-21/+8
* radeonsi: don't decompress Z/S if there is no HTILEMarek Olšák2017-08-221-12/+15
* gallium/radeon: add helpers for whether HTILE is enabledMarek Olšák2017-08-227-18/+27
* radeonsi/gfx9: don't flush L2 metadata for DB if not neededMarek Olšák2017-08-223-11/+26
* radeonsi/gfx9: don't flush L2 metadata for CB if not neededMarek Olšák2017-08-224-17/+38
* radeonsi/gfx9: don't flush TC L2 between rendering and texturing if not neededMarek Olšák2017-08-223-34/+47
* radeonsi/gfx9: use correct TC flush flags when invalidating CB & DBMarek Olšák2017-08-221-7/+21
* ac/surface/gfx9: don't allow DCC for the smallest mipmap levelsMarek Olšák2017-08-221-1/+18
* radeonsi/gfx9: don't use GS scenario A for VS writing ViewportIndexMarek Olšák2017-08-221-7/+3
* gallium/radeon: clean up EOP_DATA_SEL magic numbersMarek Olšák2017-08-224-12/+16
* radeonsi/gfx9: set 'not a query' for r600_gfx_write_event_eop correctlyMarek Olšák2017-08-223-3/+5
* radeonsi/gfx9: prevent shader-db crashesMarek Olšák2017-08-221-1/+11
* radeonsi/gfx9: properly handle imported textures with unexpected swizzle modeMarek Olšák2017-08-222-6/+8
* radeonsi: remove Constant Engine supportMarek Olšák2017-08-2216-618/+38
* radeonsi/gfx9: add a temporary workaround for a tessellation driver bugMarek Olšák2017-08-221-1/+5
* glsl_to_tgsi: clean up opcode translationMarek Olšák2017-08-221-62/+30
* mesa: pass ctx to add_uniform_to_shader constructorTimothy Arceri2017-08-224-7/+10