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Author
Age
Files
Lines
*
radeonsi: add VI hardware support
Marek Olšák
2015-08-14
8
-25
/
+121
*
radeonsi: add definitions for VI status registers
Marek Olšák
2015-08-14
1
-1
/
+1079
*
radeonsi: add VI register definitions
Marek Olšák
2015-08-14
3
-62
/
+1042
*
radeonsi: fix DRM version checks for amdgpu DRM 3.0.0
Marek Olšák
2015-08-14
5
-11
/
+19
*
winsys/amdgpu: add addrlib - texture addressing and alignment calculator
Marek Olšák
2015-08-14
31
-7
/
+22378
*
winsys/amdgpu: add a new winsys for the new kernel driver
Marek Olšák
2015-08-14
21
-8
/
+2379
*
st/vdpau: add HEVC support v2
Christian König
2015-08-14
2
-3
/
+139
*
st/omx/enc: stack frame tasks for the gathering
Leo Liu
2015-08-14
2
-2
/
+22
*
st/omx/enc: flush after eos handling v2
Leo Liu
2015-08-14
1
-0
/
+1
*
vl: add HEVC profiles and defines
Christian König
2015-08-14
3
-2
/
+120
*
vl: add cap for stacking frames
Leo Liu
2015-08-14
1
-1
/
+2
*
swrast: fix EXT_depth_bounds_test
Marek Olšák
2015-08-14
1
-2
/
+12
*
radeonsi: add support for EXT_depth_bounds_test
Marek Olšák
2015-08-14
2
-5
/
+7
*
st/mesa: add EXT_depth_bounds_test
Marek Olšák
2015-08-14
2
-4
/
+12
*
gallium: add an interface for EXT_depth_bounds_test
Marek Olšák
2015-08-14
16
-0
/
+20
*
st/mesa: small cleanup in st_extensions.c
Marek Olšák
2015-08-14
1
-31
/
+9
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
16
-0
/
+42
*
r600,compute: setup compute sampler states and views
Zoltan Gilian
2015-08-14
5
-40
/
+54
*
st/clover: Fix build against LLVM 3.8 SVN r244928
Michel Dänzer
2015-08-14
1
-0
/
+2
*
mesa: set correct error for non-renderable multisample textures
Tapani Pälli
2015-08-14
1
-3
/
+10
*
i965/skl: Remove early platform support
Ben Widawsky
2015-08-13
1
-10
/
+0
*
egl: improve attribute checking for eglCreateContext
Frank Binns
2015-08-13
1
-1
/
+32
*
egl: don't allow eglGetConfigs to set num_configs param to a negative value
Frank Binns
2015-08-13
1
-0
/
+3
*
egl/x11: don't abort when creating a DRI2 drawable fails
Frank Binns
2015-08-13
1
-1
/
+19
*
egl/x11: set EGL_BAD_NATIVE_(PIXMAP|WINDOW) for invalid pixmaps/windows
Frank Binns
2015-08-13
1
-4
/
+12
*
egl/x11: fix use of EGL_BAD_NATIVE_WINDOW
Frank Binns
2015-08-13
1
-4
/
+7
*
mesa: remove extern from texture function
Timothy Arceri
2015-08-13
2
-10
/
+1
*
glsl: make linker error message more informative
Timothy Arceri
2015-08-13
1
-2
/
+3
*
i965: Stop aux data compare preventing program binary re-use
Topi Pohjolainen
2015-08-13
1
-32
/
+20
*
i965: Only write program to cache when it doesn't exist yet
Topi Pohjolainen
2015-08-13
1
-7
/
+7
*
i965: Rename brw_upload_item_data to brw_alloc_item_data
Topi Pohjolainen
2015-08-13
1
-9
/
+10
*
mesa: update MaxShaderStorageBlockSize to 2^27
Tapani Pälli
2015-08-13
1
-1
/
+1
*
mesa: fix name returned for XFB varyings
Tapani Pälli
2015-08-13
1
-4
/
+16
*
mesa: Fix printf format specifier warn of the ptrdiff_t
Edward O'Callaghan
2015-08-13
1
-1
/
+1
*
r600g: allow setting geometry shader sampler states
Marek Olšák
2015-08-13
1
-5
/
+0
*
r600g: fix polygon offset scale
Marek Olšák
2015-08-13
2
-2
/
+2
*
radeonsi: fix polygon offset scale
Marek Olšák
2015-08-13
1
-1
/
+1
*
radeonsi: enable VS_OUT_MISC_SIDE_BUS_ENA
Marek Olšák
2015-08-13
1
-0
/
+1
*
radeonsi: add support for gl_PrimitiveID in the fragment shader
Marek Olšák
2015-08-13
4
-9
/
+49
*
radeonsi: move VGT_GS_MODE to the VS state
Marek Olšák
2015-08-13
1
-2
/
+6
*
freedreno/a4xx: format updates
Rob Clark
2015-08-12
1
-4
/
+4
*
freedreno/a3xx+a4xx: add texture buffer object support
Rob Clark
2015-08-12
7
-11
/
+41
*
ttn: add buffer texture type
Rob Clark
2015-08-12
1
-0
/
+3
*
freedreno/ir3: 'keeps' need neighbors found too
Rob Clark
2015-08-12
1
-0
/
+5
*
freedreno/ir3/print: print left/right neighbors too
Rob Clark
2015-08-12
1
-0
/
+14
*
freedreno/ir3: use nir pass to lower const to scalar
Rob Clark
2015-08-12
1
-0
/
+1
*
freedreno/a4xx: point-size and spritelist fixes
Rob Clark
2015-08-12
7
-50
/
+46
*
freedreno: cap cleanups
Rob Clark
2015-08-12
2
-16
/
+16
*
mesa: add NV_read_{depth,stencil,depth_stencil} extensions
Rob Clark
2015-08-12
2
-9
/
+42
*
i965/shader: Don't use OptimizeForAOS for NIR vec4 vertex shaders
Jason Ekstrand
2015-08-12
1
-1
/
+1
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