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* remove stray references to ctx->Depth.OcclusionTestBrian Paul2005-08-255-9/+4
* Fix texture format selection. ChooseTextureFormat is supposed to select theIan Romanick2005-08-252-44/+35
* update for mingwAlan Hourihane2005-08-252-2/+2
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-2517-252/+24
* fix segfault in Fake_glXCreatePBuffer(), bug 4235Brian Paul2005-08-251-1/+4
* Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTUREEric Anholt2005-08-253-3/+3
* also check for texture border in sample_linear_2d()Brian Paul2005-08-251-2/+3
* Fix Windows build problems.Alan Hourihane2005-08-242-1/+14
* GLw demo doesn't belong hereBrian Paul2005-08-231-451/+0
* simplify, clean-up texel addressing macrosBrian Paul2005-08-231-180/+129
* added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)Brian Paul2005-08-221-2/+14
* bump version to 6.5Brian Paul2005-08-221-4/+4
* Convert libGL and DRI drivers to require libdrm.Adam Jackson2005-08-192-9/+3
* Fix a realloc problem with indirect vertex arrays. The actual head pointerIan Romanick2005-08-192-3/+6
* Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane2005-08-191-25/+26
* Enable ARB_texture_compression. The code has been in place for a long time,Ian Romanick2005-08-192-0/+14
* Add support for NV_blend_square. This was tested withIan Romanick2005-08-182-6/+19
* Make sure extension entry point offsets are properly initialized. This isIan Romanick2005-08-182-1/+4
* Don't try to update hardware texture fields if there is no hardware texture.Ian Romanick2005-08-182-24/+28
* Make the i810 driver use driGetRendererString like all the other drivers.Ian Romanick2005-08-181-2/+19
* Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul2005-08-181-24/+29
* Bump version to 6.3.2Brian Paul2005-08-161-3/+3
* In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...Roland Scheidegger2005-08-151-4/+24
* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-1527-36/+107
* Add a check which compares the passed in size of the DDX driver private DRIAlan Hourihane2005-08-141-0/+4
* Enable support for EXT_stencil_wrap. The code was already there, but theIan Romanick2005-08-133-125/+37
* added FREXPF() macro (bug 4060)Brian Paul2005-08-123-9/+10
* Remove the logic that determines at compile time whether or not HAVE_ALIASIan Romanick2005-08-113-28/+0
* Remove support for the R200_NO_VTXFMT environment variable. Instead useIan Romanick2005-08-111-2/+3
* Makefile cleanups suggested by George Fufutos (bugzilla #3899).Ian Romanick2005-08-111-17/+1
* fix X #includes so they're relative to X11/ directory (bug 4047)Brian Paul2005-08-116-11/+11
* Make ffb driver build on x86-64. The fix is two fold. First, use theIan Romanick2005-08-111-3/+7
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-109-1113/+887
* Mesa uses the glVertexAttrib*NV functions to implement fixed-functionIan Romanick2005-08-101-2/+5
* the PIXEL_MAP_I_TO_I table should be GLfloat, not GLintBrian Paul2005-08-102-13/+14
* fix static assertion problem for gcc (bug 4022)Brian Paul2005-08-101-1/+4
* disable the pointer size assertions (bug 4021)Brian Paul2005-08-101-2/+5
* fix indentationBrian Paul2005-08-101-14/+14
* Check for prim/vertex store non-null before messing with refcounts.Keith Whitwell2005-08-101-2/+4
* Add rules and target to build src/mesa/x86-64/glapi_x86-64.S.Ian Romanick2005-08-091-0/+4
* Decrement the context's refcounts on part-used storage structs onKeith Whitwell2005-08-091-1/+11
* actually free the renderbuffer in xmesa_delete_renderbuffer(), fixes a memory...Brian Paul2005-08-091-1/+5
* _mesa_free_framebuffer_data() call frees the renderbuffers, no need to call t...Brian Paul2005-08-091-4/+0
* free context structure (bug 1252316) and s/free/_mesa_free/Brian Paul2005-08-091-6/+7
* s/Disaptch/Dispatch/ (bug 3918)Brian Paul2005-08-082-2/+2
* Since glcontextmodes.[ch] are no longer used in the DRI drivers, removed theIan Romanick2005-08-082-6/+6
* fix up color tiling in miniglx radeon server codeDave Airlie2005-08-081-15/+34
* fix miniglx setting virtual size of 832 for 800x600Dave Airlie2005-08-081-2/+2
* Remove platform specific bits from radeon_egl.cJon Smirl2005-08-081-2/+0
* Dike out the linux-specific EGL bits unless it's a linux build.Eric Anholt2005-08-081-1/+5