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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
meson: set visibility flags on gbm
Dylan Baker
2017-10-31
1
-1
/
+1
*
meson: Don't link gbm with threads
Dylan Baker
2017-10-31
1
-1
/
+1
*
winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.
Andrey Grodzovsky
2017-10-31
6
-0
/
+15
*
radv: bail out when binding the same vertex buffers
Samuel Pitoiset
2017-10-31
1
-2
/
+16
*
radv: bail out when binding the same index buffer
Samuel Pitoiset
2017-10-31
2
-0
/
+14
*
meson: use dep_m in libgallium
Erik Faye-Lund
2017-10-31
1
-1
/
+1
*
radv: use correct alloc function when loading from disk
Timothy Arceri
2017-10-31
1
-1
/
+14
*
i965: Fix ARB_indirect_parameters logic.
Plamena Manolova
2017-10-30
1
-31
/
+16
*
i965: Don't flag BRW_NEW_SURFACES unless some push constants are dirty.
Kenneth Graunke
2017-10-30
1
-2
/
+1
*
intel/genxml: Fix decoding of groups with fields smaller than a DWord.
Kenneth Graunke
2017-10-30
2
-10
/
+16
*
glsl: Fix bad formatting in a comment
Ian Romanick
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.
Eric Anholt
2017-10-30
3
-7
/
+27
*
broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.
Eric Anholt
2017-10-30
4
-11
/
+30
*
broadcom/vc5: Pack clear colors according to the TLB internal format/type.
Eric Anholt
2017-10-30
2
-10
/
+49
*
broadcom/vc5: Don't do r/b channel swapping on 565.
Eric Anholt
2017-10-30
1
-1
/
+7
*
broadcom/vc5: Use the proper gallium format for our RGB10_A2.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Add some comments about the texture/output format ordering.
Eric Anholt
2017-10-30
1
-7
/
+15
*
broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.
Eric Anholt
2017-10-30
1
-1
/
+0
*
broadcom/vc5: Don't forget to actually turn on stencil testing.
Eric Anholt
2017-10-30
1
-0
/
+3
*
broadcom/vc5: Stop lowering negates to subs.
Eric Anholt
2017-10-30
1
-1
/
+8
*
broadcom/vc5: Set up MSAA texture type according to the internal format.
Eric Anholt
2017-10-30
2
-2
/
+39
*
broadcom/vc5: Use the sampler view's format, not the resource's.
Eric Anholt
2017-10-30
3
-8
/
+1
*
broadcom/vc5: Emit raw loads for MSAA buffers.
Eric Anholt
2017-10-30
1
-0
/
+58
*
broadcom/vc5: Use raw stores for MSAA buffers.
Eric Anholt
2017-10-30
1
-15
/
+97
*
broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.
Eric Anholt
2017-10-30
6
-4
/
+96
*
broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.
Eric Anholt
2017-10-30
2
-14
/
+37
*
broadcom/vc5: Keep output height pad out of the store TLB general address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop padding bits from the texture shader state's address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop alignment bits from texture P1's address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop alignment bits from Z/S rendering mode config address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/xml: Fix address packing for address with >= 8 alignment bits.
Eric Anholt
2017-10-30
1
-2
/
+5
*
broadcom/clif: Print out the contents of the generic tile list.
Eric Anholt
2017-10-30
1
-0
/
+19
*
broadcom/clif: Move the CL printing part of CL dumps to a helper.
Eric Anholt
2017-10-30
1
-28
/
+32
*
broadcom/vc5: Lower unpack_*_4x8 to normal math.
Eric Anholt
2017-10-30
1
-0
/
+3
*
broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.
Eric Anholt
2017-10-30
3
-4
/
+16
*
broadcom/vc5: Disable GL_ARB_transform_feedback3.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Fix gl_FragCoord pixel center setup.
Eric Anholt
2017-10-30
1
-3
/
+4
*
broadcom/vc5: Always set up 1D textures as raster order.
Eric Anholt
2017-10-30
1
-0
/
+5
*
broadcom/xml: Throw an #error in XML-based codegen for a >1bit bool
Eric Anholt
2017-10-30
1
-0
/
+3
*
broadcom/vc4: Fix bool marking on Rasterizer Oversample Mode.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Mark lookup type as uint, not bool.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.
Eric Anholt
2017-10-30
1
-4
/
+24
*
intel: common: silence compiler warning
Lionel Landwerlin
2017-10-30
1
-1
/
+1
*
glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
2017-10-30
1
-0
/
+29
*
glsl: Use the utility function to copy symbols between symbol tables
Eduardo Lima Mitev
2017-10-30
2
-31
/
+10
*
glsl_parser_extra: Add utility to copy symbols between symbol tables
Eduardo Lima Mitev
2017-10-30
2
-0
/
+48
*
i965: remove unused variable
Eric Engestrom
2017-10-30
1
-3
/
+0
*
meson: wire up egl/android
Eric Engestrom
2017-10-30
1
-1
/
+4
*
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
2017-10-30
14
-116
/
+39
*
glsl/parser: Track built-in types using the glsl_type directly
Ian Romanick
2017-10-30
4
-12
/
+28
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