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* radeonsi: allow direct hw MSAA resolve for scanout surfacesMarek Olšák2016-06-081-1/+0
* radeonsi: don't allocate DCC for the temporary MSAA resolve surfaceMarek Olšák2016-06-083-2/+5
* radeonsi: don't enable DCC in the sampler if first_level doesn't have itMarek Olšák2016-06-083-7/+21
* winsys/amdgpu: enable DCC for mipmapped texturesMarek Olšák2016-06-083-9/+31
* gallium/radeon: don't disable DCC because of SDMAMarek Olšák2016-06-081-20/+3
* radeonsi: don't flag renderbuffer feedback loop if DCC has just been disabledMarek Olšák2016-06-081-2/+4
* radeonsi: add per-level dcc_enabled flagsMarek Olšák2016-06-086-11/+24
* radeonsi: compute DCC register parameters in si_emit_framebuffer_stateMarek Olšák2016-06-084-14/+12
* gallium/radeon: add an assertion checking the validity of PIPE_BIND_SCANOUTMarek Olšák2016-06-081-3/+10
* gallium/radeon: don't allocate DCC for non-renderable texture formatsMarek Olšák2016-06-083-0/+7
* radeonsi: enable WQM in PS prolog when neededNicolai Hähnle2016-06-072-0/+10
* tgsi/scan: add uses_derivatives (v2)Nicolai Hähnle2016-06-072-0/+31
* swr: fix provoking vertexTim Rowley2016-06-077-12/+77
* st/mesa: revalidate image atoms when a texture is updatedIlia Mirkin2016-06-071-6/+6
* gk104/ir: fix conditions for adding a texbarIlia Mirkin2016-06-071-4/+6
* radeonsi: keep track of dirty descriptor setsNicolai Hähnle2016-06-072-4/+36
* radeonsi: move si_descriptors into a per-context arrayNicolai Hähnle2016-06-073-83/+166
* radeonsi: pass shader stage to si_disable_shader_imageNicolai Hähnle2016-06-071-4/+8
* radeonsi: access descriptor sets via local variablesNicolai Hähnle2016-06-071-31/+41
* radeonsi: add si_set_rw_buffer to be used for internal descriptorsNicolai Hähnle2016-06-073-14/+15
* radeonsi: pass shader stage to si_set_shader_imageNicolai Hähnle2016-06-071-5/+5
* radeonsi: pass shader stage to si_set_sampler_viewNicolai Hähnle2016-06-071-4/+5
* radeonsi: move descriptor set begin_new_cs handling into a separate functionNicolai Hähnle2016-06-071-21/+15
* radeonsi: move enabled_mask out of si_descriptorsNicolai Hähnle2016-06-074-30/+34
* anv/entrypoints: Stop using the C preprocessorJason Ekstrand2016-06-071-12/+2
* anv/entrypoints: Emit #if guards for all platformsJason Ekstrand2016-06-071-10/+22
* platform_android: prevent deadlock in droid_swap_buffersHaixia Shi2016-06-071-5/+12
* mesa: automake: distclean git_sha1.h when building OOTEmil Velikov2016-06-071-0/+6
* mesa: automake: ensure that git_sha1.h.tmp has the right attributesEmil Velikov2016-06-071-0/+1
* mesa: automake: add directory prefix for git_sha1.hEmil Velikov2016-06-071-1/+1
* egl: android: don't add the image loader extension for !render_nodeEmil Velikov2016-06-071-8/+7
* gallium/radeon: add support for sharing textures with DCC between processesMarek Olšák2016-06-073-4/+51
* gallium/radeon: don't discard DCC if an external user can write to itMarek Olšák2016-06-073-12/+31
* i915: fix typo CAP.Dave Airlie2016-06-071-1/+1
* glsl: initialise pointer to NULLJakob Sinclair2016-06-071-0/+1
* i965/gen8: fix cull distance emission for tessellation shaders.Dave Airlie2016-06-071-3/+5
* nvc0: add support for VOTE tgsi opcodesIlia Mirkin2016-06-065-24/+77
* st/mesa: expose GL_ARB_shader_group_vote when supported by backendIlia Mirkin2016-06-062-4/+11
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-0617-0/+17
* gallium: add VOTE_* opcodes to implement GL_ARB_shader_group_voteIlia Mirkin2016-06-063-1/+26
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-0612-1/+67
* glsl: Make opt_copy_propagation_elements actually propagate into loops.Kenneth Graunke2016-06-061-2/+17
* glsl: Make opt_copy_propagation actually propagate into loops.Kenneth Graunke2016-06-061-6/+24
* nv50/ir: use round toward 0 when converting doubles to integersSamuel Pitoiset2016-06-061-1/+3
* gallium/radeon: don't re-set BO metadata after CMASK deallocationMarek Olšák2016-06-061-1/+0
* st/mesa: change SQRT lowering to fix the game RisenMarek Olšák2016-06-061-7/+9
* radeonsi: add a performance tweak for 4 SE partsMarek Olšák2016-06-061-0/+11
* radeonsi: simplify PRIMGROUP_SIZE computation for tessellationMarek Olšák2016-06-061-9/+1
* r600g: use hw MSAA resolve for non-trivial resolvesMarek Olšák2016-06-061-9/+53
* radeonsi: use hw MSAA resolve for non-trivial resolvesMarek Olšák2016-06-061-10/+54