Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | fix _mesa_image_address2d invocation | Daniel Borca | 2004-11-15 | 1 | -1/+1 |
| | |||||
* | use float constants | Daniel Borca | 2004-11-15 | 1 | -3/+3 |
| | |||||
* | use parentheses to avoid warning | Daniel Borca | 2004-11-15 | 1 | -1/+1 |
| | |||||
* | the win32 interface will be moving under windows/ | Daniel Borca | 2004-11-15 | 1 | -3/+3 |
| | |||||
* | enable hw quad primitive for swtcl | Roland Scheidegger | 2004-11-12 | 1 | -2/+2 |
| | |||||
* | add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which ↵ | Roland Scheidegger | 2004-11-12 | 1 | -0/+7 |
| | | | | hopefully fixes lockups (?) (from r200 driver) | ||||
* | (from r200 driver) If an application cleared before any state had been ↵ | Roland Scheidegger | 2004-11-12 | 1 | -16/+21 |
| | | | | | | | | | | emitted, that clear would happen before any state had been set, causing a hang later on. Fix this by calling radeonFlush instead of FIREVERTICES (which checks if any state has been emitted but not flushed, before calling Flush) in radeonClear. While here, add some more debugging info which was useful, and remove an unnecessary save/restore in BackUpAndEmit. | ||||
* | fix quads to use GL_QUADS instead of GL_TRIANGLES as primitive | Roland Scheidegger | 2004-11-12 | 1 | -1/+1 |
| | |||||
* | added a few sanity checks | Daniel Borca | 2004-11-12 | 7 | -1782/+1800 |
| | | | | made coding style a bit more consistent | ||||
* | added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers | Daniel Borca | 2004-11-12 | 3 | -1/+8 |
| | |||||
* | wip hack for EXT_stencil_two_side | Daniel Borca | 2004-11-12 | 1 | -10/+69 |
| | |||||
* | pop(stencil) for EXT_stencil_two_side | Daniel Borca | 2004-11-12 | 1 | -7/+16 |
| | |||||
* | brown paper bag, r100 can't do hardware quads. | Adam Jackson | 2004-11-12 | 1 | -1/+1 |
| | |||||
* | make render_quads_verts call EMIT_PRIM with the arguments in the right order, | Adam Jackson | 2004-11-12 | 3 | -3/+3 |
| | | | | | and enable hardware quads on r200 and radeon. samples/prim renders quads correctly now. | ||||
* | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | 2004-11-10 | 20 | -226/+308 |
| | | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | ||||
* | added shaderobjects.c | Brian Paul | 2004-11-10 | 1 | -2/+5 |
| | |||||
* | add some chip ids | Roland Scheidegger | 2004-11-10 | 2 | -3/+21 |
| | |||||
* | do clipping prior to XGetImage, just in case the image would extend beyond ↵ | Brian Paul | 2004-11-09 | 1 | -1/+53 |
| | | | | the screen's bounds | ||||
* | use the new _mesa_clip_readpixels() routine | Brian Paul | 2004-11-09 | 1 | -34/+37 |
| | |||||
* | added a comment and assertion in _mesa_clip_drawpixels() for PixelZoom | Brian Paul | 2004-11-09 | 1 | -0/+3 |
| | |||||
* | Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead. | Brian Paul | 2004-11-09 | 3 | -56/+4 |
| | |||||
* | added _mesa_clip_drawpixels() and _mesa_clip_readpixels() | Brian Paul | 2004-11-09 | 2 | -2/+112 |
| | |||||
* | don't use ctx->Pack, use the function argument | Brian Paul | 2004-11-09 | 1 | -13/+12 |
| | |||||
* | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | 2004-11-08 | 4 | -6/+8 |
| | | | | a non MS C compiler (MinGW). (Gregor Anich) | ||||
* | shorter error messages when calling a GL function without a bound context ↵ | Brian Paul | 2004-11-05 | 1 | -9/+7 |
| | | | | (FDO bug 1775) | ||||
* | constify a few arrays. | Adam Jackson | 2004-11-03 | 1 | -3/+3 |
| | |||||
* | static char * -> static char [] | Adam Jackson | 2004-11-03 | 1 | -1/+1 |
| | |||||
* | enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of ↵ | Roland Scheidegger | 2004-11-03 | 9 | -9/+266 |
| | | | | fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on). | ||||
* | Added MMX optimized version of the RGB565 ReadRGBASpan routine. | Ian Romanick | 2004-11-02 | 3 | -7/+245 |
| | |||||
* | No visible changes, but commit the groundwork for further experiments: | Nicolai Haehnle | 2004-11-02 | 7 | -24/+360 |
| | | | | | - Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers | ||||
* | Add culling registers, sync versions of r300_reg.h | Nicolai Haehnle | 2004-11-02 | 1 | -9/+16 |
| | |||||
* | Nicolai's sw-clipspan-fixes.patch | Keith Whitwell | 2004-11-01 | 2 | -12/+13 |
| | |||||
* | cleaned up the mess a bit | Daniel Borca | 2004-11-01 | 1 | -211/+91 |
| | |||||
* | small aesthetic correction | Daniel Borca | 2004-11-01 | 1 | -1/+2 |
| | |||||
* | updated "clean" target in makefiles | Daniel Borca | 2004-11-01 | 2 | -0/+2 |
| | |||||
* | protected against old djgpp distros | Daniel Borca | 2004-11-01 | 1 | -1/+3 |
| | |||||
* | fixed compilation error | Daniel Borca | 2004-11-01 | 1 | -1/+2 |
| | |||||
* | fix convolution regression from revision 1.48 to 1.49 | Brian Paul | 2004-11-01 | 1 | -3/+2 |
| | |||||
* | don't advertise GL_ARB_vertex/fragment_shader until they're done | Brian Paul | 2004-10-31 | 1 | -4/+4 |
| | |||||
* | added a cast to ADD_POINTERS macro | Brian Paul | 2004-10-31 | 1 | -1/+1 |
| | |||||
* | indentation fix | Brian Paul | 2004-10-31 | 1 | -4/+4 |
| | |||||
* | Use the _mesa_scale_and_bias_rgba() function in the convolution functions. | Brian Paul | 2004-10-31 | 4 | -89/+49 |
| | | | | Minor clean-ups. | ||||
* | PBO support for gl[Get]PixelMap functions | Brian Paul | 2004-10-31 | 1 | -82/+371 |
| | |||||
* | PBO support for glColorTable, glColorSubTable, glGetColorTable, etc. | Brian Paul | 2004-10-31 | 2 | -9/+78 |
| | |||||
* | PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc. | Brian Paul | 2004-10-31 | 2 | -53/+223 |
| | |||||
* | updated for PBOs | Brian Paul | 2004-10-31 | 1 | -4/+57 |
| | |||||
* | glPolygonStipple() and glGetPolygonStipple() updated for PBOs. | Brian Paul | 2004-10-31 | 2 | -9/+91 |
| | |||||
* | PBO support for glGetCompressedTexImage(). | Brian Paul | 2004-10-31 | 1 | -2/+37 |
| | |||||
* | glGetTexImage() now works with PBOs. | Brian Paul | 2004-10-31 | 1 | -7/+32 |
| | |||||
* | Map/Unmap PBO as needed so that the texstore routines can work with | Brian Paul | 2004-10-31 | 1 | -48/+95 |
| | | | | hardware-based PBOs in the future. |