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* intel/fs: Use TEX_LOGICAL whenever implicit lod is supportedCaio Marcelo de Oliveira Filho2019-04-081-2/+6
* nir: Don't set LOD=0 for compute shader that has derivative groupCaio Marcelo de Oliveira Filho2019-04-081-2/+6
* nir/algebraic: Lower CS derivatives to zero when no group definedCaio Marcelo de Oliveira Filho2019-04-082-0/+14
* glsl: Parse and propagate derivative_group to shader_infoCaio Marcelo de Oliveira Filho2019-04-089-4/+193
* glsl: Enable texture builtins for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-140/+153
* glsl: Enable derivative builtins for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-9/+25
* glsl: Remove redundant conditions when asserting in_qualifierCaio Marcelo de Oliveira Filho2019-04-081-5/+2
* mesa: Extension boilerplate for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-084-0/+5
* nir/radv: remove restrictions on opt_if_loop_last_continue()Timothy Arceri2019-04-099-42/+61
* softpipe: add support for vertex streams (v2)Dave Airlie2019-04-091-1/+5
* draw: add support to tgsi paths for geometry streams. (v2)Dave Airlie2019-04-097-124/+194
* softpipe: add support for indexed queries.Dave Airlie2019-04-094-14/+16
* tgsi: add support for geometry shader streams.Dave Airlie2019-04-093-18/+62
* draw: add stream member to stats callbackDave Airlie2019-04-094-3/+4
* vulkan/wsi: make wl_drm optionalChia-I Wu2019-04-091-19/+32
* vulkan/wsi: add wsi_wl_display_dmabufChia-I Wu2019-04-091-22/+28
* vulkan/wsi: add wsi_wl_display_drmChia-I Wu2019-04-091-14/+18
* vulkan/wsi: refactor drm_handle_formatChia-I Wu2019-04-091-53/+75
* vulkan/wsi: create wl_drm wrapper as neededChia-I Wu2019-04-091-7/+20
* vulkan/wsi: move modifier array into wsi_wl_swapchainChia-I Wu2019-04-091-20/+32
* drisw: Try harder to probe whether MIT-SHM worksAdam Jackson2019-04-091-4/+21
* nir/search: Search for all combinations of commutative opsJason Ekstrand2019-04-083-29/+64
* intel: add dependency on genxml generated filesLionel Landwerlin2019-04-087-6/+8
* radeonsi: fix a crash when unbinding sampler statesMarek Olšák2019-04-081-1/+1
* radv: fix getting the vertex strides if the bindings aren't contiguousSamuel Pitoiset2019-04-081-1/+15
* anv: implement VK_KHR_swapchain revision 70Lionel Landwerlin2019-04-084-3/+115
* vk/util: remove unneeded array indexEric Engestrom2019-04-081-1/+1
* ac/nir: fix intrinsic names for atomic operations with LLVM 9+Samuel Pitoiset2019-04-081-11/+21
* panfrost: Remove "mali_unknown6" nonsenseAlyssa Rosenzweig2019-04-071-8/+0
* panfrost/midgard: Enable lower_find_lsbAlyssa Rosenzweig2019-04-071-0/+1
* panfrost/midgard: Add ibitcount8 opAlyssa Rosenzweig2019-04-072-0/+3
* panfrost/midgard: Add ilzcnt opAlyssa Rosenzweig2019-04-072-0/+3
* panfrost/midgard: Add umin/umax opcodesAlyssa Rosenzweig2019-04-073-0/+8
* panfrost: Add tilebuffer load? branchAlyssa Rosenzweig2019-04-072-1/+37
* panfrost/decode: Add flags for tilebuffer readbackAlyssa Rosenzweig2019-04-072-3/+21
* panfrost/midgard: use nir_src_is_const and nir_src_as_uintKarol Herbst2019-04-071-7/+4
* vc4: Prefer nir_src_comp_as_uint over nir_src_as_const_valueJason Ekstrand2019-04-072-18/+16
* v3d: prefer using nir_src_comp_as_int over nir_src_as_const_valueKarol Herbst2019-04-072-11/+8
* gallium/util: Add const to u_range_intersectKenneth Graunke2019-04-071-1/+2
* gallium/hud: add CPU usage support for FreeBSDGreg V2019-04-071-0/+45
* iris: Silence unused variable warnings in release modeKenneth Graunke2019-04-061-3/+2
* nir/algebraic: Add some logical OR and AND patternsJason Ekstrand2019-04-051-0/+3
* nir/algebraic: Drop some @bool specifiersJason Ekstrand2019-04-051-7/+7
* util: clean the 24-bit unused field to avoid an issuesAndrii Simiklit2019-04-051-3/+3
* nir: Take if_uses into account when repairing SSACaio Marcelo de Oliveira Filho2019-04-051-0/+18
* tegra: fix the build after the set_shader_buffers changeMarek Olšák2019-04-051-1/+1
* gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.James Zhu2019-04-051-0/+13
* gallium/auxiliary/vl: Fixed blank issue with compute shaderJames Zhu2019-04-051-6/+1
* gallium/auxiliary/vl: Fixed blur issue with weave compute shaderJames Zhu2019-04-051-1/+1
* nir: do not pack varying with different typesSamuel Pitoiset2019-04-051-0/+13