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* gallium/util: add u_transfer_helperRob Clark2017-12-155-1/+649
* i965: enable EXT_disjoint_timer_query extensionTapani Pälli2017-12-151-0/+2
* mesa: GL_EXT_disjoint_timer_query extension API bitsTapani Pälli2017-12-156-1/+30
* glapi: add GL_EXT_disjoint_timer_queryTapani Pälli2017-12-153-2/+23
* mesa: add DisjointOperation to gl_shared_stateTapani Pälli2017-12-152-0/+9
* broadcom/vc5: Fix a typo in memcmp for sig unpack checking.Eric Anholt2017-12-141-1/+1
* broadcom/vc5: Enable NIR txd lowering on all txd instructions.Eric Anholt2017-12-141-0/+1
* nir: Add a new lowering option to lower all txd to txl.Eric Anholt2017-12-142-6/+14
* nir: Fix interaction of GL_CLAMP lowering with texture offsets.Eric Anholt2017-12-141-33/+42
* broadcom/vc5: Fix shader input/outputs for gallium's new NIR linking.Eric Anholt2017-12-141-4/+8
* gallivm: implement accurate corner behavior for textureGather with cube mapsRoland Scheidegger2017-12-141-103/+201
* gallivm: fix an issue with NaNs with seamless cube filteringRoland Scheidegger2017-12-141-0/+11
* intel/tools: Convert aubinator over to the common frameworkJason Ekstrand2017-12-143-690/+33
* intel/batch-decoder: Decode registersJason Ekstrand2017-12-141-0/+13
* intel/batch-decoder: Decode dynamic stateJason Ekstrand2017-12-141-0/+81
* intel/batch-decoder: Decode constants, binding tables, and samplersJason Ekstrand2017-12-141-0/+73
* intel/tools: Switch aubinator_error_decode over to the gen_print_batchJason Ekstrand2017-12-143-205/+37
* intel/batch-decoder: Decode graphics shadersJason Ekstrand2017-12-141-0/+95
* intel/batch-decoder: Decode vertex and index buffersJason Ekstrand2017-12-142-0/+161
* intel/batch-decoder: Decode MEDIA_INTERFACE_DESCRIPTOR_LOADJason Ekstrand2017-12-141-0/+145
* intel/tools: Add the start of a generic batch decoderJason Ekstrand2017-12-142-0/+306
* intel/decoder: Expose the raw field value in the iteratorJason Ekstrand2017-12-142-1/+3
* intel/disasm: Take a devinfo in gen_disasm_createJason Ekstrand2017-12-144-8/+7
* intel/decoder: Take a bit offset in gen_print_groupJason Ekstrand2017-12-145-23/+27
* intel/decoder: Stop rounding down to the nearest dwordJason Ekstrand2017-12-141-11/+12
* intel/decoder: Convert the iterator to work entirely in bitsJason Ekstrand2017-12-142-12/+9
* intel/decoder: Drop gen_field_decode helperJason Ekstrand2017-12-142-11/+0
* amd/common: add ac_build_waitcnt()Samuel Pitoiset2017-12-146-27/+17
* amd/common: more use of i32_1Samuel Pitoiset2017-12-141-4/+4
* amd/common: more use of i32_0Samuel Pitoiset2017-12-141-9/+9
* radeonsi: make use of ac_build_fdiv()Samuel Pitoiset2017-12-142-7/+2
* radv: export SampleMask from pixel shaders at full rateSamuel Pitoiset2017-12-142-16/+41
* radeonsi: make use of ac_get_spi_shader_z_format()Samuel Pitoiset2017-12-143-23/+4
* amd/common: add ac_get_spi_shader_z_format()Samuel Pitoiset2017-12-144-1/+84
* radv: do not load the local invocation index when it's unusedSamuel Pitoiset2017-12-144-2/+7
* radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID componentsSamuel Pitoiset2017-12-141-3/+8
* amd/common: scan which components of gl_LocalInvocationID are usedSamuel Pitoiset2017-12-142-1/+7
* amd/common: scan which components of gl_WorkGroupID are usedSamuel Pitoiset2017-12-142-0/+9
* radv: set FORCE_SIMD_DIST(1) for compute when profitableSamuel Pitoiset2017-12-141-0/+14
* radv: calculate best compute resource limitsSamuel Pitoiset2017-12-141-1/+14
* radv: store the dispatch initiator into the deviceSamuel Pitoiset2017-12-143-11/+12
* radv: replace grid_components_used by uses_grid_sizeSamuel Pitoiset2017-12-143-5/+6
* radv: always emit all compute block componentsSamuel Pitoiset2017-12-142-13/+11
* egl/android: Provide an option for the backend to expose KHR_imageHarish Krupo2017-12-143-1/+4
* radv: Don't advertise VK_EXT_debug_report.Bas Nieuwenhuizen2017-12-141-1/+0
* i965: Don't allocate an MCS for 16x MSAA and width > 8192.Kenneth Graunke2017-12-141-0/+4
* Android: fix missing generation of vtn_gather_types.cRob Herring2017-12-131-0/+5
* mesa: Add glSpecializeShaderARB to common_desktop_functionsDylan Baker2017-12-131-0/+3
* egl/android: Partially handle HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINEDTomasz Figa2017-12-131-2/+39
* swr: Correct texture allocation and limit max size to 2GBBruce Cherniak2017-12-132-4/+10