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* nir: Add a concept of constant data associated with a shaderJason Ekstrand2018-07-025-0/+30
* nir/deref: Add helpers for getting offsetsJason Ekstrand2018-07-022-0/+95
* nir/types: Add a natural size and alignment helperJason Ekstrand2018-07-022-0/+62
* nir: Add a deref_instr_has_indirect helperJason Ekstrand2018-07-022-0/+20
* util/macros: Import ALIGN_POT from ralloc.cJason Ekstrand2018-07-024-10/+8
* v3d: Claim PIPE_CAP_TGSI_CAN_READ_OUTPUTS.Eric Anholt2018-07-021-0/+1
* ac: move all LLVM module initialization into ac_create_moduleMarek Olšák2018-07-026-27/+17
* v3d: Emit a TF flush after each draw using TF.Eric Anholt2018-07-022-0/+9
* nv50/ir: handle clipvertex for geom and tess shaders as wellKarol Herbst2018-07-021-1/+6
* gallium/u_vbuf: drop min/max-scanning for empty indirect drawsErik Faye-Lund2018-07-021-0/+3
* radv: reset the image's predicate after a color decompression passSamuel Pitoiset2018-07-021-0/+5
* radv: enable/disable predication for the DCC decompression passSamuel Pitoiset2018-07-021-2/+2
* radv: add padding for the UMR disassemblerSamuel Pitoiset2018-07-021-2/+18
* virgl: Add support for glGetMultisampleGert Wollny2018-07-022-0/+39
* st/mesa: Also check for PIPE_FORMAT_A8R8G8B8_SRGB for texture_sRGBTomeu Vizoso2018-07-021-1/+3
* st/mesa: Fall back to R8G8B8A8_SRGB for ETC2Tomeu Vizoso2018-07-021-3/+12
* st/mesa/i965: Allow decompressing ETC2 to GL_RGBATomeu Vizoso2018-07-024-25/+40
* anv/cmd_buffer: make descriptors dirty when emitting base state addressIago Toral Quiroga2018-07-021-0/+5
* anv/cmd_buffer: clean dirty push constants flag after emitting push constantsIago Toral Quiroga2018-07-021-0/+2
* anv/cmd_buffer: never shrink the push constant buffer sizeIago Toral Quiroga2018-07-021-1/+16
* gallium/llvmpipe: Enable support bptc format.Denis Pauk2018-07-012-4/+2
* gallium/softpipe: Enable support bptc format.Denis Pauk2018-07-011-2/+1
* gallium/auxiliary: Add helper support for bptc format compress/decompressDenis Pauk2018-07-016-1/+408
* mesa: add header for share bptc decompress functionsDenis Pauk2018-07-013-1434/+1761
* glsl/cache: save and restore ExternalSamplersUsedMarek Olšák2018-06-301-0/+2
* nir: fix selection of loop terminator when two or more have the same limitTimothy Arceri2018-06-302-4/+4
* radeonsi: enable OpenGL 4.4 compat profileTimothy Arceri2018-06-301-4/+3
* mesa: enable ARB_vertex_attrib_64bit in compat profileTimothy Arceri2018-06-304-23/+24
* mesa: add outstanding ARB_vertex_attrib_64bit dlist supportTimothy Arceri2018-06-301-0/+178
* vbo_save: add support for doubles to display list codeDave Airlie2018-06-304-12/+29
* mesa: add compat profile support for ARB_multi_draw_indirectTimothy Arceri2018-06-302-3/+76
* mesa: make valid_draw_indirect_multi() accessible externallyTimothy Arceri2018-06-302-12/+15
* mesa: add ARB_draw_indirect support to compat profileTimothy Arceri2018-06-303-4/+72
* mesa: generate GL_INVALID_OPERATION using draw indirect in dlistTimothy Arceri2018-06-301-0/+47
* mesa: add missing display list support for ARB_compute_shaderTimothy Arceri2018-06-301-0/+39
* mesa: expose some ARB_viewport_array dependent extensions in compatTimothy Arceri2018-06-301-2/+2
* mesa: enable ARB_viewport_array in compat profileTimothy Arceri2018-06-303-17/+18
* mesa: add ARB_viewport_array display list supportTimothy Arceri2018-06-301-0/+211
* mesa: enable ARB_shader_subroutine in compat profileTimothy Arceri2018-06-303-19/+18
* mesa: add glUniformSubroutinesuiv() display list supportTimothy Arceri2018-06-301-0/+34
* mesa: stop hiding remaining query parameters from OpenGL compatTimothy Arceri2018-06-301-5/+1
* mesa: enable ARB_gpu_shader_fp64 in compat profileTimothy Arceri2018-06-302-20/+20
* mesa: add ProgramUniform*d display list supportTimothy Arceri2018-06-301-0/+514
* mesa: add Uniform*d support to display listsTimothy Arceri2018-06-302-18/+511
* st/glsl_to_nir: run lower_output_reads on !PIPE_CAP_TGSI_CAN_READ_OUTPUTSKarol Herbst2018-06-291-0/+6
* v3d: Move GL shader state dumping out of per-version compilation.Eric Anholt2018-06-293-41/+26
* v3d: Add missing Stream field to transform feedback specs on V3D 4.1.Eric Anholt2018-06-291-1/+8
* v3d: Add missing "tri trip or fan" flag in Primitive List Format.Eric Anholt2018-06-291-0/+1
* v3d: Fix the shader code address field widths on V3D 4.1+Eric Anholt2018-06-291-3/+3
* v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.Eric Anholt2018-06-291-0/+2