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*
i965/vec4: Print spills:fills.
Matt Turner
2016-08-19
1
-7
/
+11
*
a4xx: make sure to actually clamp depth as requested
Ilia Mirkin
2016-08-19
2
-2
/
+29
*
a4xx: only disable depth clipping, not all clipping, when requested
Ilia Mirkin
2016-08-19
2
-1
/
+4
*
vc4: Switch store_output to using nir_lower_io_to_scalar / component.
Eric Anholt
2016-08-19
2
-44
/
+16
*
vc4: Use the intrinsic's first_component for vattr VPM index.
Eric Anholt
2016-08-19
2
-7
/
+3
*
vc4: Convert to using nir_lower_io_scalar for FS inputs.
Eric Anholt
2016-08-19
2
-44
/
+62
*
vc4: Switch to using the intrinsic accessors.
Eric Anholt
2016-08-19
3
-23
/
+29
*
nir: Add an IO scalarizing pass using the intrinsic's first_component.
Eric Anholt
2016-08-19
3
-0
/
+131
*
nir: Add nir_builder support for individual system value loads.
Eric Anholt
2016-08-19
6
-20
/
+34
*
nir: Move the undef of nir_intrinsics.h macros to the .h.
Eric Anholt
2016-08-19
2
-3
/
+3
*
ttn: Use nir_load_front_face instead of the TGSI-style input.
Eric Anholt
2016-08-19
3
-63
/
+28
*
nir: Use the system-value front face for twoside lowering.
Eric Anholt
2016-08-19
1
-16
/
+7
*
ttn: Make FRAG_RESULT_DEPTH be a float variable to match gtn and ptn.
Eric Anholt
2016-08-19
4
-11
/
+17
*
vc4: Dump the TGSI before trying to convert it to NIR.
Eric Anholt
2016-08-19
1
-4
/
+3
*
radeon/vce: set flag based on dual instance enablement
Boyuan Zhang
2016-08-19
1
-2
/
+4
*
st/va: enable dual instances encode by sync surface
Boyuan Zhang
2016-08-19
3
-3
/
+46
*
i965/blorp: Remove no longer used state setup helpers
Jason Ekstrand
2016-08-19
3
-657
/
+0
*
i965/blorp: Use genxml for gen8-9 state setup
Jason Ekstrand
2016-08-19
6
-587
/
+172
*
i965/blorp: Use genxml for gen7 state setup
Jason Ekstrand
2016-08-19
6
-565
/
+299
*
i965/blorp: Add genxml-based vertex setup helpers
Jason Ekstrand
2016-08-19
1
-1
/
+212
*
i965/blorp: Add a helper for emitting surface states
Jason Ekstrand
2016-08-19
1
-24
/
+28
*
i965/blorp: Add genxml-based sampler state emit function
Jason Ekstrand
2016-08-19
1
-11
/
+38
*
i965/blorp: Add genxml-based dynamic state emit functions
Jason Ekstrand
2016-08-19
1
-9
/
+73
*
i965: Move gen6_blorp.c to a file that gets recompiled per-gen
Jason Ekstrand
2016-08-19
3
-5
/
+18
*
i965/blorp/gen6: Use genxml packing structs for state setup
Jason Ekstrand
2016-08-19
2
-420
/
+311
*
i965/blorp: Stop setting point and line rasterization rules
Jason Ekstrand
2016-08-19
3
-7
/
+1
*
i965/blorp/gen8: Move viewport setup to after wm state
Jason Ekstrand
2016-08-19
1
-1
/
+2
*
i965/blorp/gen6-7: Move multisample setup to right after samplers
Jason Ekstrand
2016-08-19
2
-9
/
+10
*
i965/blorp/gen6-7: Move surfaces and samplers closer together
Jason Ekstrand
2016-08-19
2
-11
/
+10
*
i965/blorp/gen7-8: Emit depth stencil state with CC and BLEND
Jason Ekstrand
2016-08-19
2
-3
/
+4
*
i965/blorp/gen6: Move constant disables higher up
Jason Ekstrand
2016-08-19
1
-22
/
+7
*
i965/blorp: Don't clear an empty region
Jason Ekstrand
2016-08-19
1
-0
/
+4
*
i965/blorp: Move the non-static blorp state setup helpers to another file
Jason Ekstrand
2016-08-19
4
-541
/
+578
*
i965/blorp: Make gen6 VS and GS disable helpers static
Jason Ekstrand
2016-08-19
2
-10
/
+2
*
i965: Roll intel_reg.h into brw_defines.h
Jason Ekstrand
2016-08-19
15
-308
/
+277
*
i965: Stop including brw_defines.h in brw_state.h
Jason Ekstrand
2016-08-19
4
-1
/
+3
*
i965/state: Move is_drawing_lines/points to gen6_clip_state.c
Jason Ekstrand
2016-08-19
4
-56
/
+59
*
genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an array
Jason Ekstrand
2016-08-19
2
-67
/
+6
*
genxml: Add a uint MOCS field to VERTEX_BUFFER_STATE
Jason Ekstrand
2016-08-19
5
-0
/
+5
*
genxml: Make a couple of VERTEX_BUFFER_STATE fields boolean
Jason Ekstrand
2016-08-19
5
-7
/
+7
*
genxml: Make VERTEX_ELEMENT_STATE::Valid a bool
Jason Ekstrand
2016-08-19
5
-5
/
+5
*
genxml/gen6: Make SAMPLER_STATE look a bit more like gen7
Jason Ekstrand
2016-08-19
1
-19
/
+26
*
genxml: Add a uint MOCS field to DEPTH_BUFFER packets
Jason Ekstrand
2016-08-19
5
-0
/
+10
*
genxml/gen6: Make "Depth Clear Value" a uint
Jason Ekstrand
2016-08-19
1
-1
/
+1
*
genxml/gen6: Add the 3D_Prim_Topo_Type enum
Jason Ekstrand
2016-08-19
1
-0
/
+24
*
genxml/gen6: Fix the length of 3DSTATE_WM
Jason Ekstrand
2016-08-19
1
-2
/
+2
*
genxml/gen6: Add a Surface Base Address field to HIER_DEPTH_BUFFER
Jason Ekstrand
2016-08-19
1
-2
/
+3
*
genxml/gen6: Add uint MOCS fields for most things
Jason Ekstrand
2016-08-19
1
-0
/
+6
*
nir: Rely on the fact that bcsel takes a well formed boolean.
Kenneth Graunke
2016-08-19
1
-3
/
+3
*
i965/sched: Change the scheduling heuristics to favor early program termination.
Francisco Jerez
2016-08-18
1
-3
/
+16
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