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* nv50: avoid segfault with enabled but unbound vertex attribSamuel Pitoiset2015-07-081-0/+5
* nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copySamuel Pitoiset2015-07-081-1/+1
* nir: Fix comment above nir_convert_from_ssa() prototype.Kenneth Graunke2015-07-081-3/+3
* egl/dri2: load libglapi.0.dylib on osxJulien Isorce2015-07-081-0/+2
* android: freedreno: add missing components to the buildVarad Gautam2015-07-081-1/+4
* i965: Move pipecontrol workaround bo to brw_pipe_controlChris Wilson2015-07-086-37/+64
* loader: Look for any version of currently linked libudev.soChris Wilson2015-07-081-18/+28
* i965: Query whether we have kernel support for the TIMESTAMP register onceChris Wilson2015-07-083-5/+25
* nvc0: turn sample counts off during blitIlia Mirkin2015-07-071-0/+7
* mesa: use implementation specified MAX_VERTEX_ATTRIBS rather than hardcoded v...Timothy Arceri2015-07-081-6/+2
* i965/vs: Fix matNxM vertex attributes where M != 4.Kenneth Graunke2015-07-071-4/+11
* st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfacesMarek Olšák2015-07-071-1/+1
* gallium/hud: display percentages with % suffixBrian Paul2015-07-071-0/+3
* gallium/hud: add PIPE_DRIVER_QUERY_TYPE_MICROSECONDS for HUDBrian Paul2015-07-072-10/+26
* gallium/hud: replace byte units flag with pipe_driver_query_typeBrian Paul2015-07-073-16/+18
* gallium/os: minor whitespace fixes in os_time.hBrian Paul2015-07-071-5/+6
* i965/gen4-5: Enable 16-wide dispatch on shaders with control flow.Francisco Jerez2015-07-071-7/+1
* i965/gen4-5: Program the execution size correctly for DO/WHILE instructions.Francisco Jerez2015-07-071-1/+1
* i965/gen4-5: Set ENDIF dst and src0 fields to the null register.Francisco Jerez2015-07-071-2/+2
* radeonsi: Use param export count from si_llvm_export_vs in si_shader_vsMichel Dänzer2015-07-073-22/+6
* mesa: Convert some asserts into STATIC_ASSERT.Matt Turner2015-07-061-7/+6
* gallivm: fix lp_build_compare_extRoland Scheidegger2015-07-062-1/+4
* mesa: Add a MUST_CHECK macro for __attribute__((warn_unused_result)).Kenneth Graunke2015-07-061-0/+6
* glsl: Make sure not to dereference NULLNeil Roberts2015-07-061-1/+1
* glsl: Add missing check for whether an expression is an add operationNeil Roberts2015-07-061-1/+1
* i965: Reserve more batch space to accomodate Gen6 perfmonitors.Kenneth Graunke2015-07-061-2/+2
* i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRANeil Roberts2015-07-064-0/+9
* winsys/radeon: use os_wait_until_zero in radeon_bo_set_tilingMarek Olšák2015-07-051-3/+1
* radeonsi: don't flush an empty IB if the only thing we need is a fenceMarek Olšák2015-07-053-3/+15
* gallium/os: add conversion and wait functions for absolute timeoutsMarek Olšák2015-07-052-0/+67
* gallium/os: add os_wait_until_zero (v2)Marek Olšák2015-07-052-1/+48
* gallium/radeon: mark the gpu load thread stop trigger as volatileMarek Olšák2015-07-051-1/+1
* st/mesa: if a fence isn't returned, assume it's signalledMarek Olšák2015-07-051-1/+13
* gallium: remove redundant pipe_context::fence_signalledMarek Olšák2015-07-0513-131/+0
* gallium: use fence_finish instead of fence_signalled in state trackersMarek Olšák2015-07-055-5/+5
* gallium: handle fence_finish timeout in various driversMarek Olšák2015-07-055-0/+15
* gallium/docs: remove out-of-date document about D3D11 featuresMarek Olšák2015-07-051-462/+0
* radeonsi: fix a hang with DrawTransformFeedback on 4 SE chipsMarek Olšák2015-07-051-0/+4
* glsl: update types for unsized arrays of membersTimothy Arceri2015-07-041-2/+16
* glsl: update assert to support arrays of arraysTimothy Arceri2015-07-041-1/+2
* glsl: allow precision qualifiers for AoATimothy Arceri2015-07-041-3/+1
* nv50/ir: UCMP arguments are float, so make sure modifiers are appliedIlia Mirkin2015-07-031-1/+2
* glsl: add a missing call to _mesa_locale_initErik Faye-Lund2015-07-032-3/+3
* winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.Mario Kleiner2015-07-031-3/+10
* r600g: disable single-sample fast color clear due to hangsMarek Olšák2015-07-031-1/+6
* r600g,radeonsi: implement get_device_reset_statusMarek Olšák2015-07-036-4/+38
* dri/common: allow BGRX sRGB visualsMarek Olšák2015-07-031-0/+1
* mesa: fix sRGB rendering for GLES1Marek Olšák2015-07-031-6/+4
* egl: sort extension lists alphabeticallyMarek Olšák2015-07-033-54/+51
* egl: implement EGL_KHR_gl_texture_3D_imageAnatoli Antonovitch2015-07-031-3/+17