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*
i965: Move the entire compiler API into a single file
Jason Ekstrand
2015-10-19
10
-619
/
+665
*
i965: Rename brw_foo_emit to brw_compile_foo
Jason Ekstrand
2015-10-19
11
-66
/
+67
*
i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
2015-10-19
2
-98
/
+100
*
i965/cs: Rework cs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-29
/
+42
*
i965/gs: Rework gs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-40
/
+29
*
i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-49
/
+49
*
i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-39
/
+47
*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
11
-12
/
+12
*
i965/vec4: Remove gl_program and gl_shader_program from the generator
Jason Ekstrand
2015-10-19
4
-29
/
+20
*
i965/fs: Remove the gl_program from the generator
Jason Ekstrand
2015-10-19
5
-9
/
+5
*
nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
2015-10-19
3
-0
/
+29
*
nir/info: Add compute shader local size to nir_shader_info
Jason Ekstrand
2015-10-19
2
-0
/
+12
*
nir/info: Move the GS info into a stage-specific info union
Jason Ekstrand
2015-10-19
2
-8
/
+18
*
mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Jason Ekstrand
2015-10-19
2
-18
/
+17
*
nir: Add a label to nir_shader_info
Jason Ekstrand
2015-10-19
3
-0
/
+7
*
i965/asm: Explicitly use a nir_instr for IR annotations
Jason Ekstrand
2015-10-19
4
-19
/
+5
*
scons: Build nir/glsl_types.cpp once.
Jose Fonseca
2015-10-19
8
-29
/
+8
*
svga: fix incorrect round-down arithmetic
Brian Paul
2015-10-19
1
-1
/
+1
*
glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsalvez
2015-10-19
1
-1
/
+2
*
st/va: Added support for NV12 to IYUV conversion in vlVaGetImage
Indrajit Das
2015-10-19
1
-3
/
+5
*
st/va: Used correct parameter to derive the value of the "h" variable in vlVa...
Indrajit Das
2015-10-19
1
-1
/
+1
*
glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
st/mesa: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
i965: Do not use NumBufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-1
/
+1
*
main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS, not SSBOs
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
main: Use NumUniformBlocks to count UBOs
Iago Toral Quiroga
2015-10-19
1
-5
/
+1
*
ilo: set VME for 3DSTATE_PS
Chia-I Wu
2015-10-18
1
-1
/
+6
*
ilo: ignore prefer_linear_threshold when zero
Chia-I Wu
2015-10-18
2
-3
/
+3
*
ilo: remove some unused kernel params
Chia-I Wu
2015-10-18
2
-22
/
+0
*
ilo: remove unused ilo_shader_get_type()
Chia-I Wu
2015-10-18
2
-12
/
+0
*
ilo: remove u_debug.h inclusion from ilo_core.h
Chia-I Wu
2015-10-18
2
-1
/
+2
*
ilo: remove u_memory.h inclusion from ilo_core.h
Chia-I Wu
2015-10-18
3
-1
/
+3
*
nvc0: do not bind input params at compute state init on Fermi
Samuel Pitoiset
2015-10-18
1
-8
/
+0
*
i965/vs: Drop hack that created NIR for fixed function vertex programs.
Kenneth Graunke
2015-10-17
1
-12
/
+0
*
i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
2015-10-17
1
-5
/
+21
*
radeonsi: don't use the AMDGPU intrinsic for CMP
Marek Olšák
2015-10-17
1
-9
/
+22
*
radeonsi: use LRP from gallivm
Marek Olšák
2015-10-17
1
-2
/
+0
*
radeonsi: don't emit AMDGPU intrinsics for integer abs, min, max
Marek Olšák
2015-10-17
1
-10
/
+50
*
radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNC
Marek Olšák
2015-10-17
1
-3
/
+3
*
radeonsi: initialize output, temp, and address registers to "undef"
Marek Olšák
2015-10-17
1
-4
/
+15
*
gallivm: implement the correct version of LRP
Marek Olšák
2015-10-17
1
-6
/
+13
*
gallivm: set correct opcode info from unary/binary/ternary emits
Marek Olšák
2015-10-17
1
-3
/
+6
*
radeonsi: implement vertex color clamping
Marek Olšák
2015-10-17
5
-4
/
+52
*
radeonsi: implement fragment color clamping
Marek Olšák
2015-10-17
6
-2
/
+18
*
radeonsi: clean up other scratch buffer functions
Marek Olšák
2015-10-17
1
-15
/
+8
*
radeonsi: clean up copy-pasted scratch buffer updates
Marek Olšák
2015-10-17
1
-26
/
+13
*
radeonsi: unify shader create functions
Marek Olšák
2015-10-17
1
-40
/
+9
*
radeonsi: unify shader delete functions
Marek Olšák
2015-10-17
1
-67
/
+17
*
radeonsi: fix a GS copy shader leak
Marek Olšák
2015-10-17
1
-1
/
+3
*
radeonsi: remove an unused ctx parameter in si_shader_destroy
Marek Olšák
2015-10-17
4
-6
/
+6
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